Krakonus, lawful male hobbit Ringseeker --------#################### +......d,,,,,,,,,,,,,,,,,,,# |......|####--------------,# |......| |............|,,# ,,,,,,,,,,,,,,, |......|## |.........d..d,,# -@---- |......d,# |.......d....|,,,,,,,,,,,,,,,,,,,@....| --------,## |....@..d....|,,###### |....| #,,# |............|,,# |....| ##,# ------,+,-----,,# |....| #,# #,,,,,,,,,,,# ------ |....| #,#######,#,#######, ---....--- |....| ###,##,,,,,`#,## ,,,, ........| ------ ##,,,,,#######,,# ###,|........| ##,,#,----------|---- ,|........| #,,##,|.............| , ........| #####,|.............| ---....--- #`+.............| ------ |.............| --------------- [Krakonus the Drunken Hobbit] St9 Dx16 Co8 In17 Wi7 Ch17 RinHobMalLaw Dlvl:1 $14 HP30(30) Pw34(34) AC5 Exp3 T1175 Latest messages You hear bubbling water. What do you want to eat? [o or ?*,] This hata-hata corpse tastes terrible! You finish eating the hata-hata corpse. c - an uncursed +0 rock (in quiver) {34}. There is a wall in the way! (69x) You displaced your little dog. (2x) You kill the gray twen! There's some graffiti on the ground here. Use "r." to read it. You hear some noises in the distance. There is a wall in the way! (33x) You displaced your little dog. There's some graffiti on the ground here. Use "r." to read it. There is a wall in the way! (20x) You displaced your little dog. There is a wall in the way! You see here a statue of a lichen {30}. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 sling (weapon in hand) {2} p - a blessed +0 orcish short sword {12} r - a blessed +0 dart {1} Armor b - an uncursed +0 leather armor (being worn) {60} m - an uncursed +0 orcish helm (being worn) {12} n - an uncursed +0 orcish helm {12} Comestibles o - 4 uncursed cream pies {2} Scrolls f - 5 uncursed scrolls of healing {5} g - 5 uncursed scrolls of mana {5} h - an uncursed scroll of phase door {1} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} q - a cursed scroll of healing {1} Wands l - an uncursed wand of secret door detection (0:3) {1} Gems c - 67 uncursed +0 rocks (in quiver) {34} d - 9 uncursed -2 rocks {5} e - 11 uncursed +2 rocks {6} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: infravision You could not have this property intrinsically: psi resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 46% chance Amulet drop chance was reduced to 62% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: elemental spells (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11432 Monster spawn increase reached its maximum at turn 55258 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 154413 The monster class that cannot be genocided was nymph The monster class that was spawned more often: humanoid (freq bonus 24) The monster species that spawned more often: taker growth (freq bonus 150) The monster species that spawned more often: slime granny (freq bonus 26) The monster species that spawned more often: wild boar (freq bonus 52) The monster species that spawned more often: death brawler (freq bonus 28) The monster species that spawned more often: burrower gnome (freq bonus 54) The monster species that spawned more often: forgotten laser (freq bonus 54) The monster species that spawned more often: void warp fungus (freq bonus 174) The monster species that spawned more often: semi-novice priest (freq bonus 78) The monster species that spawned more often: armored bundle girl (freq bonus 234) The monster species that spawned more often: headless ghost (freq bonus 26) The monster species that spawned more often: baby black dragon (freq bonus 27) The monster species that spawned more often: petty volcanic cattle (freq bonus 52) The monster species that spawned more often: drydrip force fungus (freq bonus 52) The monster species that spawned more often: disenchanter worm mass (freq bonus 52) The monster species that spawned more often: thunderlord (freq bonus 112) The monster species that spawned more often: desert wing (freq bonus 156) The monster species that spawned more often: Digging Mage (freq bonus 112) The monster species that spawned more often: Anja's erotic boot (freq bonus 78) The monster species that spawned more often: mandrake (freq bonus 81) The monster species that spawned more often: Conse (freq bonus 52) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 3) The monster species that never randomly spawned: guzzling vortex The monster species that never randomly spawned: solid spore The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: petty wiper rubber The monster species that never randomly spawned: tiny troll The monster species that never randomly spawned: bright white force fungus The monster species that never randomly spawned: jungle warrior shaman The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 15) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 9) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 15) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 10) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 20) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 23) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 5) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 4) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 11) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 16) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 6) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 14) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 36) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: piano ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 14) Next attribute increase check would have come at turn 7970 Strength training was 2 Dexterity training was 3 Wisdom training was 4 Constitution training was 50 You had the following problem: Your right mouse button failed. (329) You were prevented from having free action (0) You had infravision You had 2203 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Lurtz The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 3XR Prepared(0) lucky gamble 3XR Not Ready(2247) appraisal 3 R Not Ready(2299) panic digging 3 R Not Ready(7059) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons orcish short sword (crude short sword) Armor orcish helm (iron skull cap) Scrolls scroll of healing (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of mana (BITING WITH COOL TUSK MAYBE FREEZED) scroll of phase door (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of standard id (SEE YA CUNT) scroll of cure (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) Wands wand of secret door detection (brass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 4 jackals a pack jackal (2 created) 0 little dogs (1 created) 0 wimps (1 created) 2 kobolds a hidden kobold an eloi 2 goblins a goblin cop 2 sewer rats a pack rat 0 snow rabbits (1 created) 0 grid bugs (2 created) 0 navis (1 created) a hata-hata 0 newts (1 created) a twen (2 created) a gray twen 28 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 17 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (41 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Krakonus the Ringseeker... You escaped from the dungeon with 238 points, and 14 pieces of gold, after 1175 moves. Killer: escaped You were level 3 with a maximum of 30 hit points when you escaped. You reached the 116th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 114 261 Andy-Unt-Faw-Fem-Neu quit in The Dungeons of Doom on level 2. 34 [34] 115 251 ziratha-Gof-Dea-Fem-Neu quit in The Dungeons of Doom on level 1. 33 [33] *116 238 Krakonus-Rin-Hob-Mal-Law escaped the dungeon [max level 1]. 30 [30] 117 236 ziratha-Mid-Sea-Mal-Law died in The Dungeons of Doom on level 1. Killed by a boulder. - [38] 118 232 kivla-Bin-Add-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [62]