Krakonus, chaotic male asgardish Zyborg ----- |¯.<| | |.... -......+ |..%| | |.@.. ----- [Krakonus the Artificial Stupidity] St15 Dx12 Co8 In11 Wi11 Ch7 ZybAsgMalCha Dlvl:1 $0 HP-4(60) Pw48(48) AC-1 Exp4 T13 Latest messages Your plate mail blocks the water demon's attack. The water demon claws you! [-1 -> 9] The water demon bites you! [-1 -> 8] What do you want to use or apply? [bcd or ?*] Are you really sure you want to break your wand of solar beam? [yn] (n) Raising your wand of solar beam high above your head, you break it in two! The water demon is caught in the magical blast! You kill the water demon! Welcome to experience level 2. The little dog is caught in the magical blast! You kill the poor little dog! Welcome to experience level 3. You learn how to perform spirit bomb! You hear the rumble of distant thunder... The water demon is caught in the magical blast! You kill the water demon! Welcome to experience level 4. You are caught in the magical blast! Your inventory Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Tools b - an uncursed +1 green lightsaber (lit) (weapon in hand) {24} c - 20 blessed diodes {20} Final attributes You have transgressed Your alignment was -50 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: free action You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 42% of the time only The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: elemental spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24781 Monster spawn increase reached its maximum at turn 41672 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 467496 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: skeletal spider (freq bonus 8) The monster species that spawned more often: porter styx vortex (freq bonus 24) The monster species that spawned more often: edge bug (freq bonus 6) The monster species that spawned more often: yellow fungus (freq bonus 4) The monster species that spawned more often: glass golem (freq bonus 4) The monster species that spawned more often: unsteady trove (freq bonus 24) The monster species that spawned more often: umbra force patch (freq bonus 2) The monster species that spawned more often: chaos sorceror (freq bonus 21) The monster species that spawned more often: great mercurial dragon (freq bonus 9) The monster species that spawned more often: volcanic blob (freq bonus 3) The monster species that spawned more often: squealer (freq bonus 28) The monster species that spawned more often: kobold boss (freq bonus 9) The monster species that spawned more often: Radio Kop (freq bonus 6) The monster species that spawned more often: superstitious person (freq bonus 36) The monster species that spawned more often: death vortex (freq bonus 12) The monster species that spawned more often: white harpy (freq bonus 8) The monster species that spawned more often: yawning trove (freq bonus 10) The monster species that spawned more often: electric elemental (freq bonus 6) The monster species that spawned more often: venom monster (freq bonus 72) The monster species that spawned more often: werepiranha (freq bonus 16) The monster trait that was more common: monsters that rattle with their bones (freq bonus 8) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 8) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster species that never randomly spawned: animated prostitute shoe The monster species that never randomly spawned: lizard king The monster species that never randomly spawned: pustulent fungus The monster species that never randomly spawned: slimy stalk The monster species that never randomly spawned: venom snake The monster species that never randomly spawned: Leutkak The monster species that never randomly spawned: celestial clarion The monster species that never randomly spawned: cryo archer The monster species that never randomly spawned: forest orc The monster species that never randomly spawned: driver The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 11) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 15) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 22) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 38) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 6) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 6) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 7) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 5) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 6) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 2) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: momma trap (freq bonus 4) Next attribute increase check would have come at turn 208 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were prevented from having magical breathing (0) You were prevented from having free action (0) You had 1482 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (94) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) spirit bomb 2 O LIMIT(0) Discoveries Scrolls scroll of healing (GNAY GNIY) scroll of mana (I HEARD YOU WERE SLEEPING THERE) scroll of phase door (NV4 DISP DLL BSOD) scroll of standard id (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of cure (CHTO VY KHOTITE DOSTICH) Wands wand of solar beam (triclinic) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a little dog 0 grid xorns (1 created) 2 water demons 0 novice light walls (1 created) 0 fire troves (1 created) 0 health troves (1 created) 7 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Krakonus the Zyborg... You died in The Dungeons of Doom on dungeon level 1 with 1192 points, and 0 pieces of gold, after 13 moves. Killer: caught himself in his own magical blast You were level 4 with a maximum of 60 hit points when you died. You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 259699 ziratha-Spa-Fen-Fem-Law died in The Dungeons of Doom on level 18. Killed by a monster (captain). - [132] 3 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 82 1213 ziratha-Poi-Snl-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (gargoyle). - [72] 83 1193 ziratha-Jes-Und-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a bullet. - [50] *84 1192 Krakonus-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [60] 85 1162 ziratha-Sha-Dol-Fem-Neu died in The Dungeons of Doom on level 4. Burned by molten lava. - [22] 86 1019 ziratha-Scr-Tro-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of frost. - [46]