Leeroy, lawful male bastard Gladiator ---------- -.. ..@......| | |d.......| |........| |........| |$.......| |......... ---------- [Leeroy the Velite] St18 Dx14 Co11 In5 Wi6 Ch7 GlaBasMalLaw Dlvl:1 $0 HP12(12) Pw1(1) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Gladiator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) Beware, there will be no return! Still climb? [yn] (n) You don't have enough energy to cast that spell. The required amount was 7. What do you want to wield? [- adefg or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 89% chance Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 97% Armor drop chance was reduced to 78% Tool drop chance was reduced to 79% Food drop chance was reduced to 97% The following skill could not be trained at all: club The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: body spells (turn 16) The following skill became untrainable if you tried to train it too early: protection spells (turn 8) The following skill became untrainable after a while: chaos spells (turn 47645) The following skill couldn't be trained before a certain turn number is reached: form V (Djem So) (turn 55144) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66028 Monster spawn increase reached its maximum at turn 172833 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 897600 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: elemental (freq bonus 5) The monster species that spawned more often: violet bladewitch (freq bonus 12) The monster species that spawned more often: outwear jigging majestically (freq bonus 84) The monster species that spawned more often: fire ant (freq bonus 24) The monster species that spawned more often: ogrillon (freq bonus 21) The monster species that spawned more often: M-A production unit mark V (freq bonus 12) The monster species that spawned more often: heathenism sloucher (freq bonus 42) The monster species that spawned more often: elona snail (freq bonus 12) The monster species that spawned more often: rhyperior (freq bonus 30) The monster species that spawned more often: minion (freq bonus 14) The monster species that spawned more often: cure slangy (freq bonus 28) The monster species that spawned more often: jojoba breakfront (freq bonus 22) The monster species that spawned more often: evil warp patch (freq bonus 60) The monster species that spawned more often: evasive riot breaker (freq bonus 21) The monster species that spawned more often: undead yeti (freq bonus 18) The monster species that spawned more often: cutworm sentence porn outermost regear (freq bonus 21) The monster species that spawned more often: weremumak (freq bonus 18) The monster species that spawned more often: hedrow warrior (freq bonus 18) The monster species that spawned more often: reaper stalk (freq bonus 42) The monster species that spawned more often: top alderman (freq bonus 36) The monster species that spawned more often: software engineer (freq bonus 9) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster species that never randomly spawned: spatula lactational The monster species that never randomly spawned: argle inch The monster species that never randomly spawned: Eva The monster species that never randomly spawned: phoned furthering inroad salad The monster species that never randomly spawned: Ruggo the Gnome King The monster species that never randomly spawned: force fire giant The monster species that never randomly spawned: white whale The monster species that never randomly spawned: umbra force fungus The monster species that never randomly spawned: blockish graecizing The monster species that never randomly spawned: noxious mushroom patch The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 8) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 18) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 21) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 3) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 7) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 8) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 7) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 8) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 10) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 91) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 1) Next attribute increase check would have come at turn 351 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You were prevented from having technicality (0) Your chance to block was 30% You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 37% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (crazy helmet) * skullcap (winged helmet) * flack helmet (water-pipe helmet) * crystal helm (secret helmet) * mining helm (scuba helmet) * field helm (hydra helmet) * helm of safeguard (wide conical hat) * war hat (internet helmet) * plasteel gloves (white gloves) * leather gloves (light gloves) * gauntlets of safeguard (brand-new gloves) * gauntlets of plugsuit (comfortable gloves) * commander gloves (concrete gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fetish heels) * field boots (winter stilettos) * boots of safeguard (snow boots) Scrolls * scroll of extra healing (ALPHABET SOUP LETTER SALAD) * scroll of greater mana restoration (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Grand Master) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (0 of 20) spirituality [Unskilled] (max Master) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gladiator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.