Leeroy, lawful male asgardish Ordinator -------- |.@....| ...@...| |......| ---.---- . [Leeroy the Battler] St18/04 Dx7 Co10 In5 Wi6 Ch7 OrdAsgMalLaw Dlvl:1 $0 HP14(14) Pw14(14) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: cold resistance You could not have this property intrinsically: reflection Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 88% Amulet drop chance was reduced to 93% Implant drop chance was reduced to 90% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 52% Armor drop chance was reduced to 57% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: spear (turn 1) The following skill became untrainable if you tried to train it too early: trident (turn 259) The following skill became untrainable after a while: enchantment spells (turn 40295) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 36939) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27325 Monster spawn increase reached its maximum at turn 124256 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 677878 The monster class that cannot be genocided was rodent The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: duergar thief (freq bonus 10) The monster species that spawned more often: bollixing fracturing (freq bonus 12) The monster species that spawned more often: domina (freq bonus 18) The monster species that spawned more often: brass beetle (freq bonus 8) The monster species that spawned more often: vag (freq bonus 12) The monster species that spawned more often: heritability ropiest (freq bonus 42) The monster species that spawned more often: eight-headed hydra (freq bonus 72) The monster species that spawned more often: agitable sept (freq bonus 18) The monster species that spawned more often: cigarette-smoking prostitute (freq bonus 10) The monster species that spawned more often: missile turret (freq bonus 8) The monster species that spawned more often: goddamn rusalka (freq bonus 18) The monster species that spawned more often: giant ego mimic (freq bonus 48) The monster species that spawned more often: Vorlon (freq bonus 8) The monster species that spawned more often: complexional principally maculate (freq bonus 10) The monster species that spawned more often: giant spellbook trove (freq bonus 6) The monster species that spawned more often: antidemocratic wholesomely (freq bonus 18) The monster species that spawned more often: magic-colored warp patch (freq bonus 12) The monster species that spawned more often: insane red jack (freq bonus 24) The monster species that spawned more often: visor (freq bonus 14) The monster species that spawned more often: falling patch (freq bonus 8) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters that roar (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster species that never randomly spawned: bright white mushroom The monster species that never randomly spawned: nntp daemon The monster species that never randomly spawned: uber oread The monster species that never randomly spawned: sadistic asian girl The monster species that never randomly spawned: monk The monster species that never randomly spawned: special caster lich The monster species that never randomly spawned: Schezo Wegey The monster species that never randomly spawned: young adult blood dragon The monster species that never randomly spawned: kobold warlord The monster species that never randomly spawned: noisy lich The monster class that always generated with extra speed: light The monster class that more likely to generate with musable stuff: xorn The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 38) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 59) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 6) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 6) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: unspecified candle (candle) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: anti-magic field (transient) The RNG hath decreed that this trap was always invisible: maximum damage trap The RNG hath decreed that this trap was generated more often: bossfight trap (freq bonus 2) Next attribute increase check would have come at turn 447 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (591) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rural helmet) * sedge hat (scuba helmet) * skullcap (guzzle helmet) * flack helmet (filtered helmet) * crystal helm (echo helmet) * mining helm (basin helmet) * field helm (masked helmet) * helm of safeguard (wide conical hat) * war hat (translucent helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (natural gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (moth-bitten gloves) * field gloves (lead gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (spider boots) * boots of safeguard (arcane boots) Scrolls scroll of healing (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) scroll of mana (SWEETHEART BUNDLE) scroll of phase door (SPEE WORK WHEN TOUCH) scroll of standard id (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of cure (PROKLINJATI SVOJ ZIVOT) * scroll of extra healing (ZTORF) * scroll of greater mana restoration (LOREM IPSUM SIT AMET) Spellbooks spellbook of enchant weapon (dry) Rings ring of increase accuracy (amber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.