Jahkyah, neutral male human Warrior ..|.. .[<.. ..[[.. ........ -^...... --.... |..... |-.... |..-- |.-- |@| Y.| [Jahkyah the Legionnaire] St10 Dx10 Co15 In8 Wi9 Ch4 WarHumMalNeu Min:10 $131 HP0(159) Pw66(73) AC-15 Exp10 T3658 Par Latest messages # Are you sure you want to pray? [yn] (n) You begin praying to Meridia. The flying monkey shrieks. The flying monkey claws you! Warrior, your life force is running out. [-4 -> 13] Warning: HP low! The flying monkey shrieks. The flying monkey claws you! [-1 -> 12] Warning: HP low! The flying monkey shrieks. The flying monkey claws you! [-5 -> 7] Warning: HP low! The flying monkey shrieks. Your dwarvish mithril-coat deflects the flying monkey's attack. The flying monkey blasts you! You die... Your inventory Amulets q - an uncursed amulet versus stone (being worn) {0} Weapons c - an uncursed +1 crossbow {20} d - 42 blessed +0 crossbow bolts (in quiver) {1} J - an uncursed +0 bec de corbin {40} U - an uncursed rusty +0 morning star (weapon in hand) {48} Armor e - an uncursed +9 large shield (being worn) {40} o - an uncursed +0 pair of high boots {8} z - a blessed +1 dwarvish mithril-coat (being worn) {60} F - an uncursed +0 enchanted (of polar opposites) bunny ear {1} G - an uncursed +0 silver shield {50} I - an uncursed +0 orcish helm (being worn) {12} K - a cursed -2 dwarvish cloak (being worn) {4} P - an uncursed +0 pair of iron shoes (being worn) {20} R - an uncursed +3 pair of leather gloves (being worn) {4} Z - the uncursed +5 mecha-irazu named Small Gods {10} Comestibles # - an uncursed cram ration {0} g - 50 uncursed carrots {0} v - an uncursed holy wafer {0} H - an uncursed fortune cookie {0} W - an uncursed K-ration {0} Scrolls # - a cursed scroll of cure {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} N - a cursed scroll of mana {0} V - an uncursed scroll of geolysis {0} Spellbooks u - an uncursed spellbook of blank paper (0:1) {0} Potions k - an uncursed potion of oil (400) {0} p - an uncursed potion of fruit juice {0} w - the potion of holy water named Haaaaaaaaaaaaa leluja {0} A - a blessed potion of banishing fear {0} B - an uncursed burnt diluted potion of gain energy {0} C - an uncursed finalized potion of gain ability {0} D - an uncursed potion of invulnerability {0} L - an uncursed potion of monster detection {0} T - 2 uncursed potions of see invisible {0} X - an uncursed potion of booze {0} Rings # - an uncursed +6 ring of increase damage {0} a - an uncursed ring of polymorph control {0} Wands f - a cursed wand of striking (6:0) {0} r - an uncursed wand of undead turning (0:7) {0} x - a cursed wand of magic missile (0:0) {0} y - a heavily cursed wand of striking (0:0) {0} E - an uncursed wand of secret door detection (0:17) {0} Tools # - an uncursed +0 unicorn horn {8} b - a cursed oil lamp (1272) {0} m - an uncursed credit card {0} n - 2 uncursed +0 torch (750)'s {40} s - the uncursed +0 pick-axe named Witherstring {32} Q - an uncursed lock pick {0} Y - the uncursed bag of tricks named Ironward (1:7) {5} Gems # - a cursed -1 worthless piece of teal glass {1} # - 2 blessed +0 worthless pieces of radiant glass {2} h - 2 uncursed +0 garnet stones {2} l - an uncursed +0 worthless piece of yellowish brown glass {1} t - an uncursed +0 worthless piece of white glass {1} M - an uncursed +0 worthless piece of teal glass {1} O - 2 uncursed +0 worthless pieces of pink glass {2} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property extrinsically: corrosivity Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 210 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 72% Ring drop chance was reduced to 83% Wand drop chance was reduced to 36% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 79% Food drop chance was reduced to 80% The following skill was trained at half the usual rate: body spells The following skill was limited to basic proficiency: missile weapons The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 43411) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 78523 Monster spawn increase reached its maximum at turn 134993 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5183116 The monster class that cannot be genocided was Keystone Kop The monster species that spawned more often: zebra spider (freq bonus 2) The monster species that spawned more often: polite teacher (freq bonus 1) The monster species that spawned more often: runoff mold (freq bonus 4) The monster species that spawned more often: dominating passenger trouped (freq bonus 24) The monster species that spawned more often: fucked up monster (freq bonus 10) The monster species that spawned more often: insurmountable growth (freq bonus 4) The monster species that spawned more often: purple force worm (freq bonus 4) The monster species that spawned more often: blissful derby interlace (freq bonus 12) The monster species that spawned more often: conscious growth (freq bonus 4) The monster species that spawned more often: orc sergeant (freq bonus 4) The monster species that spawned more often: sympathetic cognizance measuring cologned (freq bonus 12) The monster species that spawned more often: ultraviolet light (freq bonus 6) The monster species that spawned more often: Hannah's combat boot (freq bonus 2) The monster species that spawned more often: blood imp (freq bonus 12) The monster species that spawned more often: hematological