Leeroy, neutral male argonian Otaku -----.--.------ ||..<.........| |.....V@......+ |.............| --------------- [Leeroy the Heyaduo] St8 Dx12 Co5 In11 Wi11 Ch12 OtaArgMalNeu Dlvl:1 $327 HP-1(17) Pw19(19) AC9 Exp1 T13 Latest messages You see here a blood-red potion {0}. Pick an object. V a vampire (tame vampire called Cheater) (base level 10) (female) Accessing Pokedex entry for vampire... Base statistics of this monster type: Base level = 10, difficulty = 16, AC = 1, magic resistance = 25, alignment -8. Normal speed (12). Normal generation, with frequency 15. Resists sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, carnivorous, poisonous, regenerating undead flyer. Silver weapons do extra damage to it. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, bite - drains life levels # Talk to whom? (in what direction) "I find myself growing a little weary." There appears to be no shopkeeper here to receive your payment. What do you want to read? [n-u or ?*,] As you read the scroll, it disappears. You have found a scroll of genocide! What monster do you want to genocide? [type the name] Such creatures do not exist in this world. What monster do you want to genocide? [type the name] Such creatures do not exist in this world. What monster do you want to genocide? [type the name] Such creatures do not exist in this world. What monster do you want to genocide? [type the name] Such creatures do not exist in this world. What monster do you want to genocide? [type the name] Wiped out all argonians. Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} Armor b - a cursed +0 T-shirt (being worn) {2} Comestibles c - 2 uncursed carrots {0} d - 3 uncursed ringos {0} e - 2 uncursed tripe rations {0} f - an uncursed tamago {0} g - 13 uncursed slime molds {0} h - an uncursed ant tamago {0} i - an uncursed kittokatto {0} j - 5 uncursed lemons {0} Scrolls o - an uncursed scroll of teleportation {0} p - an uncursed scroll of identify {0} q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Potions k - an uncursed potion of amnesia {0} l - an uncursed potion of clairvoyance {0} m - an uncursed potion of water {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: half physical damage You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 53 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 201 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 62% chance Musable item generation frequency had a negative bias of 13% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 12% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 72% Tool drop chance was reduced to 71% Food drop chance was reduced to 91% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: techniques (turn 129) The following skill became untrainable if you tried to train it too early: devices (turn 1288) You had blown your chance of training the devices skill The following skill became untrainable after a while: javelin (turn 24774) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 28883) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65303 Monster spawn increase reached its maximum at turn 382493 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1926957 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: rub monster (freq bonus 7) The monster species that spawned more often: foreman coating depressed cutback fainer momma indigence (freq bonus 54) The monster species that spawned more often: green mold (freq bonus 24) The monster species that spawned more often: petty rattlesnake (freq bonus 16) The monster species that spawned more often: snow frog (freq bonus 30) The monster species that spawned more often: Uniform Kchief (freq bonus 60) The monster species that spawned more often: riveting killed (freq bonus 27) The monster species that spawned more often: friendly adventurer (freq bonus 54) The monster species that spawned more often: condensate subteen (freq bonus 32) The monster species that spawned more often: eyeglass-wearing retard (freq bonus 54) The monster species that spawned more often: Mister Head (freq bonus 54) The monster species that spawned more often: zombie bee (freq bonus 54) The monster species that spawned more often: nord (freq bonus 10) The monster species that spawned more often: steam drill (freq bonus 64) The monster species that spawned more often: asshole type there above (freq bonus 16) The monster species that spawned more often: fake mold (freq bonus 24) The monster species that spawned more often: iba (freq bonus 20) The monster species that spawned more often: fuxxor cat (freq bonus 10) The monster species that spawned more often: swamp naga (freq bonus 13) The monster species that spawned more often: papier-mache cow (freq bonus 20) The monster species that spawned more often: cloture smuggled (freq bonus 18) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 1) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 8) The monster species that never randomly spawned: nether force patch The monster species that never randomly spawned: petty big white unicorn The monster species that never randomly spawned: ubernazgul The monster species that never randomly spawned: bullywug warrior The monster species that never randomly spawned: electro shocker The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: giant dragon turtle The monster species that never randomly spawned: Thai's high-heeled lady shoe The monster species that never randomly spawned: Radio Kriminologist The monster species that never randomly spawned: dwarf king permamimic The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 169) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 9) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 20) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 7) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 8) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 4) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 6) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 71) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: implant of thawing (ambergris) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 1) Next attribute increase check would have come at turn 996 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having double attacks (0) You had 1488 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Vishnu The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (237) You are dead You didn't know any spells. Techniques known in the end Name Level Status healing hands 1 R LIMIT(0) panic digging 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of genocide (CONFIG SYS) scroll of teleportation (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of identify (CHE NON SONO IO) scroll of healing (GICCC) scroll of mana (TOUCH ELF MAYBE BURN) scroll of phase door (FPMAM) scroll of standard id (BASA MAINASA 1 MINETA MA AUCHA) scroll of cure (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) * scroll of extra healing (OIL YOU ASSHOLE) * scroll of greater mana restoration (THE JENS HIS GIRLFRIEND IS NAMED TANJA) Potions potion of amnesia (sparkling) potion of clairvoyance (yerba mate) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 vampires (1 created) 1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: argonians 1 species genocided. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Otaku... You were genocided in The Dungeons of Doom on dungeon level 1 with 0 points, and 327 pieces of gold, after 13 moves. Killer: scroll of genocide You were level 1 with a maximum of 17 hit points when you were genocided. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 212 1 Volt-Bar-Hom-Mal-Cha quit in The Dungeons of Doom on level 1. 21 [21] 213 1 Leeroy-Kni-Dwa-Mal-Neu escaped the dungeon [max level 1]. 23 [23] * 0 Leeroy-Ota-Arg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a scroll of genocide. - [17]