Leeroy, lawful male asgardish Bloodseeker ------- |.....| |r.V..| |..@..| ----.-- [Leeroy the Battlefield Newbie] St18 Dx10 Co14 In7 Wi5 Ch7 BloAsgMalLaw Dlvl:1 $0 HP24(24) Pw9(9) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Bloodseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) What do you want to wield? [- a or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: technicality You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 62% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 71% Amulet drop chance was reduced to 69% Implant drop chance was reduced to 92% Potion drop chance was reduced to 69% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 92% Food drop chance was reduced to 88% The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: occult spells (turn 5) The following skill became untrainable if you tried to train it too early: lightsaber (turn 1273) The following skill became untrainable after a while: boomerang (turn 45768) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 31476) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29721 Monster spawn increase reached its maximum at turn 81526 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1418424 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: human or elf (freq bonus 6) The monster species that spawned more often: giant mole cricket (freq bonus 54) The monster species that spawned more often: spimah sephirah (freq bonus 72) The monster species that spawned more often: droning ufo part (freq bonus 20) The monster species that spawned more often: pleasing fungus (freq bonus 40) The monster species that spawned more often: cheator rusalka (freq bonus 21) The monster species that spawned more often: irritating woman (freq bonus 24) The monster species that spawned more often: Menzoberranzan (freq bonus 54) The monster species that spawned more often: amorphous force fungus (freq bonus 9) The monster species that spawned more often: lava lich (freq bonus 18) The monster species that spawned more often: magnetic growth (freq bonus 8) The monster species that spawned more often: bureaucracy penpoint (freq bonus 16) The monster species that spawned more often: identity xorn (freq bonus 9) The monster species that spawned more often: eastern tengu (freq bonus 11) The monster species that spawned more often: blood golem (freq bonus 14) The monster species that spawned more often: pesky mind sucker (freq bonus 36) The monster species that spawned more often: gym leader (freq bonus 8) The monster species that spawned more often: deregulating mercilessly (freq bonus 20) The monster species that spawned more often: toxic colony (freq bonus 14) The monster species that spawned more often: ill fungus (freq bonus 28) The monster species that spawned more often: small stone troll (freq bonus 8) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters that can control teleport (freq bonus 20) The monster trait that was more common: unknown (freq bonus 4) The monster trait that was more common: monsters that are always male (freq bonus 8) The monster trait that was more common: monsters whose attacks blind you (freq bonus 5) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2) The monster species that never randomly spawned: Liselotte's hugging boot The monster species that never randomly spawned: chocobo The monster species that never randomly spawned: knight of the swan The monster species that never randomly spawned: Gerion The monster species that never randomly spawned: metal slug The monster species that never randomly spawned: martian missile walker The monster species that never randomly spawned: joust hunter The monster species that never randomly spawned: petty kalashnikov wall The monster species that never randomly spawned: xorn caster The monster species that never randomly spawned: hungry force patch The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: training (chocolate) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 24) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 12) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 5) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 2) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 4) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 4) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 18) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 11) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 23) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 37) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: antisearch trap (freq bonus 1) Next attribute increase check would have come at turn 829 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You were prevented from having technicality (0) You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Rhea Oro The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (239) You survived You didn't know any spells. Techniques known in the end Name Level Status eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of healing (GNIK SISI VLE) scroll of mana (ANOK THARENEPIBATHA CHEOUCHCHA ANOA ANOK CHARIEMOCHTH LAILAM) scroll of phase door (SE FERSE PARUM) scroll of standard id (BUY C1AL1S CHEAP HERE) scroll of cure (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) * scroll of extra healing (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) * scroll of greater mana restoration (CLONE MONSTER) Wands wand of fire (fall) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Bloodseeker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.