rebating (freq bonus 4) The monster species that spawned more often: bedamned caky (freq bonus 4) The monster species that spawned more often: bullfinch portray (freq bonus 6) The monster species that spawned more often: undead bleeder (freq bonus 2) The monster species that spawned more often: gonadic deva (freq bonus 4) The monster species that spawned more often: adult wyvern (freq bonus 10) The monster trait that was more common: monsters that eat veggies (freq bonus 5) The monster species that never randomly spawned: snarlier eructing reecho flump stepping The monster species that never randomly spawned: ergot clambake The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: Max The monster species that never randomly spawned: forest hulk The monster species that never randomly spawned: novel force fungus The monster species that never randomly spawned: city spider The monster species that never randomly spawned: ambassador gappier The monster species that never randomly spawned: yellow colony The monster species that never randomly spawned: marbling emblaze overdramatizing beard jaded befoul The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: horse hop (birdy) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 6) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 7) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 15) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 9) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 30) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: cure insanity (jackpot) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this trap was always invisible: jeanetta trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 3) Trap randomization happened for 1 in 135 traps Next attribute increase check would have come at turn 4487 Strength training was 50 Dexterity training was 50 Wisdom training was 22 Constitution training was 24 Your sanity was 2 You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having corrosivity (0) Your chance to block was 45% You had 960 points of nutrition remaining You aggravated monsters You were fast You would have been depetrified You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 90% 71% Techniques known in the end Name Level Status concentrating 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) shield bash 1X LIMIT(0) Discoveries Amulets amulet versus stone (purpur) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (netradiation helmet) * sedge hat (middle-earth helmet) * skullcap (filtered helmet) * flack helmet (bug-tracking helmet) * crystal helm (transversal helmet) * mining helm (anachrononononaut helmet) * field helm (black helmet) * helm of safeguard (wide conical hat) * war hat (radio helmet) * plasteel gloves (white gloves) * leather gloves (light gloves) * gauntlets of safeguard (covered pair of gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (camouflage patterned gloves) * field gloves (silk fingerlings) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (winter stilettos) * boots of safeguard (persian boots) bunny ear (headpiece) Scrolls scroll of healing (PRINTING CONDEMNED THEIR DUMB MANS) scroll of mana (ZTORF) scroll of phase door (MERCATOR MORI DEBET) scroll of standard id (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) scroll of cure (WIDE ARM ENEMYAND IT CANNT ESCAPE) * scroll of extra healing (VIRUS INFECTION DETECTED) * scroll of greater mana restoration (AIR ELEMENTAL SPEED BEHOLDER) scroll of driving (THERESA FLAUSCHEBUESCHEL MAY) scroll of immobility (FALLOUT 4 IS DUMBED DOWN) scroll of earth (MENTAL TRICK THE FORC AND DEFEN) scroll of gold detection (UNPLAYABLE BINDER ROLE) scroll of random enchantment (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll called Someone Helps me (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll of identify (MEYL TAKSISIDI) scroll of geolysis (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) Spellbooks spellbook of detect unseen (fat) spellbook of blank paper (plain) Potions potion of speed (fluorescent) potion of invisibility (flammable) potion of blindness (bubbly) potion of oil (baby's breath) potion of fruit juice (ketchup) potion of water (clear) potion of banishing fear (addicted) potion of gain energy (concocted) potion of gain ability (distilled) potion of invulnerability (thyme) potion of monster detection (venomous) potion of see invisible (marigold) potion of booze (camping) Rings ring of increase damage (malachite) ring of polymorph control (styropor) Wands wand of secret door detection (slate) wand of magic missile (tetragonal) wand of summon sexy girl (translucent) wand of full healing (inertron) wand of striking (electronic) wand of undead turning (fake) Tools bag of tricks (bag) oil lamp (lamp) Gems worthless piece of teal glass (teal) worthless piece of radiant glass (radiant) garnet stone (red) worthless piece of yellowish brown glass (yellowish brown) worthless piece of white glass (white) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 10 Level 10: <- You are here Vanquished creatures 0 memants (1 created) a trainant a bee 0 effect butterflies (1 created) a large ant 0 coyotes (1 created) a dingo puppy a land urchin 0 automatic large cats (1 created) a space goblin 3 hobbit revellers a hobbit gentleman a hobbit merchant 3 hobbits a midgety dwarf (2 created) a dufflepud a