-*b0 Player: Kir Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-03-11.05:37:49.ttyrec Time: (1646977069) Fri Mar 11 05:37:49 2022 -*bANetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. -*bNVShall I pick character's race, role, gender and alignment for you? [ynaq] 3*b Dy name: Kir  role: Rogue  race: orc  gender: female  alignment: chaotic Is this ok? [ynq]  Kir, chaotic female orcish Rogue  y + Yes; start game n - No; choose role again q - Quit(end) 6*bXwb-6*b--+--------..........||.........|........f.||.......@.||.........+|.......$.|-----------6*bKir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:2(2) AC:7 Xp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely w6*bith Kos!--More--@*bHz/--+--------..........||.........|........f.||.......@.||.........+@*b,@*b/Hello Kir, welcome to NetHack! You are a chaotic female orcish Rogue.Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:2(2) AC:7 Xp:1C*bd@<E*bMcmdassist: Invalid direction key! Valid direction keys to rush are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More--I*b &Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.........|........f.||......@<.||.........+|.......$.|-----------K*b5 .@.fR*b4  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_R*b room [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false]  F - menu_overlay [true]  G - null [true]  H - perm_invent [false] (1 of 3)V*bw&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.........|..........||.....@.f.||.........+|.......$.|-----------^*bx"<.f_*bW #Unknown command '^?'.`*bB| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) c*b2+ +--+--------..........||.........|..........||.....@.<.|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picc*bc+ king up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  c*b+ : used but 'y' and 'z' are swapped. --More--f*bGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (sf*bO-ubsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) --More--g*b9^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money *b :81Ho open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) --More--j*br read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold j*beo count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry --More--k*bO9 @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another lok*b9 cation M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n --More--l*bj M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l l*b loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--n*b o*bfG ..f@$q*bgS ..@fr*bf@r*b /You swap places with your kitten.r*bh!I $:3$ - 3 gold pieces.f.@*b5What do you want to read? [*] *b!Never mind.*b+%<.f@.*b! .@.f*b f@...*bf.@..*b..@.f*b@..f*bq) @.f.*bl!@f...*b߀ f..@*b0f..@.*b,f.@.*b/".@.f.*b @..f*bs+ Coins $ - 3 gold pieces Weapons a - a +0 orcish short sword (weapon in hand) b - 10 +0 orcish daggers (alternate weapon; not wielded) Armor c - an uncursed +1 leather armor (being worn) Comestibles g - 2 uncursed pancakes Potions d - an uncursed potion of sickness Tools e - an uncursed lock pick f - an empty uncursed sack(end) *bb--+--------..........||.@.......|....f.....|*b"Unknown command '|'.*bqy *bc - an uncursed +1 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) *b0 c - an uncursed +1 leather armor (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) *bXm*b#v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) *bH+ +--+--------..........||.@.......|....f.....||.......<.|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without pic*b+ king up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  *b , : used but 'y' and 'z' are swapped. --More--*bGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (s*b-ubsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) --More--*b^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money [43;*b81Ho open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) --More--*b1 r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold *b o count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry --More--*b @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another lo*b cation M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n --More--*bޖM-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l *bN loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--*b2 *b: "Unknown command ' '.*b 7What do you want to remove? [*] *bt- 1You don't have that object.--More--*b%1What do you want to remove? [*] *b6!Never mind.*bm7What do you want to remove? [*] *bO5!Never mind.*b\s,Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*bYV&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*b &Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*b &Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*b&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*ba&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*bt.&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------..........||.@.......|....f.....||.......<.||.........+|.........|-----------*b.@f.*b4@!@.f.*bPbMcmdassist: Invalid direction key! Valid direction keys to rush are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More--*b&Kir the Footpad St:16 Dx:18 Co:12 In:11 Wi:9 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:2(2) AC:7 Xp:1--+--------....@.....||...f.....|..........||.......<.||.........+|.........|-----------*bh@f.You hear the footsteps of a guard on patrol.@...f*bќ+@.f..*b>.@.f.*b 9The door opens.|f..*b`*##@.f.*b|@f..*bhh #@f|*bU#@#f###*b{#@#f##*bb ##@#f##*b'#@f###*b{ +@f#*b-#@#f#*bGG )#@f#*b(#@##*bϚ3#@#f#*b2#@f##*bGF1#@#f#*b?nB--..#@#f#*br-----------|_....{.....@......d.*...#-----------#f*b;>-d@#..|-#*bt $.d@.-*b@.d@.*bT@.*b:The jackal bites! HP:10*b.You miss the jackal.*b^^The jackal bites! HP:9(11) Pw:2(2) AC:7 Xp:1f*b|1 *b1 >You kill the jackal!.f.d*b,/d@..f..*b Z@..The jackal bites! HP:7f..*bDYou kill the jackal!...f*bD @...f*b I.@h - 8 rocks.i - a lichen corpse.--More-- *b6 SYou have much trouble lifting a human corpse. Continue? [ynq] (q)  *b@j - a green gem.k - a white gem.@You see here a human corpse.@--More--*bj [A trap door in the ceiling opens and a rock falls on your head!--More--*b_You die...*b--More--*b< d HP:0Do you want your possessions identified? [ynq] (n) *bQ>Do you want to see your attributes? [ynq] (n) *b$ KDo you want an account of creatures vanquished? [ynaq] (n) *b;Do you want to see your conduct? [ynq] (n) *b CDo you want to see the dungeon overview? [ynq] (n) *bs ----------  / \  / REST \  / IN \  / PEACE \  / \  | Kir |  | 3 Au |  | killed by a |  | falling rock |  | |  | |  | 2022 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Kir the Rogue... You died in The Dungeons of Doom on dungeon level 1 with 11 points, and 3 pieces of gold, after 56 moves. You were level 1 with a maximum of 11 hit points when you died. [24*but";1H--More--*b   *b0 *byYou reached the 908th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] *bz 906 15 Werdnar-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18] 907 11 hawk66-Val-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 12 [16] 908 11 Kir-Rog-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a falling rock. - [11] 909 10 AlphaFalco-Kni-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] 910 8 EColi-Cav-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18]