=Yu  Player: Kai Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-11.19:57:37.ttyrec Time: (1497211057) Sun Jun 11 19:57:37 2017 =Y SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. =Y޺  =Yh Restoring save file...=Y, --More--=Y~--------------------------------#|...............................#|...-----.......--------|---...|#|...|!?)|+--....|.$%||...|...|#|...|./)||....|...||.$+|...|#-...|/..||....--|---+|((.|...|#|...--|-----...*.......-----...|#-----------|....%....%....................|#|.........|#|...........{.-|-----.{........|#=Y|.....^....####-.............|.....|..........|#------|.%.......|0|....--|--....|.....|..--+--...|###|<...||>.........####-.---|...|....|.._..|..|...|...|###..@..|-----------|.||(((|....|....0|..|+++|...|------|.||(([|....-------..|+++|...||.-+------.............-----...||..............................|--------------------------------[23=Y;1HKai the Student of Stones St:18 Dx:18 Co:17 In:8 Wi:16 Ch:10 Neutral Gnomish Mines:8 $:0 HP:47(78) Pw:72(72) AC:5  Exp:12Hungry Hello Kai, the human Monk, welcome back to SporkHack!--More--=Yn0You are lucky! Full moon tonight.=Y8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [false] (1 of 4)Š=Yv +Ơ=Y a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [false]  j - show_obj_sym [true]  k - showrace [false]  l - showscore [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [false]  s - timed_delay [true]  t - tombstone [true]  u - travel [true]  v - use_inverse [false]  w - verbose [true]  (2 of 4)Ϡ=Y+ޠ=Y Compounds (selecting will prompt for new value):  name [Kai]  role [Monk]  race [human]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [pornographic magazine]  e - menustyle [full]  f - menu_headings [bold]  g - msg_window [reversed]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed] (3 of ޠ=Y24)=Y  a - pickup_types [all]  b - runmode [walk]  c - scores [3 top/2 around]  d - sortloot [none]  e - suppress_alert [(none)]  f - autopickup exceptions (0 currently set) (4 of 4)=Y|Kai the Student of Stones St:18 Dx:18 Co:17 In:8 Wi:16 Ch:10 Neutral Gnomish Mines:8 $:0 HP:47(78) Pw:72(72) AC:5  Exp:12Hungry --------------------------------#|...............................#|...-----.......--------|---...|#|...|!?)|+--....|.$%||...|...|#|...|./)||....|...||.$+|...|#-...|/..||....--|---+|((.|...|#|...--|-----...*.......-----...|#-----------|....%....%...=Y|.................|#|.........|#|...........{.-|-----.{........|#|.....^....####-.............|.....|..........|#------|.%.......|0|....--|--....|.....|..--+--...|###|<...||>.........####-.---|...|....|.._..|..|...|...|###..@..|-----------|.||(((|....|....0|..|+++|...|------|.||(([|....-------..|+++|...||.-=Y|[m+------.............-----...||..............................