Leeroy, lawful male alchemist Ordinator ----- |...+ |...| |@.$| |.@.| |...| ----- [Leeroy the Battler] St18 Dx6 Co8 In8 Wi7 Ch9 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: regeneration You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 45 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 21% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 90% Potion drop chance was reduced to 36% Armor drop chance was reduced to 86% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: devices (turn 156) The following skill became untrainable if you tried to train it too early: attack spells (turn 770) The following skill became untrainable after a while: searching (turn 31922) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 73338) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28838 Monster spawn increase reached its maximum at turn 135608 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2388582 The monster class that cannot be genocided was wraith The monster class that was spawned more often: imp or minor demon (freq bonus 10) The monster species that spawned more often: dark patch (freq bonus 28) The monster species that spawned more often: extra nasty monster (freq bonus 26) The monster species that spawned more often: doily tarted (freq bonus 56) The monster species that spawned more often: assembling skipperage (freq bonus 12) The monster species that spawned more often: threshold patch (freq bonus 30) The monster species that spawned more often: black and white warp patch (freq bonus 39) The monster species that spawned more often: dweeeeeeauweauw (freq bonus 24) The monster species that spawned more often: cloud stalker (freq bonus 14) The monster species that spawned more often: phoned furthering inroad salad (freq bonus 11) The monster species that spawned more often: slatted downer (freq bonus 48) The monster species that spawned more often: hooked horror (freq bonus 12) The monster species that spawned more often: water dog (freq bonus 11) The monster species that spawned more often: dream quasielemental (freq bonus 28) The monster species that spawned more often: giant emerald frog (freq bonus 48) The monster species that spawned more often: complimenting ringing bier overspreading hefting fallen them insoluble (freq bonus 72) The monster species that spawned more often: unixmail daemon (freq bonus 24) The monster species that spawned more often: serrated lance carrier (freq bonus 24) The monster species that spawned more often: tail gutter (freq bonus 96) The monster species that spawned more often: undead yeoman (freq bonus 66) The monster species that spawned more often: forgotten snake (freq bonus 72) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 16) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 6) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 3) The monster species that never randomly spawned: black ooze The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: grizzly bear The monster species that never randomly spawned: gravity warp patch The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: nether fiend The monster species that never randomly spawned: undead thalmor The monster species that never randomly spawned: bind daemon The monster species that never randomly spawned: Radio Kchief The monster species that never randomly spawned: misnomer packet The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 12) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 31) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 78) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 35) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 19) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 40) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 11) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 4) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 7) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: femmy trap (freq bonus 2) Next attribute increase check would have come at turn 532 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having regeneration (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 6% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (orange visored helmet) * sedge hat (silk helmet) * skullcap (dark helmet) * flack helmet (musical helmet) * crystal helm (guzzle helmet) * mining helm (full helmet) * field helm (black helmet) * helm of safeguard (bug-tracking helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (english gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thick-soled boots) * field boots (camouflage patterned boots) * boots of safeguard (winter boots) gauntlets of fumbling (dusty gloves) lab coat (white coat) Scrolls scroll of healing (HM MINUS 1R) scroll of mana (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of phase door (LOREM IPSUM SIT AMET) scroll of standard id (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of cure (VO AMMITAM SA) * scroll of extra healing (EAT FRUIT FASTLY) * scroll of greater mana restoration (CLONE MONSTER) Spellbooks spellbook of enchant weapon (talkative) spellbook of chemistry (mottled) Potions * potion of booze (amber) * potion of fruit juice (simmering) * potion