Leeroy, neutral male bastard Zyborg ----------- |.........| |.........| |.@fF.....| |.......$.| -.------- - [Leeroy the Tin Can] St12 Dx7 Co11 In11 Wi13 Ch5 ZybBasMalNeu Dlvl:1 $0 HP20(20) Pw5(5) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a neutral male bastard Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You don't have enough energy to cast that spell. The required amount was 100. Really quit [yes/no]? Your inventory Amulets k - an uncursed amulet of power {0} Weapons e - a blessed +8 bullwhip (alternate weapon; not wielded) {8} f - a blessed +2 knout {7} Armor a - a blessed +1 plate mail (being worn) {200} h - a cursed +2 victorian underwear (being worn) {5} i - an uncursed +2 leather jacket {12} j - an uncursed +3 pair of kicking boots (being worn) {8} Scrolls o - an uncursed scroll of punishment {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Spellbooks p - a blessed spellbook of godmode (1:1) {0} Wands d - an uncursed wand of solar beam (0:8) {0} q - an uncursed wand of punishment (0:6) {0} Tools b - an uncursed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} l - an uncursed leather leash {0} m - an uncursed leather saddle {0} n - an uncursed can of grease (0:50) {0} Chains g - a blessed +8 iron chain {120} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: free action You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 21 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 46% Musable item generation frequency had a negative bias of 32% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 84% Tool drop chance was reduced to 64% The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 34) The following skill became untrainable if you tried to train it too early: crossbow (turn 672) The following skill became untrainable after a while: elemental spells (turn 40937) The following skill couldn't be trained before a certain turn number is reached: devices (turn 36267) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96095 Monster spawn increase reached its maximum at turn 142623 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1530048 The monster class that cannot be genocided was vortex The monster class that was spawned more often: sea monster (freq bonus 4) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: nonexistence tipple (freq bonus 10) The monster species that spawned more often: sniper bundle head (freq bonus 32) The monster species that spawned more often: Jack (freq bonus 8) The monster species that spawned more often: baron of hell (freq bonus 33) The monster species that spawned more often: seven of clubs (freq bonus 6) The monster species that spawned more often: enslaved authority (freq bonus 21) The monster species that spawned more often: nutritionally inputted (freq bonus 7) The monster species that spawned more often: dentition incite (freq bonus 10) The monster species that spawned more often: merciless eel (freq bonus 10) The monster species that spawned more often: ice bug (freq bonus 18) The monster species that spawned more often: Maurah's sweetheart pump (freq bonus 16) The monster species that spawned more often: stereoscopically oviparity (freq bonus 28) The monster species that spawned more often: green centipede (freq bonus 15) The monster species that spawned more often: mayday tossup fiend (freq bonus 15) The monster species that spawned more often: gold dragon bat (freq bonus 14) The monster species that spawned more often: trainer of which there is only one (freq bonus 9) The monster species that spawned more often: clockwork soldier (freq bonus 10) The monster species that spawned more often: moistful ratted (freq bonus 14) The monster species that spawned more often: silver devil (freq bonus 5) The monster species that spawned more often: water watcher (freq bonus 36) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 4) The monster species that never randomly spawned: eating gargoyle The monster species that never randomly spawned: orange force fungus The monster species that never randomly spawned: petty kalashnikov wall The monster species that never randomly spawned: unexchangeable unlikelihood The monster species that never randomly spawned: apolitically carolinian nonzero smegma cyclamate The monster species that never randomly spawned: antimagic fungus The monster species that never randomly spawned: big bear brother The monster species that never randomly spawned: roller coaster The monster species that never randomly spawned: lodgment buttoned The monster species that never randomly spawned: clavicle clinical The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 14) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 37) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 9) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 5) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 9) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 3) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 10) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 5) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 10) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: implant of dispatch (vodoun) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this trap was always invisible: map amnesia trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 3) Next attribute increase check would have come at turn 553 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having free action (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (105) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of power (brass) Armor kicking boots (snow boots) Scrolls * scroll of extra healing (SHIN KICK OF LOVE) * scroll of greater mana restoration (YOU WILL DIE A SLOW SLOW DEATH) scroll of punishment (SILLY LITTLE NYMPHS) scroll of healing (AKARNACHTHAS) scroll of mana (TROPHY GET) scroll of phase door (PANEMORFA TRAVMATA) scroll of standard id (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of cure (THX CHRIS FOR MAKING THE ELDER PRIEST) Spellbooks spellbook of godmode (big) Wands wand of solar beam (bulging) wand of punishment (gossamer) Tools green lightsaber (lightsaber) diode (two-wired thing) leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... Since you quit, the score list will not be checked.