Leeroy, neutral male alchemist Zyborg ######## ,,,,,,,########## ######,,,,,,,,,,# ##########,# .--###,## #,###### #### ...,,,,,#####,,,)((###,,# ....,,,(,,,,#----.-,%,#,## -%.|,#####,,(..@(..,+,,,# ,|.| #,,|....|##,,#### ..| #,......,,,,,,,# ..| ##.----.####,#,# #...- ..| #,,,-.---- .-- ###,.....| #,|....| #,.....| ##|...{| |...<| ------ [Leeroy the Automaton] St16 Dx11 Co13 In9 Wi12 Ch3 ZybAlcMalNeu Dlvl:7 $852 HP86(105) Pw94(94) AC-11 Xp11/12086 Wt572/2140 T7491 Hun Latest messages There is a doorway here. You see here a potion of object detection {0}. # - a potion of object detection {0}. You hit it. The quivering blob is moderately damaged. The flapbat misses. (3x) You hit it. The quivering blob is horribly damaged. The flapbat misses. A helpful reminder: bashing with that weapon is not the most effective way of using it. You kill the quivering blob! The flapbat bites you! [-1 -> 85] The flapbat bites you! [-1 -> 84] You see here a * mirror {0}. You still feel deathly sick. What do you want to read? [npqrS or ?*] You continue your efforts to memorize the spell. You die from your illness. Your inventory Weapons # - an uncursed rusty +0 axe {24} e - a blessed +1 scalpel {2} s - 2 uncursed +0 sticks of dynamite {0} B - 8 uncursed +0 bullets {0} D - 13 uncursed +0 gas grenades {0} F - an uncursed +0 dagger {4} G - an uncursed +0 lance {75} I - 36 uncursed +0 darts {1} J - 38 uncursed +0 crossbow bolts {1} K - an uncursed +0 rifle {12} L - an uncursed +0 spetum {20} T - an uncursed +1 bullwhip {8} X - an uncursed +0 crossbow {20} Armor a - an uncursed +1 plate mail (being worn) {200} c - an uncursed +0 dwarvish cloak {4} d - a blessed +0 pair of iron shoes (being worn) {20} g - an uncursed +5 lab coat (being worn) {4} u - a cursed +0 pair of iron shoes {20} x - an uncursed +0 pair of dancing shoes {1} A - an uncursed +0 pair of iron shoes {20} V - an uncursed +0 dwarvish roundshield {40} Comestibles t - 26 uncursed slime molds {0} M - 22 uncursed lumps of royal jelly {0} N - an uncursed sandwich {0} R - 2 cursed cream pies {0} Scrolls p - 9 uncursed scrolls of healing {0} q - 7 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} S - a cursed scroll of mana {0} Spellbooks n - an uncursed spellbook of chemistry (0:5) {0} Potions # - a cursed potion of object detection {0} h - an uncursed potion of radium {0} i - an uncursed potion of cyanide {0} j - an uncursed potion of paralysis {0} l - an uncursed potion of sickness {0} v - an uncursed potion of object detection {0} y - a selfmade uncursed potion of water {0} Q - an uncursed potion of night vision {0} W - an uncursed potion of fruit juice {0} Z - an uncursed potion of gain energy {0} Wands z - an uncursed wand of undead turning (0:3) {0} O - an uncursed wand of slow monster (0:8) {0} Y - an uncursed wand of healing (0:16) {0} Tools # - a * blessed mirror {0} # - an uncursed oil lamp {0} # - 2 * uncursed bottles {2} b - an uncursed partly used tallow candle (lit) {0} f - a * uncursed mirror {0} m - an uncursed credit card {0} o - a * uncursed chemistry set (0:37) {20} w - a * cursed mirror {0} C - a * cursed crystal ball (7:4) {0} E - an uncursed +7 green lightsaber (weapon in hand) {24} H - a * uncursed mirror {0} P - an uncursed +0 pick-axe {32} Gems k - 17 uncursed +0 worthless pieces of teal glass {17} U - a blessed +0 worthless piece of violet glass {1} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: regeneration You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 92 Spellbook identification only worked 2 times out of 17 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 77% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 79% Tool drop chance was reduced to 83% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: body spells (turn 1) The following skill became untrainable if you tried to train it too early: protection spells (turn 1554) The following skill became untrainable after a while: spirituality (turn 35202) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 13272) Number of artifacts generated was 6 Number of fake artifacts generated was 11 Monster spawn increase started at turn 28627 Monster spawn increase reached its maximum at turn 294307 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2619870 