Kathos, neutral female insectoid Pirate ----- ----------- +...+ |.........| |...| +......<... |.B@| ###### |.........| |{Ir|##,,,,,# |.........| |.|.|,#,---.--- -.-------.- -.-.-,?,|...?.|# #,# ,,,,,,|...%..,# #,,# .###,)|..>..|,# ##,#### |. - |.....|,# #,,,,, |. -------,# ####,# | #,,,# #,,,# #,## #####,### #,#####,,,,,# #,##,,,,##### #,--.-------- #,I.....(...| ##|.........| ----------- [Kathos the Swabbie] St13 Dx7 Co8 In14 Wi3 Ch4 PirInsFemNeu+H Dlvl:1 $262 HP0(28) Pw10(10) AC8 Xp3/78 Wt174/1250 T193 0:13 Latest messages It misses. It bites ye! [-2 -> 4] Warning: HP low! Ye can see again. The visor sewer rat bites ye! [-1 -> 3] Warning: HP low! The visor sewer rat misses. The visor sewer rat bites ye! [-1 -> 3] Warning: HP low! The visor sewer rat misses. The visor sewer rat bites ye! Pirate be about to die. [-2 -> 1] Warning: HP low! The visor sewer rat misses. The vulture bites ye! Ye die... Final attributes You have transgressed Your alignment was -43 Your max alignment was 11 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: drain resistance You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 53 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 218 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 90% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: healing spells (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30619 Monster spawn increase reached its maximum at turn 63948 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 249588 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: rub monster (freq bonus 6) The monster species that spawned more often: brass beetle (freq bonus 32) The monster species that spawned more often: gnoll shaman (freq bonus 48) The monster species that spawned more often: raticate (freq bonus 60) The monster species that spawned more often: two-tentacle hententmon (freq bonus 18) The monster species that spawned more often: demonic jellyfish (freq bonus 39) The monster species that spawned more often: M'ling, Montgomery's attendant (freq bonus 32) The monster species that spawned more often: coal golem (freq bonus 14) The monster species that spawned more often: cure slime (freq bonus 120) The monster species that spawned more often: giant eel (freq bonus 40) The monster species that spawned more often: arctic fern (freq bonus 32) The monster species that spawned more often: great orc (freq bonus 8) The monster species that spawned more often: sapusaur (freq bonus 30) The monster species that spawned more often: movanic deva (freq bonus 27) The monster species that spawned more often: frost ogre (freq bonus 27) The monster species that spawned more often: golden stalk (freq bonus 14) The monster species that spawned more often: master mind flayer (freq bonus 22) The monster species that spawned more often: Gerrit (freq bonus 21) The monster species that spawned more often: prime cursed turret (freq bonus 16) The monster species that spawned more often: brown light (freq bonus 16) The monster species that spawned more often: scorched skeleton (freq bonus 48) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 3) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 5) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 8) The monster species that never randomly spawned: vampiric patch The monster species that never randomly spawned: red slime The monster species that never randomly spawned: magnet elemental The monster species that never randomly spawned: porter secret car The monster species that never randomly spawned: roast goose The monster species that never randomly spawned: nausea force patch The monster species that never randomly spawned: bone gasher The monster species that never randomly spawned: loud stalk The monster species that never randomly spawned: undead draconian The monster species that never randomly spawned: archeologist The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 8) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 11) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 39) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 3) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 5) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 3) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 2) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 10) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 24) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: vanishing (fading) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: hard mode stone (gray) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this trap was always invisible: wrapover trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 15) Next attribute increase check would have come at turn 323 Strength training was 5 Dexterity training was 9 Wisdom training was 1 Constitution training was 10 You were poison resistant You were prevented from having drain resistance (0) You were prevented from having slow digestion (0) You had 2219 points of nutrition remaining You were adorned You could fly You could swim You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the deep blue sea The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status summon team ant 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons cutlass (curved sword) Armor high boots (jackboots) * oilskin cloak (slippery cloak) Scrolls scroll of healing (BLESSED GENOCIDE) scroll of mana (HIT THE KEY BY VACUUM LEAF) scroll of phase door (VM J UECM 5 O9FAD8) scroll of standard id (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of cure (CRITICAL HIT) scroll of create monster (OXHE SRIAN) Potions potion of rum (cluster amaryllis) Rings ring of adornment (grindstone) ring of slow digestion (elysium) Tools * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (28 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Kathos the Pirate...