Leeroy, lawful male asgardish Ordinator ----------- |.......{.- |....@....| |....@....| |.........| -----.----- [Leeroy the Battler] St18 Dx6 Co6 In4 Wi8 Ch5 OrdAsgMalLaw Dlvl:1 $0 HP14(14) Pw14(14) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: corrosivity You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 25% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 83% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: body spells (turn 41) The following skill became untrainable if you tried to train it too early: spirituality (turn 102) The following skill became untrainable after a while: sling (turn 28726) The following skill couldn't be trained before a certain turn number is reached: form I (Shii-Cho) (turn 36439) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63849 Monster spawn increase reached its maximum at turn 154645 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 562200 The monster class that cannot be genocided was (null) The monster class that was spawned more often: bat or bird (freq bonus 15) The monster species that spawned more often: reproducing imp (freq bonus 44) The monster species that spawned more often: reddish force patch (freq bonus 36) The monster species that spawned more often: Johanetta's rough-sole sneaker (freq bonus 80) The monster species that spawned more often: dveikus sephirah (freq bonus 32) The monster species that spawned more often: COM2COM (freq bonus 69) The monster species that spawned more often: stumbling terror (freq bonus 64) The monster species that spawned more often: Paimon (freq bonus 36) The monster species that spawned more often: rhydon (freq bonus 57) The monster species that spawned more often: drow matron (freq bonus 51) The monster species that spawned more often: undead noblewoman (freq bonus 68) The monster species that spawned more often: atomic soldier (freq bonus 57) The monster species that spawned more often: ignoring structural clemency britisher (freq bonus 102) The monster species that spawned more often: Roy (freq bonus 21) The monster species that spawned more often: invincible superman (freq bonus 34) The monster species that spawned more often: motherfucker glass golem (freq bonus 34) The monster species that spawned more often: alien warrior (freq bonus 57) The monster species that spawned more often: withering mimic (freq bonus 32) The monster species that spawned more often: mean mushroom (freq bonus 228) The monster species that spawned more often: what is this (freq bonus 38) The monster species that spawned more often: Windows Vista (freq bonus 18) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 6) The monster species that never randomly spawned: leprechaun wizard The monster species that never randomly spawned: husbanding repeatedly The monster species that never randomly spawned: cat zombie The monster species that never randomly spawned: opaque jelly The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: Zaphod Breeblebrox The monster species that never randomly spawned: death-on-a-stick The monster species that never randomly spawned: queen ant The monster species that never randomly spawned: charisma trove The monster species that never randomly spawned: companionably tricot The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 5) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 12) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 4) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 4) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 5) Next attribute increase check would have come at turn 2631 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having see invisible (0) You were prevented from having corrosivity (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (837) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (translucent helmet) * sedge hat (resounding helmet) * skullcap (dim colored helmet) * flack helmet (organic helmet) * crystal helm (black helmet) * mining helm (kitchen hat) * field helm (spinning helmet) * helm of safeguard (round helmet) * war hat (weeping helmet) * plasteel gloves (white gloves) * leather gloves (fighting gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (faded mittens) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (tightly fitting boots) * field boots (calf-leather sandals) * boots of safeguard (side gore boots) Scrolls scroll of healing (ELF CANT TO BE POISONING) scroll of mana (APOFFEA BUTT) scroll of phase door (SHIELD IS ON) scroll of standard id (V RATE RISE BY DISTURB) scroll of cure (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) * scroll of extra healing (KRIGGELKRAGG SCHNUPPSCHNAPP) * scroll of greater mana restoration (VITIO SUS) Spellbooks spellbook of enchant weapon (hostile) Rings ring of increase accuracy (rhodonite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.