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mimic (freq bonus 3) The monster species that spawned more often: door permamimic (freq bonus 30) The monster species that spawned more often: electric grue (freq bonus 10) The monster species that spawned more often: mini gremlin (freq bonus 10) The monster species that spawned more often: banked billet (freq bonus 16) The monster species that spawned more often: lotus naga hatchling (freq bonus 12) The monster species that spawned more often: lygrog (freq bonus 15) The monster species that spawned more often: Detective Katcher (freq bonus 6) The monster species that spawned more often: tentacle wall (freq bonus 10) The monster species that spawned more often: Tastytraking (freq bonus 24) The monster species that spawned more often: plains centaur (freq bonus 42) The monster species that spawned more often: Thuy-Han (freq bonus 21) The monster species that spawned more often: taker growth (freq bonus 84) The monster species that spawned more often: death ooze (freq bonus 8) The monster species that spawned more often: para turret (freq bonus 36) The monster species that spawned more often: Melanie's hugging boot (freq bonus 16) The monster species that spawned more often: hellish jellyfish (freq bonus 36) The monster species that spawned more often: visitable presidium saudi (freq bonus 36) The monster species that spawned more often: special patch (freq bonus 12) The monster species that spawned more often: whipfish (freq bonus 8) The monster species that spawned more often: yellow yeek (freq bonus 8) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters whose attacks do random things (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 3) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 3) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster species that never randomly spawned: !-FVW The monster species that never randomly spawned: Bulletproof Katcher The monster species that never randomly spawned: misconstrued limonite chining The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: vampiroid The monster species that never randomly spawned: great crystal wyrm The monster species that never randomly spawned: four of hearts The monster species that never randomly spawned: wide-clubbed tentacle The monster species that never randomly spawned: chick The monster species that never randomly spawned: creation crimsoned forejudger jellified The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 46) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 2) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 5) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 5) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 11) Next attribute increase check would have come at turn 7787 Strength training was 50 Dexterity training was 50 Wisdom training was 12 Constitution training was 36 The escalating chokhmah attack damage was 2 You were poison resistant You were acid resistant You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having cold resistance (24) You were prevented from having detect monsters (0) You were prevented from having regeneration (0) You were prevented from having free action (20) You had 290 points of nutrition remaining You aggravated monsters You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (169) You are dead You didn't know any spells. Techniques known in the end Name Level Status research 11 R Prepared(0) tinker 11 R Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Reloading(549) invoke deity 11 R Not Ready(5338) attire charm 7 O Prepared(0) sigil of tempest 6 O Prepared(0) disarm 3 O Prepared(0) surgery 2 R Prepared(0) Discoveries Artifacts Minolong Elbow [unaligned compost bow] Weapons orcish dagger (crude dagger) scimitar (curved sword) dwarvish short sword (broad short sword) stick of dynamite (red stick) spetum (forked polearm) Armor gauntlets of fumbling (fencing gloves) lab coat (white coat) orcish helm (iron skull cap) gnomish helm (little red hat) dwarvish cloak (hooded cloak) dwarvish roundshield (large round shield) wedge sandals (heeled sandals) soft sneakers (light footwear) leather gloves (nonexistant gloves) orcish ring mail (crude ring mail) iron shoes (hard shoes) dancing shoes (soft footwear) Scrolls scroll of