|--------------------------------=Y 2 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [false] (1 of 4)=YQ  +=YBm  a - statuscolors [true]  b - null [true]  c - perm_invent [false]  d - prayconfirm [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - show_dgn_name [true]  i - showexp [false]  j - show_obj_sym [true]  k - showrace [false]  l - showscore [false]  m - silent [true]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - time [false]  s - timed_delay [true]  t - tombstone [true]  u - travel [true]  v - use_inverse [false]  w - verbose [true]  (2 of 4)=Y9+=Y  Compounds (selecting will prompt for new value):  name [Kai]  role [Monk]  race [human]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [pornographic magazine]  e - menustyle [full]  f - menu_headings [bold]  g - msg_window [reversed]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed] (3 of =Y 4)=YB  a - pickup_types [all]  b - runmode [walk]  c - scores [3 top/2 around]  d - sortloot [none]  e - suppress_alert [(none)]  f - autopickup exceptions (0 currently set) (4 of 4)=YoKai the Student of Stones St:18 Dx:18 Co:17 In:8 Wi:16 Ch:10 Neutral Gnomish Mines:8 $:0 HP:47(78) Pw:72(72) AC:5  Exp:12Hungry --------------------------------#|...............................#|...-----.......--------|---...|#|...|!?)|+--....|.$%||...|...|#|...|./)||....|...||.$+|...|#-...|/..||....--|---+|((.|...|#|...--|-----...*.......-----...|#-----------|....%....%...=Y.................|#|.........|#|...........{.-|-----.{........|#|.....^....####-.............|.....|..........|#------|.%.......|0|....--|--....|.....|..--+--...|###|<...||>.........####-.---|...|....|.._..|..|...|...|###..@..|-----------|.||(((|....|....0|..|+++|...|------|.||(([|....-------..|+++|...||.-=Y[m+------.............-----...||..............................|--------------------------------=Y\49(78) Pw:72(72) AC:5 Exp:12Hungry @.=Yy y Amulets  o - an uncursed triangular amulet (being worn)  Weapons  M - a sling  Armor  b - an uncursed rotted +1 robe (being worn)  Q - an uncursed +0 dwarvish iron helm (being worn)  X - an uncursed +0 pair of fur-lined mittens (being worn)  Comestibles  r - 3 tripe rations  E - 4 pancakes  Rings  I - an uncursed ring of invisibility  Wands  l - an uncursed wand called Turning  s - an uncursed wand of sleep  w - an uncursed wand of make invisible  z - an uncursed wand of light  K - an uncursed wand of striking  L - an uncursed wand of magic missile  V - an uncursed wand of speed monster  Tools  d - an uncursed towel  e - an uncursed key (1 of 2)=YúKai the Student of Stones St:18 Dx:18 Co:17 In:8 Wi:16 Ch:10 Neutral Gnomish Mines:8 $:0 HP:49(78) Pw:72(72) AC:5  Exp:12Hungry --------------------------------#|...............................#|...-----.......--------|---...|#|...|!?)|+--....|.$%||...|...|#|...|./)||....|...||.$+|...|#-...|/..||....--|---+|((.|...|#|...--|-----...*.......-----...|#-----------|....%....%...=Y׺.................|#|.........|#|...........{.-|-----.{........|#|.....^....####-.............|.....|..........|#------|.%.......|0|....--|--....|.....|..--+--...|###|<...||>.........####-.---|...|....|.._..|..|...|...|###.@...|-----------|.||(((|....|....0|..|+++|...|------|.||(([|....-------..|+++|...||.-=Y[m+------.............-----...||..............................|--------------------------------=Yȥ # =Yk2 enhance=Y nhance=Y[ Current skills:  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # martial arts [Grand Master] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Skilled] escape spells [Unskilled] matter spells [Unskilled](end) +=Y --------------------------------#|...............................