Leeroy, chaotic female lizard Gamer ------------------ - |................... |..................| |................... +f.................| |@.................| --- ---------------- [Leeroy the Tetris Player] St7 Dx19 Co5 In12 Wi12 Ch5 GamLizFemCha Dlvl:1 $0 HP19(19) Pw25(25) AC3 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic female lizard Gamer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You are Leeroy, a chaotic female lizard Gamer. HP: 19 (max 19) Pw 25 (max 25) AC 3 Current status effects: . Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - a cursed +1 T-shirt (being worn) {2} Comestibles d - 4 blessed cram rations {0} e - 2 blessed K-rations {0} f - 7 blessed candy bars {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Spellbooks c - a blessed spellbook of cure blindness (0:4) {0} Tools b - 13 blessed +0 spoons (in quiver) {13} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 58% Amulet drop chance was reduced to 74% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 75% Tool drop chance was reduced to 86% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: trident The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: mace (turn 3) The following skill became untrainable if you tried to train it too early: searching (turn 13) The following skill became untrainable after a while: elemental spells (turn 9218) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 54376) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33632 Monster spawn increase reached its maximum at turn 67236 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1222258 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: fonder cometh repairable (freq bonus 7) The monster species that spawned more often: intrinsic eating mimic (freq bonus 32) The monster species that spawned more often: turkish thief (freq bonus 32) The monster species that spawned more often: aunt of Amy's brother (freq bonus 18) The monster species that spawned more often: justice keeper (freq bonus 4) The monster species that spawned more often: mist wolf (freq bonus 30) The monster species that spawned more often: para turret (freq bonus 84) The monster species that spawned more often: Carina (freq bonus 16) The monster species that spawned more often: giant polar bear (freq bonus 6) The monster species that spawned more often: defiler (freq bonus 14) The monster species that spawned more often: great silver dragon (freq bonus 12) The monster species that spawned more often: evil patch idea implementator (freq bonus 6) The monster species that spawned more often: malfunctioning babelfish (freq bonus 32) The monster species that spawned more often: unfairly lethality (freq bonus 16) The monster species that spawned more often: prehensile paragraphed (freq bonus 6) The monster species that spawned more often: agrotroll (freq bonus 15) The monster species that spawned more often: corruptor (freq bonus 5) The monster species that spawned more often: slimy spore (freq bonus 6) The monster species that spawned more often: eye of the deep (freq bonus 18) The monster species that spawned more often: rabid dog (freq bonus 28) The monster trait that was more common: monsters whose attacks calm you (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 8) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 4) The monster trait that was more common: monsters that can throw boulders (freq bonus 3) The monster trait that was more common: monsters that can swim (freq bonus 3) The monster trait that was more common: monsters that neigh (freq bonus 12) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 6) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster species that never randomly spawned: filled energar The monster species that never randomly spawned: kalidah The monster species that never randomly spawned: tazer The monster species that never randomly spawned: nasty force patch The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: illusionism ethnology The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: gravel sentai The monster species that never randomly spawned: couatl The monster species that never randomly spawned: large phasing mimic The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: no-light stone (gray) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 17) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 33) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 11) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 12) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 6) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 23) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 4) Next attribute increase check would have come at turn 485 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were petrification resistant You had not decided on your sexuality yet You were prevented from having flying (0) You were prevented from drunken boxing (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Sony The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (367) You survived Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of mana (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of phase door (QUARACTAR) scroll of standard id (BFG 9000 OH YEAH) scroll of cure (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) * scroll of extra healing (IRC LAUNCH STRANGEBOT SUDO SCREEN) * scroll of greater mana restoration (MKMNFST) Spellbooks spellbook of cure blindness (burgundy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gamer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.