healing (YERXA) scroll of mana (DUAM XNAHT) scroll of phase door (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) scroll of standard id (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of cure (EUTOW) * scroll of extra healing (BASA MAINASA 1 MINETA MA AUCHA) * scroll of greater mana restoration (USED IT FALLED BUT ELF HEAL NEXT) scroll called levelport (SHELL PROTECT KEY) scroll of magic mapping (RAAWWWRRRR) scroll of random enchantment (LOGUNO JIVYA EVILYVON) scroll of light (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of identify (MIMIMIMIMIMIMIMIMIMIMI) scroll of inventory id (ESPECIALLY WITH HIGH HEELS) Spellbooks spellbook of chemistry (dark) Potions * potion of booze (pink) * potion of fruit juice (cinnamon) * potion of see invisible (roast mate) * potion of sickness (warping) * potion of sleeping (creepy) * potion of clairvoyance (gray) * potion of confusion (peppermint) * potion of hallucination (distilled) * potion of healing (blinding) * potion of extra healing (yellow) * potion of restore ability (hallowed) * potion of blindness (luminescent) * potion of ESP (illuminated) * potion of gain energy (dark) * potion of gain health (blueberry) * potion of banishing fear (blue) * potion of fire resistance (freezing) * potion of ice (anise seed) * potion of fire (brown) * potion of fear (ecru) * potion of stunning (muddy) * potion of numbness (turquoise) * potion of dimness (effervescent) * potion of slime (marigold) * potion of urine (sweet basil) * potion of cancellation (greasy) * potion of porter (cooling) * potion of wonder (squishy) * potion of terces dlu (venomous) * potion of hiding (raspberry) * potion of decoy making (fizzy) * potion of down level (cyan) * potion of keen memory (nanika) * potion of cure wounds (fuming) * potion of cure serious wounds (soapy) * potion of night vision (sticky) * potion of cure critical wounds (cherry-blossom) * potion of resistance (cornflower) * potion of poison (stevia) * potion of coffee (liquid) * potion of red tea (cranberry) * potion of oolong tea (mulberry) * potion of green tea (manky) * potion of cocoa (finicky) * potion of green mate (voluminous) * potion of terere (concocted) * potion of aojiru (pungent) * potion of wine (polka-dot) * potion of Ultimate Tsuyoshi Special (ruby) * potion of Mehoho Burusasan G (baloon flower) * potion of beneficial effect (alchemical) * potion of random intrinsic (sizzling) * potion of training (viscous) * potion of invisibility (St.John's Wort) * potion of monster detection (paisley) * potion of object detection (lavender) * potion of enlightenment (greenish-blue) * potion of full healing (dark green) * potion of levitation (carcinogenic) * potion of polymorph (bayberry) * potion of mutation (palmarosa) * potion of speed (bright green tea) * potion of acid (cloudy) * potion of oil (radiating) * potion of salt water (ice-cold) * potion of gain ability (homebrew) * potion of gain level (purple-red) * potion of invulnerability (yerba mate) * potion of paralysis (brown oolong tea) * potion of extreme power (sparkly) * potion of recovery (plaid) * potion of heroism (bird's eye) * potion of cyanide (reddish) * potion of radium (steamy) * potion of Jolt Cola (buzzing) * potion of Pan Galactic Gargle Blaster (cacao) * potion of (null) (wormwood) * potion of (null) (foaming) * potion of (null) (ghostly) * potion of (null) (bubbly) * potion of (null) (laurel) * potion of (null) (peculiar) * potion of (null) (nettle) * potion of (null) (purple) * potion of (null) (unnatural) * potion of (null) (camo) * potion of (null) (smoky) * potion of (null) (vermillion) * potion of (null) (elder flower) * potion of (null) (puce) * potion of (null) (jasmine) * potion of (null) (shining) * potion of (null) (emerald) * potion of (null) (dangerous) * potion of (null) (blue flag) * potion of (null) (white) * potion of (null) (chocolate) * potion of (null) (sky blue) * potion of (null) (red) * potion of (null) (magenta) * potion of (null) (mint) * potion of (null) (bitter) * potion of (null) (aromatic) * potion of (null) (baby's breath) * potion of (null) (iris) * potion of (null) (violet-red) * potion of (null) (rosemary) * potion of (null) (colorless) * potion of (null) (crimson) * potion of (null) (prickly ash) * potion