Leeroy, neutral male alchemist Ordinator -------- |@.....| |@.....| .......| -------- [Leeroy the Battler] St18 Dx9 Co13 In6 Wi9 Ch6 OrdAlcMalNeu Dlvl:1 $0 HP11(11) Pw11(11) AC-3 Exp1 T7 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Leeroy, the alchemist Ordinator, welcome back to SlashEMExtended! You hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that). But if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun playing! --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You can move again. There is a wall in the way! (2x) # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} Armor i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} j - an uncursed fireproof +5 lab coat (being worn) {4} Scrolls s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:3) {0} q - an uncursed spellbook of chemistry (0:5) {0} Potions k - an uncursed potion of radium {0} l - an uncursed potion of cyanide {0} m - an uncursed potion of paralysis {0} n - an uncursed potion of acid {0} o - an uncursed potion of sickness {0} Rings f - a ! blessed +5 ring of increase accuracy {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: warning Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 44 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Wand drop chance was reduced to 72% Armor drop chance was reduced to 78% Tool drop chance was reduced to 70% Food drop chance was reduced to 90% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: protection spells (turn 2) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 3836) The following skill became untrainable after a while: spirituality (turn 31672) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 36051) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53431 Monster spawn increase reached its maximum at turn 416911 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1459484 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: angelic being (freq bonus 6) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: arctic abyss (freq bonus 20) The monster species that spawned more often: sierran bobsledded (freq bonus 24) The monster species that spawned more often: garo (freq bonus 54) The monster species that spawned more often: atomic soldier (freq bonus 96) The monster species that spawned more often: uplink rulership organism (freq bonus 14) The monster species that spawned more often: pr0n girl (freq bonus 22) The monster species that spawned more often: spotted mushroom patch (freq bonus 24) The monster species that spawned more often: ach sephirah (freq bonus 162) The monster species that spawned more often: giant chameleon (freq bonus 9) The monster species that spawned more often: Desert Dwarf (freq bonus 64) The monster species that spawned more often: squarer madre (freq bonus 14) The monster species that spawned more often: unscramble followup (freq bonus 27) The monster species that spawned more often: repose adaptively (freq bonus 42) The monster species that spawned more often: army mind flayer (freq bonus 42) The monster species that spawned more often: mind stalk (freq bonus 20) The monster species that spawned more often: stone mewlip (freq bonus 51) The monster species that spawned more often: octarine force fungus (freq bonus 9) The monster species that spawned more often: scorpion (freq bonus 27) The monster species that spawned more often: black harpy (freq bonus 48) The monster species that spawned more often: giant silver dragonfly (freq bonus 60) The monster trait that was more common: monsters that rattle with their bones (freq bonus 1) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 3) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 4) The monster species that never randomly spawned: juristic reverting The monster species that never randomly spawned: nondescript mold The monster species that never randomly spawned: giant ring trove The monster species that never randomly spawned: Officer Kaptain The monster species that never randomly spawned: neo-otyugh The monster species that never randomly spawned: thick goblin fighter The monster species that never randomly spawned: infernal cuneate The monster species that never randomly spawned: telehobbit The monster species that never randomly spawned: Soft Sarah The monster species that never randomly spawned: Vegeta, the Super Sayajin Prince The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 53) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 10) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 2) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 2) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 4) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 10) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 85) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 85) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 11) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: dimness (viva) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this trap was always invisible: not seen trap The RNG hath decreed that this trap was generated more often: monster speed trap (freq bonus 4) Next attribute increase check would have come at turn 616 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You were temporarily slower because you tried to hangup cheat (4) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from having dimmopathy (0) You fumbled You saw invisible You had infravision You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gray helmet) * sedge hat (spinning helmet) * skullcap (resounding helmet) * flack helmet (less helmet) * crystal helm (viking helmet) * mining helm (etched helmet) * field helm (rotating helmet) * helm of safeguard (frequent helmet) * war hat (middle-earth helmet) * plasteel gloves (white gloves) * leather gloves (sensor gloves) * gauntlets of safeguard (nonexistant gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (dusty gloves) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (korean sandals) * field boots (erotic boots) * boots of safeguard (radiant heels) gauntlets of fumbling (comfortable gloves) lab coat (white coat) Scrolls scroll of healing (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of mana (IDNUM AIROLG TISNART CIS) scroll of phase door (XUS MODA) scroll of standard id (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of cure (OBI WAN CANOPY) * scroll of extra healing (INEMPTIO) * scroll of greater mana restoration (EDO MATIESTO) Spellbooks spellbook of enchant weapon (spacious) spellbook of chemistry (sublime) Potions * potion of booze (mum) * potion of fruit juice (topaz) * potion of see invisible (iffy) * potion of sickness (stevia) * potion of sleeping (radiating) * potion of clairvoyance (paisley) * potion of confusion (iridescent) * potion of hallucination (hallowed) * potion of healing (shining) * potion of extra healing (laurel) * potion of restore ability (pseudo-violet) * potion of blindness (gooey) * potion of ESP (iris) * potion of gain energy (purple) * potion of gain health (baloon flower) * potion of banishing fear (nanika) * potion of fire resistance (bewitched) * potion of ice (bird's eye) * potion of fire (violet) * potion of fear (effervescent) * potion of stunning (thaumaturgic) * potion of numbness (milky) * potion of dimness (rosemary) * potion of slime (mint) * potion of urine (palmarosa) * potion of cancellation (crimson) * potion of porter (tangerine) * potion of wonder (cranberry) * potion of terces dlu (hidden tea) * potion of hiding (brown oolong tea) * potion of decoy making (tan) * potion of down level (orange tea) * potion of keen memory (bayberry) * potion of cure wounds (fuming) * potion of cure serious wounds (vermillion) * potion of night vision (jasmine) * potion of cure critical wounds (pink) * potion of resistance (sky blue) * potion of poison (cornflower) * potion of coffee (tasteless) * potion of red tea (emerald) * potion of oolong tea (turquoise) * potion of green tea (incandescent) * potion of cocoa (reddish) * potion of green mate (ochre) * potion of terere (aromatic) * potion of aojiru (gray) * potion of wine (magenta) * potion of Ultimate Tsuyoshi Special (illegal) * potion of Mehoho Burusasan G (dark) * potion of beneficial effect (blinding) * potion of random intrinsic (viscous) * potion of training (cloudy) * potion of invisibility (violet-red) * potion of monster detection (black) * potion of object detection (bitter) * potion of enlightenment (amber) * potion of full healing (alchemical) * potion of levitation (thyme) * potion of polymorph (buzzing) * potion of mutation (blueberry) * potion of speed (sparkly) * potion of acid (nettle) * potion of oil (finicky) * potion of salt water (chocolate) * potion of gain ability (green) * potion of gain level (soapy) * potion of invulnerability (yerba mate) * potion of paralysis (aquamarine) * potion of extreme power (bubbly) * potion of recovery (St.John's Wort) * potion of heroism (sticky) * potion of cyanide (lavender) * potion of radium (fizzy) * potion of Jolt Cola (prickly ash) * potion of Pan Galactic Gargle Blaster (swirly) * potion of (null) (murky) * potion of (null) (ecru) * potion of (null) (yellow) * potion of (null) (carcinogenic) * potion of (null) (brilliant blue) * potion of (null) (deep blue) * potion of (null) (baby's breath) * potion of (null) (anise seed) * potion of (null) (dangerous) * potion of (null) (polka-dot) * potion of (null) (luminescent) * potion of (null) (flowing) * potion of (null) (voluminous) * potion of (null) (dandelion) * potion of (null) (raspberry) * potion of (null) (slimy) * potion of (null) (foaming) * potion of (null) (sizzling) * potion of (null) (marigold) * potion of (null) (cooling) * potion of (null) (muddy) * potion of (null) (golden) * potion of (null) (smoky) * potion of (null) (peppermint) * potion of (null) (greenish-blue) * potion of (null) (vapor) * potion of (null) (elder flower) * potion of (null) (bright) * potion of (null) (sweet basil) * potion of (null) (bright green tea) * potion of (null) (dark green) * potion of (null) (steamy) * potion of (null) (ice-cold) * potion of (null) (ghostly) * potion of (null) (homebrew) * potion of (null) (liquid) * potion of (null) (red) * potion of (null) (fluorescent) * potion of (null) (greasy) * potion of (null) (concocted) * potion of (null) (castor bean) * potion of (null) (camo) * potion of (null) (wormwood) * potion of (null) (cherry-blossom) * potion of (null) (hibiscus) * potion of (null) (silver) * potion of (null) (squishy) * potion of (null) (illuminated) * potion of (null) (black lily) * potion of (null) (blue flag) * potion of (null) (cyan) * potion of (null) (brown) * potion of (null) (warping) * potion of (null) (coffee) * potion of (null) (creepy) * potion of (null) (puce) * potion of (null) (white) * potion of (null) (silvervine) * potion of (null) (cinnamon) * potion of (null) (orange) * potion of (null) (mulberry) * potion of (null) (cluster amaryllis) * potion of (null) (spiritual) * potion of (null) (forget-me-not) * potion of (null) (distilled) * potion of (null) (simmering) * potion of (null) (purple-red) * potion of (null) (manky) * potion of (null) (ruby) * potion of (null) (fragrant olive) * potion of (null) (plaid) * potion of (null) (cacao) * potion of (null) (colorless) * potion of (null) (blue) * potion of (null) (roast mate) * potion of (null) (unnatural) * potion of (null) (venomous) * potion of (null) (freezing) * potion of (null) (pungent) * potion of (null) (tesco value) * potion of (null) (icy) * potion of (null) (creamy) * potion of (null) (peculiar) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (oscillating) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.