#|...-----.......--------|---...|#|...|!?)|+--....|.$%||...|...|#|...|./)||....|...||.$+|...|#-...|/..||....--|---+|((.|...|#|...--|-----...*.......-----...|#|....%....%....................|#|...........{.-|-----.{........|#-.............|+=Y .....|..........|#------|....--|--....|.....|..--+--...|###|<...|-.---|...|....|.._..|..|...|...|###.@...||.||(((|....|....0|..|+++|...|------|.||(([|....-------..|+++|...||.-+------.............-----...||..............................|-------------------------------- Kai the Student of Stones St:18 Dx:18 Co:17 In:8 Wi:16 Ch:10 Neutral Gnomish Mines:8 $:0 HP:49(78) Pw:72(72) +=Y (AC:5  Exp:12Hungry /=Y 4 .##@.0=Y3^.##@.1=Y 52(78) Pw:72(72) AC:5 Exp:12Hungry #@.#@#1=Y ZWhere do you want to travel to?(For instructions type a ?)3=Y/i3=Yj3=Y&n4=Y4=Yx4=Y4=Y5=YD5=Y5=YO5=Y> 6=Y<#@#..##.6=Yf#@####..6=Yc#@###.6=YX 55(78) Pw:72(72) AC:5 Exp:12Hungry #@##6=Y O#@##6=Yb N#@##6=Y1 58(78) Pw:72(72) AC:5 Exp:12Hungry #@##6=Y M#@##6=Y 7 58(78) Pw:72(72) AC:5 Exp:12Hungry You are beginning to feel weak.58(78) Pw:72(72) AC:5 Exp:12Weak .#@##6=Y]61(78) Pw:72(72) AC:5 Exp:12Weak #........@....................@...#...#..........7=YRL#........................#@#..............................7=Yf#Z....@..7=YH62(78) Pw:72(72) AC:5 Exp:12Weak ..@.@7=YoC.@..@7=YbW.@............7=Ycp65(78) Pw:72(72) AC:5 Exp:12Weak 3@.9=Y.........................@...........@.....9=Y\ .............@.@.......:=Y768(78) Pw:72(72) AC:5 Exp:12Weak ....@.......;=Y7......................@......;=YǼ1.@.......<=YO71(78) Pw:72(72) AC:5 Exp:12Weak .....G.@....==YQ(Drink from the fountain? [yn] (n) >=Y1UyThe cool draught refreshes you..1?=Yh.........G@{..@=YQ.....@....................@...................The air crackles around the gnomish wizard.74(78) Pw:72(72) AC:5 Exp:12Weak A=YK^You begin striking monsters with your gloved hands.--More--B=YSThe gnomish wizard staggers from your powerful strike!--More--C=YYYou kill the gnomish wizard!74(78) Pw:72(72) AC:5 Exp:12Weak .@%D=Y<..@........You see here a gnomish wizard corpse.F=Y|77(78) Pw:72(72) AC:5 Exp:12Weak .......@@%........F=Y5E ........%.O@.@..........G=Y ........@.@.@..........H=Y 78(78) Pw:72(72) AC:5 Exp:12Weak ..3.@*@@.........@....I=Y..@..@@............@..@..._@...........J=Y^[.....................@.....................................K=Y:%....@.....@@...@...L=Y (Drink from the fountain? [yn] (n) N=Yw\yAn endless stream of snakes pours forth!SSSSSA watchman yells:--More--O=Yr c"Hey, stop using that fountain!"@.@..@Q=Y=.......S...@.......The water moccasin bites!73(78) Pw:72(72) AC:5 Exp:12Weak %.@S.@.SS@.R=Y{ 76(78) Pw:72(72) AC:5 Exp:12Weak .........@.........S.{@...............SSS@.S@.S=Y\ +Really attack the watchman? [yn] (n) U=Y nV=Ys............S@The water moccasin bites!70(78) Pw:72(72) AC:5 Exp:12Weak .@@..SS.S.@W=Ye..........2..SS.SS@....The water moccasin bites!64(78) Pw:72(72) AC:5 Exp:12Weak The water moccasin bites!61(78) Pw:72(72) AC:5 Exp:12Weak S..SSX=Y64(78) Pw:72(72) AC:5 Exp:12Weak ....@S.SSSS.@@...........X=Y .@S.S.SS.S@@..........Y=Y0........................2.2.SS.S@.......