Leeroy, neutral male alchemist Samurai -----.---- ...@.....| |........| |....$d..| +........| |........| |.....<..| ---------- [Leeroy the Hatamoto] St6 Dx17 Co11 In7 Wi5 Ch4 SamAlcMalNeu Dlvl:1 $0 HP11(20) Pw8(8) AC-16 Exp1 T13 Par Latest messages 10 points of your strength got sapped! CN(-) + HCl <==> HCN + Cl(-) [-10 -> 10] What do you want to drink? [iklm or ?*] You don't have that object. What do you want to drink? [iklm or ?*] This was radioactive radium! You feel much worse. What do you want to drink? [klm or ?*] This tastes sour. Hachi picks up 4 gold pieces {0}. There is a wall in the way! Hachi drops 4 gold pieces. You still feel deathly sick. Hachi picks up 4 gold pieces {0}. Hachi drops 4 gold pieces. Hachi picks up 4 gold pieces {0}. Hachi drops 4 gold pieces. You flounder. You die from your illness. Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 44 uncursed +0 ya (in quiver) {1} f - a blessed +1 geka-yo mesu {2} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} g - an uncursed +5 pair of kote of fumbling (being worn) {4} h - an uncursed +5 lab coat (being worn) {4} Scrolls q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Spellbooks o - a blessed spellbook of chemistry (2:5) {0} Potions k - a blessed potion of paralysis {0} m - an uncursed potion of sickness {0} Tools n - 3 * uncursed bottles {3} p - a * uncursed chemistry set (7:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: technicality You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 59% chance Ring drop chance was reduced to 60% Wand drop chance was reduced to 52% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 72% Tool drop chance was reduced to 93% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: general combat (turn 31) The following skill became untrainable if you tried to train it too early: form IV (Ataru) (turn 540) The following skill became untrainable after a while: enchantment spells (turn 6927) The following skill couldn't be trained before a certain turn number is reached: form VII (Vaapad) (turn 54009) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 116006 Monster spawn increase reached its maximum at turn 193922 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1641998 The monster class that cannot be genocided was ogre The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: nethackfourk vortex (freq bonus 21) The monster species that spawned more often: The disgusting friend of Lilly's brother (freq bonus 6) The monster species that spawned more often: mindcrafter (freq bonus 8) The monster species that spawned more often: dandling queasy (freq bonus 8) The monster species that spawned more often: piranha soup (freq bonus 15) The monster species that spawned more often: orc priest (freq bonus 6) The monster species that spawned more often: solid force fungus (freq bonus 24) The monster species that spawned more often: female ronin (freq bonus 48) The monster species that spawned more often: ghoul (freq bonus 10) The monster species that spawned more often: antimagic rubber (freq bonus 24) The monster species that spawned more often: lava bomb (freq bonus 18) The monster species that spawned more often: pustulent force fungus (freq bonus 12) The monster species that spawned more often: blemmye (freq bonus 18) The monster species that spawned more often: fighter lich (freq bonus 10) The monster species that spawned more often: gecko mummy (freq bonus 5) The monster species that spawned more often: cooshoo (freq bonus 3) The monster species that spawned more often: trembled brevetted (freq bonus 10) The monster species that spawned more often: ethylated fieldmice kayaker sparkling (freq bonus 4) The monster species that spawned more often: disintegration master (freq bonus 28) The monster species that spawned more often: whipfish (freq bonus 12) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 3) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 6) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster species that never randomly spawned: festooning integrated The monster species that never randomly spawned: preaching rootlet sub The monster species that never randomly spawned: space transport The monster species that never randomly spawned: strange zombie The monster species that never randomly spawned: pesach sephirah The monster species that never randomly spawned: shavuot sephirah The monster species that never randomly spawned: warp trove The monster species that never randomly spawned: smart missile The monster species that never randomly spawned: snowman The monster species that never randomly spawned: frank stone The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 19) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 84) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 10) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 29) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 8) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 17) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 8) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 102) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 7) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: yellow lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this trap was always invisible: unequipping trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 2) Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was -2 You were poison resistant You were acid resistant You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having technicality (0) You fumbled You had 1489 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Raijin The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (289) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 74% 100% Techniques known in the end Name Level Status kiii 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (rural helmet) * sugegasa (eternal helmet) * skullcap (engraved helmet) * flack helmet (etched helmet) * crystal helm (crested helmet) * mining helm (cone-shaped helmet) * field helm (radiant helmet) * helm of safeguard (scuba helmet) * jingasa (internet helmet) * plasteel gloves (white gloves) * yugake (brand-new gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (lead gloves) * commander gloves (spanish gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (heroine mocassins) * boots of safeguard (fleecy boots) kote of fumbling (yellow