of see invisible (aquamarine) * potion of sickness (voluminous) * potion of sleeping (sticky) * potion of clairvoyance (sky blue) * potion of confusion (tasteless) * potion of hallucination (slimy) * potion of healing (creepy) * potion of extra healing (milky) * potion of restore ability (manky) * potion of blindness (cacao) * potion of ESP (violet-red) * potion of gain energy (bright) * potion of gain health (gray) * potion of banishing fear (ruby) * potion of fire resistance (aromatic) * potion of ice (ice-cold) * potion of fire (mum) * potion of fear (tangerine) * potion of stunning (blue) * potion of numbness (bright green tea) * potion of dimness (freezing) * potion of slime (cyan) * potion of urine (vapor) * potion of cancellation (camo) * potion of porter (peculiar) * potion of wonder (coffee) * potion of terces dlu (ochre) * potion of hiding (purple-red) * potion of decoy making (mint) * potion of down level (bayberry) * potion of keen memory (cornflower) * potion of cure wounds (murky) * potion of cure serious wounds (fluorescent) * potion of night vision (greenish-blue) * potion of cure critical wounds (iris) * potion of resistance (St.John's Wort) * potion of poison (cinnamon) * potion of coffee (tan) * potion of red tea (polka-dot) * potion of oolong tea (dangerous) * potion of green tea (squishy) * potion of cocoa (luminescent) * potion of green mate (alchemical) * potion of terere (fragrant olive) * potion of aojiru (brilliant blue) * potion of wine (raspberry) * potion of Ultimate Tsuyoshi Special (cranberry) * potion of Mehoho Burusasan G (cooling) * potion of beneficial effect (iridescent) * potion of random intrinsic (paisley) * potion of training (dark green) * potion of invisibility (viscous) * potion of monster detection (baby's breath) * potion of object detection (palmarosa) * potion of enlightenment (concocted) * potion of full healing (venomous) * potion of levitation (ecru) * potion of polymorph (distilled) * potion of mutation (mulberry) * potion of speed (yellow) * potion of acid (blinding) * potion of oil (marigold) * potion of salt water (warping) * potion of gain ability (puce) * potion of gain level (jasmine) * potion of invulnerability (pungent) * potion of paralysis (smoky) * potion of extreme power (magenta) * potion of recovery (illegal) * potion of heroism (incandescent) * potion of cyanide (roast mate) * potion of radium (hibiscus) * potion of Jolt Cola (brown oolong tea) * potion of Pan Galactic Gargle Blaster (flowing) * potion of (null) (unnatural) * potion of (null) (pink) * potion of (null) (emerald) * potion of (null) (liquid) * potion of (null) (bitter) * potion of (null) (hidden tea) * potion of (null) (lavender) * potion of (null) (crimson) * potion of (null) (laurel) * potion of (null) (yerba mate) * potion of (null) (hallowed) * potion of (null) (green) * potion of (null) (steamy) * potion of (null) (creamy) * potion of (null) (red) * potion of (null) (dandelion) * potion of (null) (pseudo-violet) * potion of (null) (white) * potion of (null) (ghostly) * potion of (null) (bewitched) * potion of (null) (thyme) * potion of (null) (soapy) * potion of (null) (sparkly) * potion of (null) (fuming) * potion of (null) (dark) * potion of (null) (purple) * potion of (null) (swirly) * potion of (null) (orange tea) * potion of (null) (deep blue) * potion of (null) (silvervine) * potion of (null) (rosemary) * potion of (null) (colorless) * potion of (null) (forget-me-not) * potion of (null) (stevia) * potion of (null) (nettle) * potion of (null) (blueberry) * potion of (null) (vermillion) * potion of (null) (illuminated) * potion of (null) (black lily) * potion of (null) (bubbly) * potion of (null) (carcinogenic) * potion of (null) (homebrew) * potion of (null) (plaid) * potion of (null) (black) * potion of (null) (effervescent) * potion of (null) (turquoise) * potion of (null) (wormwood) * potion of (null) (blue flag) * potion of (null) (cloudy) * potion of (null) (elder flower) * potion of (null) (spiritual) * potion of (null) (baloon flower) * potion of (null) (bird's eye) * potion of (null) (cherry-blossom) * potion of (null) (chocolate) * potion of (null) (iffy) * potion of (null) (tesco value) * potion of (null) (castor bean) * potion of (null) (foaming) * potion of (null) (icy) * potion of (null) (finicky) * potion of (null) (golden) * potion of (null) (radiating) * potion of (null) (violet) * potion of (null) (prickly ash) * potion of (null) (reddish) * potion of (null) (buzzing) * potion of (null) (anise seed) * potion of (null) (sizzling) * potion of (null) (gooey) * potion of (null) (silver) * potion of (null) (orange) * potion of (null) (thaumaturgic) * potion of (null) (brown) * potion of (null) (fizzy) * potion of (null) (peppermint) * potion of (null) (nanika) * potion of (null) (greasy) * potion of (null) (topaz) * potion of (null) (cluster amaryllis) * potion of (null) (muddy) * potion of (null) (sweet basil) * potion of (null) (shining) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (granite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You and Thaedil escaped from the dungeon with 45 points, Since you escaped early, the score list will not be checked.