Jahkyah, lawful female unicorn Tourist --+--- |<...+ |.f..| |@.~.+ ------ [Jahkyah the Rambler] St8 Dx11 Co16 In9 Wi4 Ch8 TouUniFemLaw Dlvl:1 $1406 HP17(17) Pw13(13) AC9 Exp1 T2 Latest messages Aloha Jahkyah, welcome to SlashEMExtended! You are a lawful female unicorn Tourist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. The kitten misses the dummy monster needed for visual interface. (2x) There is a wall in the way! (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 89% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 94% chance The following skill was limited to skilled proficiency: implants The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 89548) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24483 Monster spawn increase reached its maximum at turn 324483 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2341869 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: instrument enshrouded jesse (freq bonus 1) The monster species that spawned more often: bedamned caky (freq bonus 3) The monster species that spawned more often: spike warp fungus (freq bonus 6) The monster species that spawned more often: personifying thirteenth (freq bonus 18) The monster species that spawned more often: domestic kiri mochi (freq bonus 18) The monster species that spawned more often: slow growth (freq bonus 20) The monster species that spawned more often: platitudinously transmitted lanced neurologist (freq bonus 12) The monster species that spawned more often: nightwalker (freq bonus 48) The monster species that spawned more often: recognizer (freq bonus 6) The monster species that spawned more often: smart beo (freq bonus 6) The monster species that spawned more often: wresting lilac (freq bonus 30) The monster species that spawned more often: sea predator (freq bonus 24) The monster species that spawned more often: bus (freq bonus 4) The monster species that spawned more often: insulting ogre (freq bonus 18) The monster species that spawned more often: mystery corruptor (freq bonus 3) The monster species that spawned more often: unholy corpse (freq bonus 20) The monster species that spawned more often: archer fish (freq bonus 8) The monster species that spawned more often: no-resist vortex (freq bonus 3) The monster species that spawned more often: desert elf (freq bonus 24) The monster species that spawned more often: laser turret (freq bonus 3) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 4) The monster species that never randomly spawned: behemoth The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: miesieenic topmodel The monster species that never randomly spawned: nonimmunity countrywomen tranquility deceiver paralytical The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: litter nymph The monster species that never randomly spawned: crevice wraith The monster species that never randomly spawned: older bat The monster species that never randomly spawned: fat mom The monster species that never randomly spawned: snore stalk The RNG hath decreed that this item was never generated: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: implant of desire (camphor) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: implant of dispatch (vodoun) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 15) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 12) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 33) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 18) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 9) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 8) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 4) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 11) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 6) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 2) Trap randomization happened for 1 in 791 traps Next attribute increase check would have come at turn 1063 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1499 points of nutrition remaining You could jump You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (591) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) lucky gamble 1 R Prepared(0) Discoveries Scrolls scroll of magic mapping (GINOH DIVAD) scroll of healing (SEGMENTATION FAULT) scroll of mana (WEAK STUNT IS MORE POWER) scroll of phase door (WE WILL HURT YOU) scroll of standard id (ROCKWORM LOCKWORM SOCKWORM) scroll of cure (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) * scroll of extra healing (THX FEMMY) * scroll of greater mana restoration (FORCE BOLT IS BROKEN) Potions potion of extra healing (endbringer) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha Jahkyah the Tourist... Since you quit, the score list will not be checked.