vile sewer pygmy a pesky brain eater 0 hobbit lords (1 created) a dolgsman a dwarf lord a dwarf cleric a hobbit king a horn dwarf a hc schoolgirl a dwarven master thief a boon yeek 0 minidemons (1 created) an imp a mover jelly a silver jelly a blue jelly a dark potato an aggressive morlock 0 baby leprechauns (1 created) 0 baby mimics (3 created) 0 tuski mimics (1 created) 0 petit mimics (1 created) 0 petit permamimics (1 created) 0 small mimics (1 created) a slowling (2 created) a goblin a wimpgoblin a marine goblin 3 group goblins (4 created) a submarine goblin 0 cave goblins (1 created) 2 gas goblins 4 hobgoblins a gas cloud a foll orc a low snotling a runt 2 ascent orcs a goblin raider a lavaland orc a Mordor orc an Uruk-hai a smut orc a slut orc a goblin guide a goblin fighter a PKK leader a kite goblin 0 super goblins (1 created) a timid goblin an orc-captain a deep armorc 0 reckers (1 created) a stonebiter 0 young cows (1 created) 2 rothes (4 created) a mutated rothe a warthog 0 rabbits (1 created) a giant white mouse 0 package rats (1 created) 0 wererabbits (1 created) 8 fire rats (10 created) 0 little spiders (1 created) a healthy cave spider a man eating plant 0 dat bangers (1 created) 0 green nightmares (1 created) a rot worm a maggot 0 short worms (1 created) 0 explode lights (1 created) 0 minor mirrors (1 created) a missile mirror 0 running emus (1 created) a beginner elemental a lichen (2 created) 2 nolds (1 created) a mould (0 created) an undefined creature a small shrieker (0 created) a fast lichen (0 created) a brown mold 0 cribos (1 created) a waring (0 created) 2 golden molds (1 created) a red growth 2 slow growths (1 created) a blister growth 3 juere infantries (1 created) a pleasing fungus a creeping stalk (0 created) a mana growth (0 created) 2 sub-gnomes a back pew (2 created) 3 stroke gnomes 2 gnomes a satanic gnome a gnome stalker a bowme a gnome thief a petty gnome thief a little grey alien 2 pat gnomes (3 created) 4 intermediate gnomes a tiny rascalling a gnome guard 2 feel gnomes 7 gnome lords a crosslord a gnomish brigand thief 2 gnomish wizards a gnomish caster a gnomish mana wizard a grope lord a gnome ann a mittent gnome a deep gnome 2 deep targetters a deep force gnome a berer gnome a deep gnome digger 2 gnome queens an inscribed gnome 2 gnome rulebreakers a lower gnome priest 0 giant children (1 created) a New Kop (2 created) an Uniform Lieutenant a creep mummy an ant mummy a mummy 0 newt mummies (1 created) a kobold mummy a cat mummy a hobbit mummy 0 orc mummies (1 created) a dwarf mummy 2 elf mummies a buttsally 0 hider nagas (1 created) a white naga hatchling 0 tapioca puddings (1 created) 0 petty exciting asses (1 created) 0 gray oozes (1 created) 0 military putits (1 created) a moveless glob 0 micamber mechanics (1 created) a clappersnake 0 gurangutas (1 created) a northpole monkey a brass-monkey 0 flying monkeys (1 created) 2 new zombies a kobold zombie an ossium animatum a controller 0 creeping 42's (1 created) a humanoid zombie a zombie a grave digger a vomitous ghoul 2 drow zombies 2 dumb humans (1 created) 0 regular humans (1 created) a weary-looking traveler an air current babe a dark stalker an engchip 0 shopkeepers (3 created) a graceful mussle a lizard a stealer plant a pi plant a radio plant a green mushroom patch a pile of silver coins a +1 nd wall 0 +2 nl barricades (1 created) a +3 nm barrier 0 dream-beams (1 created) a null 0 biem turrets (1 created) a waste heap a hiss turret a dart turret 0 very warm fish (1 created) a protection stealer a cold trove (2 created) 0 energy troves (1 created) 0 teleport troves (1 created) 0 amulets of change (1 created) 0 Yeah, percenti is missed!'s (1 created) 260 creatures born. 207 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 19 times You eaten food with animal by-products 5 times You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 596 times You killed 177 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (80 of 160) shield [Basic] (max Expert) (211 of 160) body armor [Basic] (max Expert) (97 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (47 of 160) spirituality [Unskilled] (max Expert) (16 of 20) missile weapons [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (16 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (219 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (135 of 160) morning star [Basic] (max Master) (301 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (27 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Jahkyah the Warrior... You died in The Gnomish Mines on dungeon level 10 with 25458 points, and 131 pieces of gold, after 3658 moves. Killer: a monster (flying monkey), while praying unsuccessfully You were level 10 with a maximum of 159 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 8 33492 yasha-Aci-Ang-Fem-Law died in The Dungeons of Doom on level 9. Killed by a monster (dire mosquito). - [136] 9 29781 krumch-Nec-Tur-Mal-Law died in The Gnomish Mines on level 7. Killed by a fauchard. - [163] *10 25458 Jahkyah-War-Hum-Mal-Neu died in The Gnomish Mines on * level 10. Killed by a monster (flying monkey), while praying unsuccessfully. - [159] 11 24131 Leeroy-Ast-Jap-Mal-Law quit in Space Base on level 18 [max 19]. 114 [114] 12 23936 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 6 [max 10]. Killed by a shotgun shell. - [101]