Kate213, neutral male yeek Jester -.--.--.----- |...........| |...........| |...........| |....@......| ----.$.@$...| ---------- [Kate213 the Little Fool] St9 Dx7 Co9 In9 Wi9 Ch6 JesYeeMalNeu Dlvl:1 $0 HP-15(13) Pw4(4) AC4 Exp1 T13 Old Latest messages Hello Kate213, welcome to SlashEMExtended! You are a neutral male yeek Jester. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The dunce cap glows black for a moment. You feel giddy. The moon is waning tonight. You can't even move a handspan with this load! The priest called Septimus the aspirant drops 7 gold pieces. Your backpack is crushing you! You die... Your inventory Weapons w - 2 uncursed +1 daggers (wielded) {8} B - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles x - 8 uncursed cream pies {0} y - a blessed cream pie {0} z - an uncursed thoroughly burnt cream pie {0} A - an uncursed ant corpse {10} Scrolls F - 5 uncursed scrolls of healing {0} G - 4 uncursed scrolls of mana {0} H - 3 uncursed scrolls of phase door {0} I - 2 uncursed scrolls of standard id {0} J - an uncursed scroll of cure {0} Spellbooks D - an uncursed finalized spellbook of force bolt (0:4) {0} E - an uncursed spellbook of sleep (2:4) {0} Tools C - an uncursed towel {0} Gems d - an uncursed +0 jet stone {1} e - an uncursed +0 worthless piece of black glass {1} f - 2 uncursed +0 worthless pieces of green glass {2} g - 35 uncursed +0 rocks (in quiver) {0} h - a blessed +0 worthless piece of teal glass {1} i - an uncursed +0 worthless piece of orange glass {1} j - 3 uncursed +0 worthless pieces of cyan glass {3} k - 2 uncursed +0 sling ammos l - an uncursed +3 worthless piece of radiant glass {1} m - 8 uncursed -1 rocks {0} n - 6 uncursed +1 rocks {0} o - a cursed +0 loadboulder p - an uncursed +1 sling ammo q - 2 uncursed +0 worthless pieces of red glass {2} r - an uncursed +0 worthless piece of white glass {1} s - an uncursed +0 worthless piece of yellow glass {1} t - an uncursed -2 worthless piece of red glass {1} u - 11 blessed +0 rocks {0} v - 10 uncursed +2 rocks {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: magic resistance Scroll identification only worked 100 times out of 125 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 72% Ring drop chance was reduced to 52% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 89% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: form VIII (Wedi) The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 35) The following skill became untrainable after a while: searching (turn 46355) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 56695) The following skill became harder to train at higher skill levels: petkeeping Sticky curses were more common by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58984 Monster spawn increase reached its maximum at turn 218451 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 901510 The monster class that cannot be genocided was light The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: lame ape (freq bonus 8) The monster species that spawned more often: yellow warp fungus (freq bonus 8) The monster species that spawned more often: writhing mass of primal chaos (freq bonus 8) The monster species that spawned more often: child nurse (freq bonus 36) The monster species that spawned more often: salutary setout retitling (freq bonus 4) The monster species that spawned more often: nosh bawl (freq bonus 16) The monster species that spawned more often: elsri rust monster (freq bonus 8) The monster species that spawned more often: giant green locust (freq bonus 3) The monster species that spawned more often: immobile warp patch (freq bonus 2) The monster species that spawned more often: colorful fungus (freq bonus 2) The monster species that spawned more often: dulled throbber (freq bonus 8) The monster species that spawned more often: trans-trickster (freq bonus 4) The monster species that spawned more often: desert ghost (freq bonus 48) The monster species that spawned more often: floor grue (freq bonus 12) The monster species that spawned more often: lilac mold (freq bonus 3) The monster species that spawned more often: hard growth (freq bonus 8) The monster species that spawned more often: steel horror (freq bonus 8) The monster species that spawned more often: whipfish (freq bonus 4) The monster species that spawned more often: hell sheep (freq bonus 6) The monster species that spawned more often: wereairelemental (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 12) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster species that never randomly spawned: bang lich The monster species that never randomly spawned: yellow devil The monster species that never randomly spawned: shade gargoyle The monster species that never randomly spawned: doe-oe The monster species that never randomly spawned: dot grue The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: conjured predator The monster species that never randomly spawned: anorexic topmodel The monster species that never randomly spawned: deformed eye The monster species that never randomly spawned: small turret The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 8) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 220) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 79) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 3) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 9) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 5) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 8) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 75) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: latency stone (gray) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: pentagram trap (freq bonus 1) Trap randomization happened for 1 in 562 traps Next attribute increase check would have come at turn 678 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had infravision You had 1480 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Bailey The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (81) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 100% b - sleep 2 + enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor dunce cap (conical hat) leather gloves (yellow gloves) Scrolls scroll of healing (SENIL LELLARAP) scroll of mana (FOMO) scroll of phase door (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of standard id (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of cure (DESREVER TSEPMET) * scroll of extra healing (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) * scroll of greater mana restoration (FIVE NIGHTS AT FIQS) Spellbooks spellbook of force bolt (dark brown) spellbook of sleep (conspiratory) Gems jet stone (black) worthless piece of black glass (black) worthless piece of green glass (green) worthless piece of teal glass (teal) worthless piece of orange glass (orange) worthless piece of cyan glass (cyan) sling ammo (gray) worthless piece of radiant glass (radiant) loadboulder (gray) worthless piece of red glass (red) worthless piece of white glass (white) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 hidden kobolds (1 created) 0 easy piercers (1 created) 0 little lambs (1 created) 0 gruff mummies (1 created) 0 child nurses (1 created) 0 zero gunnhilds (1 created) 0 priests (1 created) 0 minighosts (1 created) 0 waste heaps (1 created) 9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Master) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Grand Master) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Master) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Kate213 the Jester... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 13 moves. Killer: crushed underneath the backpack's load You were level 1 with a maximum of 13 hit points when you died. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 362 1 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] 363 1 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] * 0 Kate213-Jes-Yee-Mal-Neu was crushed to death in The Dungeons of Doom on level 1. Crushed underneath the backpack's load. - [13]