Leeroy, lawful male asgardish Ordinator ------------- --...........-- |<....- -.....| |.....| |.....| |.#...--#.....| --....@.....@- ------------- [Leeroy the Battler] St16 Dx8 Co8 In5 Wi6 Ch10 OrdAsgMalLaw Dlvl:1 $0 HP14(14) Pw14(14) AC9 Exp1 T15 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Talk to whom? (in what direction) "My feet hurt, I've been on them all day!" The kobold hits you! [-1 -> 13] You kill the kobold! There is a wall in the way! (2x) Really quit [yes/no]? Your inventory Weapons a - a blessed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:2) {0} Rings f - a blessed +5 ring of increase accuracy {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: improved vision You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 166 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 89% Tool drop chance was reduced to 83% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 41% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: form I (Shii-Cho) (turn 9) The following skill became untrainable if you tried to train it too early: scimitar (turn 54) The following skill became untrainable after a while: techniques (turn 19009) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 77193) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46413 Monster spawn increase reached its maximum at turn 105193 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1974141 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: clicking force fungus (freq bonus 6) The monster species that spawned more often: death quasit (freq bonus 8) The monster species that spawned more often: undead cavewoman (freq bonus 8) The monster species that spawned more often: mentality southeast foreside materializing (freq bonus 16) The monster species that spawned more often: akkad (freq bonus 6) The monster species that spawned more often: sand maggot (freq bonus 3) The monster species that spawned more often: Miyamoto Musashi (freq bonus 6) The monster species that spawned more often: orchestra uncle (freq bonus 15) The monster species that spawned more often: received dead potato (freq bonus 28) The monster species that spawned more often: emperor newt (freq bonus 6) The monster species that spawned more often: little ruby (freq bonus 24) The monster species that spawned more often: slimebesu (freq bonus 24) The monster species that spawned more often: eyeglasses nerd (freq bonus 20) The monster species that spawned more often: undead activistor (freq bonus 12) The monster species that spawned more often: drow mummy (freq bonus 16) The monster species that spawned more often: fopped scissor (freq bonus 4) The monster species that spawned more often: parker dissimilarity seafloor closable (freq bonus 18) The monster species that spawned more often: slow wood nymph (freq bonus 12) The monster species that spawned more often: Lou (freq bonus 6) The monster species that spawned more often: undead amazon (freq bonus 6) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster species that never randomly spawned: Kun-Kwei The monster species that never randomly spawned: be silent kert The monster species that never randomly spawned: humanlike construct The monster species that never randomly spawned: lava mold The monster species that never randomly spawned: trapper cart The monster species that never randomly spawned: real chromatic hound The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: silver fungus The monster species that never randomly spawned: loathing slim The monster species that never randomly spawned: term lacquering reformational The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of memory (astral) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 13) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 14) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 2) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 31) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 11) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 2) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 6) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 20) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 16) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 97) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 6) Next attribute increase check would have come at turn 541 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 You were sleep resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having a sight bonus (0) You saw invisible You had infravision You had 1485 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (yellow helmet) * sedge hat (grimace helmet) * skullcap (brick helmet) * flack helmet (narrow helmet) * crystal helm (basin helmet) * mining helm (formula one helmet) * field helm (meso helmet) * helm of safeguard (golden helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (racer gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (orange gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (side zip boots) * boots of safeguard (buckled boots) Scrolls scroll of healing (FATAL ADVENTURE TO ADULT LECHERY) scroll of mana (I CANNOT CARRY ANYTHING THANKS JONADAB) scroll of phase door (ZARRO BOOGS) scroll of standard id (FLUKY STOREFRONTS) scroll of cure (OTTO PALLINE DI GELATO) * scroll of extra healing (KICKINTHENUTS) * scroll of greater mana restoration (THE JENS HIS GIRLFRIEND IS NAMED TANJA) Spellbooks spellbook of enchant weapon (shining) Rings ring of increase accuracy (rock solid) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (21 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Since you quit, the score list will not be checked.