Krakonus, chaotic male amnesiac Bleeder # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ##-#-## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ##.#. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #|#..#.# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #.##.#### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #,## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ###.#-#-# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ## |#.#.# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #.#.#|##### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #|#.#.# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #.#.#.### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #|#.#.## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #-#-#-# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # [Krakonus the Leg-scratched Boy] St3 Dx3 Co3 In3 Wi3 Ch3 BleAmnMalCha+CHAOSQWRNMVXPLIKEYUFJZBD Dlvl:1 *48 HP-15(23) Pw10(10) AC13 Exp1 T199 Latest messages You see here a zolotaya moneta {0}. (2x) 1 gold piece. Spetsial'nyye urovni ne mogut imet' predmetov, skrytykh v stenakh, potomu chto OGO MOY BOG, KTO-TO OTKAZALSYA IZMENIT' VESHCHI IZ VANILI. I kto-to byl Emi, to yest' bukval'noye opredeleniye zla, poetomu on dolzhen nemedlenno poluchit' topor. Da, eto to, chto razrezayet ikh. You see no objects here. # What do you want to drink? [b or ?*] You sense the presence of monsters. You see here a zolotaya moneta {0}. 1 gold piece. You displaced your little dog. There is a wall in the way! (3x) You displaced your little dog. There is a wall in the way! You displaced your little dog. There is a wall in the way! Unknown command ']'. There is a sink here. Use "q." to drink from it. What do you want to drink? [* or .] A strong jet of scalding hot water splashes all over you! You have died. Your inventory Comestibles a - an uncursed rubets ratsion {1} c - 2 uncursed dynyas {1} i - a cursed vetochka volkov otrava {1} Scrolls g - an uncursed scroll of identifikatsiya odin punkt {1} h - an uncursed scroll of lecheniye {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: free action You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 86% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: body armor (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 13895 Monster spawn increase reached its maximum at turn 61265 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 330066 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: speedhack horror (freq bonus 8) The monster species that spawned more often: mud nymph (freq bonus 16) The monster species that spawned more often: turkey (freq bonus 10) The monster species that spawned more often: carrion wyrm (freq bonus 45) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 12) The monster species that spawned more often: charred kogepan (freq bonus 4) The monster species that spawned more often: death spectre (freq bonus 4) The monster species that spawned more often: nightly mushroom (freq bonus 14) The monster species that spawned more often: The Grand Lunar (freq bonus 32) The monster species that spawned more often: tasloi boss (freq bonus 18) The monster species that spawned more often: musician (freq bonus 24) The monster species that spawned more often: litter nymph (freq bonus 66) The monster species that spawned more often: Micha (freq bonus 16) The monster species that spawned more often: slimy spore (freq bonus 4) The monster species that spawned more often: black patch (freq bonus 4) The monster species that spawned more often: old sorcerer (freq bonus 15) The monster species that spawned more often: shady rust monster (freq bonus 12) The monster species that spawned more often: petty stained jelly (freq bonus 8) The monster species that spawned more often: rock penetrator (freq bonus 6) The monster species that spawned more often: sensei yeek (freq bonus 18) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster species that never randomly spawned: azure mushroom The monster species that never randomly spawned: tear warp fungus The monster species that never randomly spawned: jumping ego kraken The monster species that never randomly spawned: pack rat The monster species that never randomly spawned: rotting mushroom patch The monster species that never randomly spawned: young cyan dragon The monster species that never randomly spawned: ogre sergeant The monster species that never randomly spawned: cave kobold The monster species that never randomly spawned: fourk nymph The monster species that never randomly spawned: wood elf The monster class that always generated with extra speed: light Items generated only 1 time in 4 The RNG hath decreed that this item was never generated: dummy wings (kryl'ya) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (obratnyye perchatki) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: antimagicheskiy pole (transient) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: net effekta (fallen) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was generated more often: chest of holding (derevyannyy konteyner, freq bonus 15) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: na neskol'kikh luch (eternal, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 12) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shipy (crepuscle, freq bonus 17) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 37) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vol'tovyy rok (mistranslated, freq bonus 12) The RNG hath decreed that this item was generated more often: whispering helmet (shpilem shlem, freq bonus 39) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 11) The RNG hath decreed that this item was generated more often: poterya pamyati (forgotten, freq bonus 34) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of swimming (chernyye perchatki, freq bonus 5) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 5) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubinovyy shlem, freq bonus 7) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: sboy pitaniya (perverted, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: stormy cloak (shtorm) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (shirokiy korotkiy mech) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: infoless helmet (shlem vitoy shlema) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: grayout trap (freq bonus 11) Next attribute increase check would have come at turn 392 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 You had the following problem: Only one color of checkerboard tiles is ever visible at any given time. (0) You had the following problem: Your pokedex doesn't work. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You were more likely to encounter traps (0) You were prevented from having half spell damage (0) You were prevented from having free action (0) You were aware of the presence of strong wanderers You were aware of the presence of monsters that are valid polymorph forms for monsters only You had 1292 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dagobert Duck, Picasso and Colonel Blood Your deity was Colonel Blood The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status surgery 1X LIMIT(0) healing hands 1X LIMIT(0) draw blood 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of istseleniye (CUR NOS OPPUGNARE VIS) scroll of volshebnaya sila (BEE VERSUS SPIDER THE CONTEST) scroll of faza dver' (STRC PRST SKRZ KRK) scroll of identifikatsiya odin punkt (WEAK STUNT IS MORE POWER) scroll of lecheniye (NIIN VOIMME TOIMIA) Potions potion of obnaruzhit' monstrov (mum) Vanquished creatures 0 little dogs (1 created) 1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills hammer [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Krakonus the Bleeder... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 48 pieces of gold, after 199 moves. Killer: jet of boiling water You were level 1 with a maximum of 23 hit points when you died. You reached the 154th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 152 52 ziratha-Dea-Oct-Mal-Law quit in The Dungeons of Doom on level 1. 18 [18] 153 48 Andy-Kur-Lyc-Mal-Cha quit in The Dungeons of Doom on level 1. 29 [29] *154 44 Krakonus-Ble-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a jet of boiling water. - [23] 155 43 ziratha-Kor-Unm-Fem-Neu quit in The Dungeons of Doom on level 1. 12 [12] 156 42 Andy-Mah-Gha-Mal-Law quit in The Dungeons of Doom on level 1. 20 [20]