Leeroy, lawful male asgardish Ordinator -.--- |@..- .@..| |.... |...| ----- [Leeroy the Battler] St18/01 Dx7 Co6 In6 Wi8 Ch7 OrdAsgMalLaw Dlvl:1 $0 HP14(14) Pw14(14) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: free action You could not have this property intrinsically: free action Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 271 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 56% Wand drop chance was reduced to 87% Potion drop chance was reduced to 96% Armor drop chance was reduced to 75% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: firearms (turn 55) The following skill became untrainable if you tried to train it too early: martial arts (turn 297) The following skill became untrainable after a while: occult spells (turn 16350) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 38726) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40487 Monster spawn increase reached its maximum at turn 283990 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1076988 The monster class that cannot be genocided was naga The monster class that was spawned more often: ant or other insect (freq bonus 15) The monster species that spawned more often: black force fungus (freq bonus 34) The monster species that spawned more often: roommate's almost lover (freq bonus 57) The monster species that spawned more often: chaos horde (freq bonus 68) The monster species that spawned more often: misguided acoustical (freq bonus 32) The monster species that spawned more often: whichever dipsomaniac (freq bonus 38) The monster species that spawned more often: challenging bounder (freq bonus 32) The monster species that spawned more often: dark hound (freq bonus 66) The monster species that spawned more often: gargoyle (freq bonus 102) The monster species that spawned more often: rot monster (freq bonus 68) The monster species that spawned more often: animated beautiful sandal (freq bonus 51) The monster species that spawned more often: petty chill (freq bonus 192) The monster species that spawned more often: aligned laser (freq bonus 108) The monster species that spawned more often: smoke spirit (freq bonus 48) The monster species that spawned more often: memory corruption (freq bonus 114) The monster species that spawned more often: toxic colony (freq bonus 76) The monster species that spawned more often: petty chimpanzee (freq bonus 76) The monster species that spawned more often: theme ox (freq bonus 68) The monster species that spawned more often: elona girl (freq bonus 128) The monster species that spawned more often: siren (freq bonus 54) The monster species that spawned more often: teethfish (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 6) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster species that never randomly spawned: discern foxiest The monster species that never randomly spawned: fagon The monster species that never randomly spawned: orange starlit sky The monster species that never randomly spawned: russian ant The monster species that never randomly spawned: death clan The monster species that never randomly spawned: what is this The monster species that never randomly spawned: asian woman The monster species that never randomly spawned: cursing orb The monster species that never randomly spawned: victualled convecting godhood wiener shaveable The monster species that never randomly spawned: heavy vortex The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: anti-curse boots (winter stilettos) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 6) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 6) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 14) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 54) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 11) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 3) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 17) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 11) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 24) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this trap was always invisible: interface screw trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 1) Next attribute increase check would have come at turn 323 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) You were prevented from having free action (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1037) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (frequent helmet) * sedge hat (internet helmet) * skullcap (fish bowl) * flack helmet (eternal helmet) * crystal helm (viking helmet) * mining helm (kitchen hat) * field helm (tribal helmet) * helm of safeguard (scuba helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * leather gloves (clumsy gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (awesome gloves) * field gloves (spacey gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (blue sneakers) * field boots (combat boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of mana (SEXY BUTT CHEEKS) scroll of phase door (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of standard id (SILLY LITTLE NYMPHS) scroll of cure (DEJIZ FRADO) * scroll of extra healing (HM MINUS 1R) * scroll of greater mana restoration (UNPLAYABLE BINDER ROLE) Spellbooks spellbook of enchant weapon (starry) Rings ring of increase accuracy (wooden) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Since you quit, the score list will not be checked.