Leeroy, lawful male asgardish Ordinator -------- .......+ |...@..| |{.@...| -------- [Leeroy the Battler] St18 Dx7 Co6 In6 Wi6 Ch6 OrdAsgMalLaw Dlvl:1 $1 HP14(14) Pw14(14) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! What do you want to wield? [- abcd or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: regeneration You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 253 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 61% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 87% Tool drop chance was reduced to 93% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: boomerang (turn 65) The following skill became untrainable if you tried to train it too early: devices (turn 297) The following skill became untrainable after a while: whip (turn 34482) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 31005) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49316 Monster spawn increase reached its maximum at turn 118502 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 514893 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: fictional bug (freq bonus 36) The monster species that spawned more often: master permamimic (freq bonus 8) The monster species that spawned more often: castor transport (freq bonus 18) The monster species that spawned more often: Happosai (freq bonus 14) The monster species that spawned more often: Amy's real identity (freq bonus 20) The monster species that spawned more often: karmic colony (freq bonus 30) The monster species that spawned more often: houndour (freq bonus 36) The monster species that spawned more often: animated atsuzoko boot (freq bonus 14) The monster species that spawned more often: dunlending (freq bonus 14) The monster species that spawned more often: persian girl (freq bonus 24) The monster species that spawned more often: nothing at all (freq bonus 24) The monster species that spawned more often: sparkling patch (freq bonus 18) The monster species that spawned more often: orange growth (freq bonus 24) The monster species that spawned more often: journalism thousandth dissimulating (freq bonus 10) The monster species that spawned more often: fatweight rubber (freq bonus 6) The monster species that spawned more often: rebuttoning ewing (freq bonus 36) The monster species that spawned more often: lesser ent (freq bonus 36) The monster species that spawned more often: tender girl (freq bonus 42) The monster species that spawned more often: slayer (freq bonus 6) The monster species that spawned more often: notable force fungus (freq bonus 6) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 8) The monster species that never randomly spawned: black dragon The monster species that never randomly spawned: hitter goblin The monster species that never randomly spawned: thirteen-headed hydra The monster species that never randomly spawned: terrax The monster species that never randomly spawned: celtic leprechaun The monster species that never randomly spawned: defeating gallon The monster species that never randomly spawned: conscious patch The monster species that never randomly spawned: little wild pig The monster species that never randomly spawned: magic mushroom patch The monster species that never randomly spawned: ivory fungus The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 36) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: cloak of memory (icy cloak) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 4) Next attribute increase check would have come at turn 1139 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having jumping (0) You were prevented from having regeneration (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (294) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys stone (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (yellow helmet) * sedge hat (bug-tracking helmet) * skullcap (thinking helmet) * flack helmet (ruined helmet) * crystal helm (space helmet) * mining helm (basin helmet) * field helm (golden helmet) * helm of safeguard stone (gemmed helmet) * war hat (meso helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (dusty gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (nature boots) * field boots (sexy heels) * boots of safeguard (snow boots) Scrolls scroll of healing (SEXI NOTGAY GAYPOD) scroll of mana (ODIV) scroll of phase door (HITTING EVEN USED HAT MELO) scroll of standard id (PRECIOUS BODILY FLUIDS) scroll of cure (GIMMIE ALL THE SPELLS) * scroll of extra healing (HOW MANY YASDS UNTIL YOU RAGEQUIT) * scroll of greater mana restoration (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) Spellbooks spellbook of enchant weapon (foreign) Rings ring of increase accuracy (geode) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.