of (null) (creamy) * potion of (null) (aquamarine) * potion of (null) (tangerine) * potion of (null) (tan) * potion of (null) (fragrant olive) * potion of (null) (bright) * potion of (null) (slimy) * potion of (null) (hidden tea) * potion of (null) (silver) * potion of (null) (incandescent) * potion of (null) (iffy) * potion of (null) (tasteless) * potion of (null) (forget-me-not) * potion of (null) (murky) * potion of (null) (simmering) * potion of (null) (bewitched) * potion of (null) (cluster amaryllis) * potion of (null) (orange tea) * potion of (null) (violet) * potion of (null) (spiritual) * potion of (null) (black) * potion of (null) (fluorescent) * potion of (null) (iridescent) * potion of (null) (hibiscus) * potion of (null) (milky) * potion of (null) (vapor) * potion of (null) (castor bean) * potion of (null) (pseudo-violet) * potion of (null) (flowing) * potion of (null) (icy) * potion of (null) (illegal) * potion of (null) (swirly) * potion of (null) (tesco value) * potion of (null) (thyme) * potion of (null) (golden) * potion of (null) (deep blue) * potion of (null) (silvervine) * potion of (null) (dandelion) * potion of (null) (black lily) * potion of (null) (gooey) * potion of (null) (thaumaturgic) * potion of (null) (green) * potion of (null) (coffee) * potion of (null) (mum) * potion of (null) (brilliant blue) * potion of (null) (topaz) * potion of (null) (amber) * potion of (null) (orange) * potion of (null) (ochre) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of solar beam (round) wand of healing (hexagonal) wand of slow monster (silk) wand of undead turning (spiral) Tools green lightsaber (lightsaber) diode (two-wired thing) chemistry set (box of obscure-looking glass devices) mirror (looking glass) oil lamp (lamp) tallow candle (candle) crystal ball (glass orb) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 7: <- You are here Vanquished creatures 79 killer bees a honey bee (2 created) 4 giant ants 0 werebees (2 created) an aligning ant 14 hunter bees a blat a blue blob a fuel barrel a slug a quivering blob a gelatinous cube a weapon cube 2 cocks a turkey chick a jackal 2 thick jackals a weasel a stinking dog 0 aes (1 created) a terminator chess wild dog 3 little dogs (4 created) an automatic little dog 0 dogs (1 created) a racoon dog drunker a leadwolf 2 trash wolves a hunting wolf 2 wizard eyes a floating nose 3 speeding eyes a porter floating eye a radiation eye a felid an armed panther a deformed cat a lion a mini gremlin a space goblin a hobbit (2 created) 2 group dwarves 0 dental brace guys (1 created) a dwarf thief a mutant human 0 large brain eaters (1 created) a hobbit wizard a dwarf lord mutant 0 homunculi (1 created) 0 flying lemures (1 created) 0 lightning children (1 created) a phasing tengu 0 jellies (1 created) 0 blue jellies (1 created) 0 red jellies (1 created) a spotted jelly 0 green jellies (1 created) 0 noxious jellies (1 created) 0 flying clear jellies (1 created) a yellow ooze a kobold 0 hidden kobolds (2 created) 2 small kobolds 2 taslois 4 butchers a fairy moogle 0 kobold shamans (1 created) a kobold chieftain (2 created) a porter rock kobold a little leprechaun 2 mini mimics (3 created) 0 giant mimics (1 created) a demimondaine an attractive demimondaine 2 mountain nymphs (3 created) a mountain force nymph 0 werenymphs (1 created) 2 dryads a flying dryad 3 naiads 2 fawns a wood nymph 0 slow wood nymphs (1 created) 0 hiding wood nymphs (1 created) an Eliane's sandal 0 water nymphs (1 created) a vital nymph 2 squad nymphs (3 created) 2 special water nymphs 0 hidden water nymphs (2 created) a healing water nymph a sly water nymph a fourk nymph a rusalka a mud nymph a goblin 2 men from mars 0 uncommon orcs (1 created) a Mordor orc 0 covetous Uruk-hai (1 created) a goblin fighter an onsen penguin a moon clan 4 sewer rats a rabbit a scavenger a sand rat 0 hares (1 created) a giant white mouse a giant rat 2 GRs a prick rat a spike fiend 0 eevees (1 created) 0 bestia acerbi (2 created) 0 fock moles (1 created) a porter rock mole a woodchuck 0 wererabbits (1 created) 10 giant blue mice (3 created) a rodent of unusual size 2 spiderlings a centipede a black metroid 0 little lurkers (1 created) a 4chan pony 0 gray unicorn foals (1 created) a winged black unicorn