gloves) lab coat (white coat) Scrolls scroll of healing (OYII) scroll of mana (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of phase door (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of standard id (GHOTI) scroll of cure (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) * scroll of extra healing (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) * scroll of greater mana restoration (MAKE LAND EXPLODE MAY LOWED DEFEND) Spellbooks spellbook of chemistry (classy) Potions * potion of sake (sizzling) * potion of fruit juice (alchemical) * potion of see invisible (white) * potion of sickness (polka-dot) * potion of sleeping (fluorescent) * potion of clairvoyance (thaumaturgic) * potion of confusion (finicky) * potion of hallucination (voluminous) * potion of healing (orange tea) * potion of extra healing (pseudo-violet) * potion of restore ability (pink) * potion of blindness (radiating) * potion of ESP (prickly ash) * potion of gain energy (dangerous) * potion of gain health (camo) * potion of banishing fear (bubbly) * potion of fire resistance (spiritual) * potion of ice (icy) * potion of fire (iris) * potion of fear (ecru) * potion of stunning (blue flag) * potion of numbness (cacao) * potion of dimness (orange) * potion of slime (creamy) * potion of urine (baloon flower) * potion of cancellation (colorless) * potion of porter (distilled) * potion of wonder (sparkly) * potion of terces dlu (bright) * potion of hiding (tan) * potion of decoy making (emerald) * potion of down level (vapor) * potion of keen memory (cluster amaryllis) * potion of cure wounds (greasy) * potion of cure serious wounds (aromatic) * potion of night vision (iridescent) * potion of cure critical wounds (freezing) * potion of resistance (ghostly) * potion of poison (sticky) * potion of coffee (smoky) * potion of red tea (coffee) * potion of oolong tea (stevia) * potion of green tea (unnatural) * potion of cocoa (incandescent) * potion of green mate (simmering) * potion of terere (aquamarine) * potion of aojiru (chocolate) * potion of wine (lavender) * potion of Ultimate Tsuyoshi Special (anise seed) * potion of Mehoho Burusasan G (cranberry) * potion of beneficial effect (fizzy) * potion of random intrinsic (vermillion) * potion of training (topaz) * potion of invisibility (bayberry) * potion of monster detection (cyan) * potion of object detection (bitter) * potion of enlightenment (violet-red) * potion of full healing (bewitched) * potion of levitation (turquoise) * potion of polymorph (tesco value) * potion of mutation (cornflower) * potion of speed (castor bean) * potion of acid (luminescent) * potion of oil (ochre) * potion of salt water (brilliant blue) * potion of gain ability (crimson) * potion of gain level (dandelion) * potion of invulnerability (steamy) * potion of paralysis (cherry-blossom) * potion of extreme power (mum) * potion of recovery (rosemary) * potion of heroism (flowing) * potion of cyanide (muddy) * potion of radium (illuminated) * potion of Jolt Cola (sky blue) * potion of Pan Galactic Gargle Blaster (buzzing) * potion of (null) (dark) * potion of (null) (purple) * potion of (null) (tangerine) * potion of (null) (iffy) * potion of (null) (golden) * potion of (null) (mint) * potion of (null) (shining) * potion of (null) (mulberry) * potion of (null) (milky) * potion of (null) (brown oolong tea) * potion of (null) (elder flower) * potion of (null) (dark green) * potion of (null) (blinding) * potion of (null) (nanika) * potion of (null) (deep blue) * potion of (null) (silvervine) * potion of (null) (bright green tea) * potion of (null) (green) * potion of (null) (venomous) * potion of (null) (roast mate) * potion of (null) (peculiar) * potion of (null) (wormwood) * potion of (null) (palmarosa) * potion of (null) (puce) * potion of (null) (blue) * potion of (null) (hibiscus) * potion of (null) (nettle) * potion of (null) (viscous) * potion of (null) (raspberry) * potion of (null) (greenish-blue) * potion of (null) (purple-red) * potion of (null) (slimy) * potion of (null) (black lily) * potion of (null) (effervescent) * potion of (null) (St.John's Wort) * potion of (null) (cinnamon) * potion of (null) (ice-cold) * potion of (null) (squishy) * potion of (null) (brown) * potion of (null) (illegal) * potion of (null) (soapy) * potion of (null) (tasteless) * potion of (null) (blueberry) * potion of (null) (fuming) * potion of (null) (swirly) * potion of (null) (carcinogenic) * potion of (null) (red) * potion of (null) (yellow) * potion of (null) (murky) * potion of (null) (jasmine) * potion of (null) (homebrew) * potion of (null) (bird's eye) * potion of (null) (creepy) * potion of (null) (cloudy) * potion of (null) (amber) * potion of (null) (laurel) * potion of (null) (baby's breath) * potion of (null) (pungent) * potion of (null) (hidden tea) * potion of (null) (forget-me-not) * potion of (null) (ruby) * potion of (null) (gray) * potion of (null) (silver) * potion of (null) (sweet basil) * potion of (null) (concocted) * potion of (null) (foaming) * potion of (null) (yerba mate) * potion of (null) (plaid) * potion of (null) (cooling) * potion of (null) (reddish) * potion of (null) (peppermint) * potion of (null) (paisley) * potion of (null) (manky) * potion of (null) (thyme) * potion of (null) (magenta) * potion of (null) (liquid) * potion of (null) (warping) * potion of (null) (gooey) * potion of (null) (hallowed) * potion of (null) (violet) * potion of (null) (fragrant olive) * potion of (null) (black) * potion of (null) (marigold) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 evasive sewer rats (2 created) 0 pack rabbits (2 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 dark grues (1 created) 0 novice dark walls (1 created) 9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Samurai... You were poisoned in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 13 moves. Killer: radium potion You were level 1 with a maximum of 20 hit points when you were poisoned. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 105951 rahn-Blo-Vam-Mal-Cha died in The Gnomish Mines on level 9 [max 13]. Burned by a pool of lava by a flying clam. 124 [158] 103 1 Volt-Bar-Hom-Mal-Cha quit in The Dungeons of Doom on level 1. 21 [21] 104 1 Leeroy-Kni-Dwa-Mal-Neu escaped the dungeon [max level 1]. 23 [23] * 0 Leeroy-Sam-Alc-Mal-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 11 [20]