Leeroy, lawful male bastard Paladin Z ----------- ..........| |...d@....| |...j.....- ----------- [Leeroy the Fighter of Law] St7 Dx11 Co12 In12 Wi12 Ch13 PalBasMalLaw Dlvl:1 $1 HP20(20) Pw20(20) AC-11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 37 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Ring drop chance was reduced to 60% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 92% Tool drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: form V (Djem So) The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 2) The following skill became untrainable if you tried to train it too early: chaos spells (turn 529) The following skill became untrainable after a while: occult spells (turn 9480) The following skill couldn't be trained before a certain turn number is reached: devices (turn 38611) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25705 Monster spawn increase reached its maximum at turn 183445 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 490672 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: vampire (freq bonus 1) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: stogie joltier gantry inmost (freq bonus 6) The monster species that spawned more often: wizard of the high council (freq bonus 36) The monster species that spawned more often: war asshole (freq bonus 3) The monster species that spawned more often: contamination force patch (freq bonus 42) The monster species that spawned more often: hungry stalk (freq bonus 7) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 3) The monster species that spawned more often: gazer archhorror (freq bonus 9) The monster species that spawned more often: spraying orbital (freq bonus 4) The monster species that spawned more often: blister force patch (freq bonus 4) The monster species that spawned more often: special kobold lord (freq bonus 21) The monster species that spawned more often: 42 trove (freq bonus 8) The monster species that spawned more often: bloodthirsty soul (freq bonus 4) The monster species that spawned more often: marten (freq bonus 12) The monster species that spawned more often: squirtle (freq bonus 18) The monster species that spawned more often: Benge Barbarois (freq bonus 5) The monster species that spawned more often: delimited fudge (freq bonus 18) The monster species that spawned more often: eyeing technetium fugging (freq bonus 9) The monster species that spawned more often: wooden golem (freq bonus 6) The monster species that spawned more often: overbold wean (freq bonus 4) The monster species that spawned more often: identical monster (freq bonus 18) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 1) The monster species that never randomly spawned: snore growth The monster species that never randomly spawned: ultra statue The monster species that never randomly spawned: giant leech The monster species that never randomly spawned: Sabrina's cone-heeled combat boot The monster species that never randomly spawned: murder invalidity unconceded glided The monster species that never randomly spawned: riffle exorcised ditty The monster species that never randomly spawned: charizard The monster species that never randomly spawned: army dwarf The monster species that never randomly spawned: goblin zombie The monster species that never randomly spawned: tracer The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 12) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 8) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 53) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 6) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 5) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 9) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: implant of remorse (communal) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: arabella speaker (freq bonus 1) Next attribute increase check would have come at turn 1366 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having contamination resistance (0) Your chance to block was 25% You fumbled You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (404) You survived Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 90% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide conical hat) * sedge hat (internet helmet) * skullcap (visored helmet) * flack helmet (complete helmet) * crystal helm (radio helmet) * mining helm (chain-aventailed helmet) * field helm (translucent helmet) * helm of safeguard (scuba helmet) * war hat (full helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (ice-cold gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (lolita boots) * field boots (yellow sneakers) * boots of safeguard (ankle boots) Scrolls * scroll of extra healing (STRANGED PLACE BY MIND DEEND SP IS SWITCH) * scroll of greater mana restoration (KSIAZKA DZWONEK I SWIECA) Potions * potion of booze (yerba mate) * potion of fruit juice (dark green) * potion of see invisible (blue) * potion of sickness (elder flower) * potion of sleeping (smoky) * potion of clairvoyance (pseudo-violet) * potion of confusion (brown oolong tea) * potion of hallucination (ruby) * potion of healing (soapy) * potion of extra healing (baloon flower) * potion of restore ability (tan) * potion of blindness (alchemical) * potion of ESP (puce) * potion of gain energy (plaid) * potion of gain health (fuming) * potion of banishing fear (radiating) * potion of fire resistance (distilled) * potion of ice (wormwood) * potion of fire (mint) * potion of fear (orange) * potion of stunning (simmering) * potion of numbness (cloudy) * potion of dimness (iffy) * potion of slime (marigold) * potion of urine (sweet basil) * potion of cancellation (cranberry) * potion of porter (prickly ash) * potion of wonder (manky) * potion of terces dlu (tangerine) * potion of hiding (flowing) * potion of decoy making (gooey) * potion of down level (illegal) * potion of keen memory (blinding) * potion of cure wounds (jasmine) * potion of cure serious wounds (sizzling) * potion of night vision (tasteless) * potion of cure critical wounds (cluster amaryllis) * potion of resistance (dangerous) * potion of poison (homebrew) * potion of coffee (sparkly) * potion of red tea (voluminous) * potion of oolong tea (buzzing) * potion of green tea (foaming) * potion of cocoa (creepy) * potion of green mate (vapor) * potion of terere (roast mate) * potion of aojiru (polka-dot) * potion of wine (black lily) * potion of Ultimate Tsuyoshi Special (shining) * potion of Mehoho Burusasan G (magenta) * potion of beneficial effect (dandelion) * potion of random intrinsic (crimson) * potion of training (murky) * potion of invisibility (raspberry) * potion of monster detection (thyme) * potion of object detection (brown) * potion of enlightenment (forget-me-not) * potion of full healing (deep blue) * potion of levitation (cherry-blossom) * potion of polymorph (cornflower) * potion of mutation (green) * potion of speed (cinnamon) * potion of acid (hidden tea) * potion of oil (laurel) * potion of salt water (tesco value) * potion of gain ability (gray) * potion of gain level (fragrant olive) * potion of invulnerability (paisley) * potion of paralysis (swirly) * potion of extreme power (coffee) * potion of recovery (spiritual) * potion of heroism (lavender) * potion of cyanide (hallowed) * potion of radium (finicky) * potion of Jolt Cola (peppermint) * potion of Pan Galactic Gargle Blaster (milky) * potion of (null) (red) * potion of (null) (violet) * potion of (null) (orange tea) * potion of (null) (silvervine) * potion of (null) (concocted) * potion of (null) (aromatic) * potion of (null) (cyan) * potion of (null) (cooling) * potion of (null) (palmarosa) * potion of (null) (icy) * potion of (null) (turquoise) * potion of (null) (dark) * potion of (null) (greasy) * potion of (null) (fizzy) * potion of (null) (blue flag) * potion of (null) (baby's breath) * potion of (null) (castor bean) * potion of (null) (vermillion) * potion of (null) (creamy) * potion of (null) (amber) * potion of (null) (illuminated) * potion of (null) (ecru) * potion of (null) (white) * potion of (null) (ochre) * potion of (null) (mum) * potion of (null) (brilliant blue) * potion of (null) (freezing) * potion of (null) (incandescent) * potion of (null) (iridescent) * potion of (null) (bayberry) * potion of (null) (chocolate) * potion of (null) (hibiscus) * potion of (null) (viscous) * potion of (null) (bewitched) * potion of (null) (colorless) * potion of (null) (rosemary) * potion of (null) (golden) * potion of (null) (St.John's Wort) * potion of (null) (pink) * potion of (null) (ice-cold) * potion of (null) (stevia) * potion of (null) (bright) * potion of (null) (yellow) * potion of (null) (mulberry) * potion of (null) (slimy) * potion of (null) (sky blue) * potion of (null) (bright green tea) * potion of (null) (topaz) * potion of (null) (muddy) * potion of (null) (liquid) * potion of (null) (fluorescent) * potion of (null) (effervescent) * potion of (null) (bitter) * potion of (null) (purple-red) * potion of (null) (bubbly) * potion of (null) (greenish-blue) * potion of (null) (aquamarine) * potion of (null) (warping) * potion of (null) (bird's eye) * potion of (null) (venomous) * potion of (null) (iris) * potion of (null) (pungent) * potion of (null) (violet-red) * potion of (null) (sticky) * potion of (null) (emerald) * potion of (null) (luminescent) * potion of (null) (purple) * potion of (null) (black) * potion of (null) (peculiar) * potion of (null) (reddish) * potion of (null) (nettle) * potion of (null) (camo) * potion of (null) (blueberry) * potion of (null) (silver) * potion of (null) (steamy) * potion of (null) (squishy) * potion of (null) (ghostly) * potion of (null) (thaumaturgic) * potion of (null) (carcinogenic) * potion of (null) (unnatural) * potion of (null) (nanika) * potion of (null) (cacao) * potion of (null) (anise seed) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Grand Master) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Master) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.