@Y=Y& #.................2..22.2.@S@@The water moccasin bites!59(78) Pw:72(72) AC:5 Exp:12Weak 62(78) Pw:72(72) AC:5 Exp:12Weak .2.2SSZ=Y2.2.@@SSS..[=Y]^.2.@SSSS]=Y 65(78) Pw:72(72) AC:5 Exp:12Weak ....@SSSSS@@^=YrYou hit the water moccasin!.@.SS.._=YhYou kill the water moccasin!65(78) Pw:72(72) AC:5 Exp:12Weak 2.2S..S@@`=Y>You hit it.66(78) Pw:72(72) AC:5 Exp:12Weak 2.2.S..@.`=Y You kill it!66(78) Pw:72(72) AC:5 Exp:12Weak .22.%.S.@@b=YN...@You see here a water moccasin corpse..2.S.Sd=Y4`69(78) Pw:72(72) AC:5 Exp:12Weak .@S.S.S..@e=Y .SYou hit the water moccasin!22...@.@f=Yb2....@@%S.S.@.h=Y/72(78) Pw:72(72) AC:5 Exp:12Weak 2...2...@@.2..@.i=Y.22....@IA water moccasin was hidden under a water moccasin corpse!S--More--j=YzThe water moccasin bites!69(78) Pw:72(72) AC:5 Exp:12Weak .@@.j=Y 0You faint from lack of food.69(78) Pw:72(72) AC:5 Exp:12Fainted 2..2The water moccasin bites!67(78) Pw:72(72) AC:5 Exp:12Fainted --More--l=Y The water moccasin bites!66(78) Pw:72(72) AC:5 Exp:12Fainted .2.2The water moccasin bites!60(78) Pw:72(72) AC:5 Exp:12Fainted 62(78) Pw:72(72) AC:5 Exp:12Fainted 2..@S..@--More--m=Y]The water moccasin bites!57(78) Pw:72(72) AC:5 Exp:12Fainted ..2.S..@.The water moccasin bites!52(78) Pw:72(72) AC:5 Exp:12Fainted .2@.S.--More--n=Yf pThe water moccasin bites!46(78) Pw:72(72) AC:5 Exp:12Fainted .@The water moccasin bites!42(78) Pw:72(72) AC:5 Exp:12Fainted 45(78) Pw:72(72) AC:5 Exp:12Fainted .2.S--More--o=YbThe water moccasin bites!42(78) Pw:72(72) AC:5 Exp:12Fainted .2@.S.The water moccasin bites!38(78) Pw:72(72) AC:5 Exp:12Fainted .S..S--More--p=Y\vThe water moccasin bites!33(78) Pw:72(72) AC:5 Exp:12Fainted 36(78) Pw:72(72) AC:5 Exp:12Fainted 2.S..@The water moccasin bites!30(78) Pw:72(72) AC:5 Exp:12Fainted .@--More--s=Y'The water moccasin bites!28(78) Pw:72(72) AC:5 Exp:12Fainted 2..SThe water moccasin bites!25(78) Pw:72(72) AC:5 Exp:12Fainted .@--More--t=YO25(78) Pw:72(72) AC:5 Exp:12Faintingu=Yq You kill the water moccasin!28(78) Pw:72(72) AC:5 Exp:12Fainting.2.%..S@.@w=Y...@You see here a water moccasin corpse.2.2@..@.z=Y)831(78) Pw:72(72) AC:5 Exp:12Fainting...................S...S...%..@..The water moccasin bites!30(78) Pw:72(72) AC:5 Exp:12Fainting@.SThe water moccasin bites!28(78) Pw:72(72) AC:5 Exp:12Fainting{=YbF kYou hit the water moccasin!@.2.|=Y N You kill the water moccasin!31(78) Pw:72(72) AC:5 Exp:12Fainting.@.S.~=Y_...@......................@.......The water moccasin bites!25(78) Pw:72(72) AC:5 Exp:12Fainting.@@.You faint from lack of food.25(78) Pw:72(72) AC:5 Exp:12Fainted --More--=YThe water moccasin bites!23(78) Pw:72(72) AC:5 Exp:12Fainted The water moccasin bites!17(78) Pw:72(72) AC:5 Exp:12Fainted --More--=Y2p14(78) Pw:72(72) AC:5 Exp:12Fainted 17(78) Pw:72(72) AC:5 Exp:12Fainted @.@.14(78) Pw:72(72) AC:5 Exp:12Fainted .@.12(78) Pw:72(72) AC:5 Exp:12Fainted @.@10(78) Pw:72(72) AC:5 Exp:12Fainted .@@.5(78) Pw:72(72) AC:5 Exp:12Fainted 8(78) Pw:72(72) AC:5 Exp:12Fainted 6(78) Pw:72(72) AC:5 Exp:12Fainted @..@0(78) Pw:72(72) AC:5 Exp:12Fainted You die...0(78) Pw:72(72) AC:5 Exp:12Fainted --More--=YGDo you want your possessions identified? [ynq] (n) =Y'q=Y