a grid bug 0 porter yellow lights (1 created) a two-winged shape 7 flapbats (8 created) a pheasant a huge brown bat 0 foul crows (1 created) a white harpy 2 visor crows a plains centaur a baby shimmering dragon a baby sky dragon a super marion a nice dutch girl an emu a whirlwind a lichen (2 created) an unalignment thing (0 created) an undefined creature 0 orange fungi (1 created) 0 red growths (1 created) 0 red stalks (1 created) 2 cyan molds (1 created) 0 slow molds (1 created) 2 sucker patches (1 created) a stalking shrieker 0 violet fungi (1 created) a faker (0 created) a creeping stalk (0 created) 0 black growths (1 created) a dull patch a crunchy mold (0 created) 3 gomi workers (1 created) 0 stone growths (1 created) a satanic gnome 2 gnome stalkers a panotty 0 burrower gnomes (4 created) a blinding monster a Keystone Kop (2 created) 0 Officer Sergeants (1 created) a Kop Kaptain a mummy 0 gnome mummies (1 created) 0 golden naga hatchlings (1 created) a baby ogre 0 low oozes (1 created) 2 gray oozes 2 porter gray oozes 0 sewer slimes (1 created) 0 ojyama puyos (1 created) a green slime a marauder a snake a rat snake 2 baby umber hulks 5 lesser umber hulks 2 lesser visor hulks 2 umber ponies 2 lower hulks 2 ugods 2 medium hulks a nethackbrass horror a sapusaur a pikablu a midhulk a 7^o:gIA,]xSB8KjQ"z\EXk0qKPNYw8G/u7b]y$$ a blaxorn 0 derps (1 created) 0 space monkeys (1 created) an ape (2 created) a dwarf zombie 0 gold golems (1 created) a flower girl a weary-looking traveler an imperial a heretic an alien a vile lancer 0 novice priests (1 created) a werenymph (0 created) 2 werebees (0 created) a wererabbit (0 created) 0 item masters (7 created) 0 shopkeepers (4 created) a soldier 0 watchmen (4 created) 0 watch captains (2 created) 3 twens 0 leopard frogs (1 created) a rock lizard a large frog 2 lizards (3 created) a lime killer tomato (2 created) 0 creeping silver coinses (1 created) a novice medium wall a novice dark wall a null 2 twos of spades a low rub monster a slowing turret a stronger turret a jumping jellyfish a fire trove 405 creatures born. 334 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 36 times You eaten food with animal by-products 25 times You eaten meat 16 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 634 times You killed 317 monsters You read items or engraved 43 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (66 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (85 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (48 of 160) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (3 of 20) petkeeping [Basic] (max Expert) (44 of 160) missile weapons [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (8 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Expert) (42 of 160) form II (Makashi) [Unskilled] (max Expert) (20 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (3 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (47 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (21 of 20) pick-axe [Unskilled] (max Expert) (30 of 20) short sword [Basic] (max Expert) (113 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (5 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (22 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Expert) (468 of 540) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You were poisoned in The Dungeons of Doom on dungeon level 7 with 49611 points, and 852 pieces of gold, after 7491 moves. Killer: rusalka You were level 11 with a maximum of 105 hit points when you were poisoned. You made the top ten list! No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 142603 Elronnd-Wiz-Rod-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (invisible undead mystic called BSOD2), while frozen by breathing a potion. - [129] 6 68681 Volt-Pal-Elf-Fem-Law died in The Dungeons of Doom on level 11. Green slime. 89 [123] 7 53326 Volt-Gol-Gno-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a monster (warrior ant). - [74] * 8 49611 Leeroy-Zyb-Alc-Mal-Neu was poisoned in The Dungeons of Doom on level 7. Poisoned by a rusalka. 86 [105] 9 35784 rahn-Bar-Liz-Mal-Cha died in Sewer Plant on level 14. Drowned in a moat. 50 [161] 10 35368 Bluescreen-Fem-Faw-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (earth elemental). - [79]