Leeroy, neutral male argonian Ordinator -------------- -------------- |............| |............| |.....<......+ #### ,#|............| |.......`....| #,,,# #,-............| -----.--------###,,,# #,----@--------- #,,,,,,,,,,,,,,,# ,,,,,#@# -------------.-,# ####,,,, |.......#.#..)|,#############,#,# |..............,,,,,,,,,,,,,,,,,, |............%|#,###,--------,#, |.............|,,,,,`|...{..|,# ---------------#####,|......|,# #,|......-,# #`.......|## ##-------- [Leeroy the Battler] St18/01 Dx5 Co11 In8 Wi4 Ch7 OrdArgMalNeu Dlvl:1 $19 HP25(25) Pw18(18) AC11 Xp2/26 Wt153/1480 T216 Leg Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Leeroy, the argonian Ordinator, welcome back to SlashEMExtended! You hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that). But if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun playing! --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You can move again. This door is locked. (3x) You have no legs to kick with. Try a full-body tackle instead? [yn] (n) Argh! That didn't work! You have no legs to kick with. Try a full-body tackle instead? [yn] (n) In what direction? [hykulnjb><] As you kick the door, it shatters to pieces! There is a wall in the way! Really quit [yes/no]? Your inventory Weapons a - the uncursed +3 tsurugi named Northanger Abbey (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - a blessed +4 mallet {20} d - a * blessed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} m - 4 uncursed +0 orcish spears {48} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (5:1) {0} Rings f - an uncursed +5 ring of increase accuracy {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 11 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: magic resistance You could not have this property intrinsically: poison resistance Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 111 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 65% Amulet drop chance was reduced to 71% Implant drop chance was reduced to 91% Tool drop chance was reduced to 88% Food drop chance was reduced to 98% Monster death drops spawned with only 94% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: saber (turn 1) The following skill became untrainable if you tried to train it too early: knife (turn 1309) The following skill became untrainable after a while: divination spells (turn 11855) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 11008) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54971 Monster spawn increase reached its maximum at turn 157890 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 539623 The monster class that cannot be genocided was rodent The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: tightrope garden (freq bonus 24) The monster species that spawned more often: aquamarine marine (freq bonus 5) The monster species that spawned more often: swimmer troll (freq bonus 7) The monster species that spawned more often: nasty eye (freq bonus 18) The monster species that spawned more often: giant teal toad (freq bonus 54) The monster species that spawned more often: porter rock piercer (freq bonus 14) The monster species that spawned more often: forest orc (freq bonus 24) The monster species that spawned more often: lower team starwolf member (freq bonus 7) The monster species that spawned more often: joyous girl (freq bonus 24) The monster species that spawned more often: snow rabbit (freq bonus 12) The monster species that spawned more often: brakier roguing (freq bonus 24) The monster species that spawned more often: black warp patch (freq bonus 16) The monster species that spawned more often: complexional principally maculate (freq bonus 56) The monster species that spawned more often: sweated legitimatize (freq bonus 28) The monster species that spawned more often: riffle exorcised ditty (freq bonus 16) The monster species that spawned more often: legion devil captain (freq bonus 28) The monster species that spawned more often: cocktaur (freq bonus 20) The monster species that spawned more often: tablespoon barite (freq bonus 24) The monster species that spawned more often: boring dragon (freq bonus 24) The monster species that spawned more often: brown naga hatchling (freq bonus 24) The monster trait that was more common: monsters that can control teleport (freq bonus 5) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 1) The monster species that never randomly spawned: blue balrog The monster species that never randomly spawned: cat lich The monster species that never randomly spawned: Holy Planetar The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: joisted loggie wild homeliest wannest exuding The monster species that never randomly spawned: frequently underestimate The monster species that never randomly spawned: bobcat The monster species that never randomly spawned: space transport The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: blue-red mushroom The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 35) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 41) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 14) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 14) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 16) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 6) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 10) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 9) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 9) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 73) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 1) Next attribute increase check would have come at turn 383 Strength training was -1 Dexterity training was 8 Wisdom training was 1 Constitution training was 5 You were sleep resistant You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having warning (0) You had wounded rear regions (107) You saw invisible You had infravision You had 1277 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 598% Techniques known in the end Name Level Status weapon practice 2X Prepared(0) turn undead 2X Prepared(0) healing hands 2 R Prepared(0) panic digging 2 R Not Ready(4031) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide metal helm) * sedge hat (green bowel) * skullcap (narrow helmet) * flack helmet (dim colored helmet) * crystal helm (complete helmet) * mining helm (silk helmet) * field helm (inkcoat helmet) * helm of safeguard (horned helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (slippery gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (buckled boots) * boots of safeguard (fleecy boots) Scrolls scroll of healing (SLASHTHEM IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of mana (BUTANG ZOOMBOINGY ZOLIZEAL) scroll of phase door (TUOE DISNI) scroll of standard id (CORONATION CULMINATION) scroll of cure (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) * scroll of extra healing (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) * scroll of greater mana restoration (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of enchant weapon (unseen) Rings ring of increase accuracy (cellulose) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (22 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (26 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...