Jahkyah, chaotic male snakey Prostitute ### #,# -|------### |......|,,# |......|#,##### |.......,,,,,,#### |......|###,,,,,,######### -------- ###,##,,,,,,,,,---------- #,#---------,|...<....| #,#|.......-,.........| #,#|.......|,|........| #`,.>......|,-.-----.-- ##---------,#,,,,,,@,, #,###,####@# #,,,------k- ###^`%`....| ##|``.`.f .I....| ..k..- ------ [Jahkyah the Attractive Hooker] St9 Dx5 Co9 In6 Wi6 Ch14 ProSnaMalCha Dlvl:2 $96 HP-1(35) Pw12(12) AC12 Exp4 T743 Latest messages You hit the pitchguard. You brush against the pitchguard's leg. The fairy moogle picks up 20 arrows {0}. The fairy moogle swings her club. The fairy moogle hits you! [-4 -> 9] You hit the pitchguard. You brush against the pitchguard's leg. The pitchguard touches you! [-1 -> 8] [-1 -> 7] The fairy moogle swings her club. The fairy moogle hits you! [-3 -> 4] Warning: HP low! You miss the pitchguard. The pitchguard just misses! The fairy moogle swings her club. The fairy moogle hits you! You die... Your inventory Weapons a - an uncursed +0 inka shackle {8} r - an uncursed +0 axe (weapon in scale gap) {24} Armor l - an uncursed +0 scale mail {100} Scrolls f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} k - an uncursed scroll of teleportation {0} m - an uncursed finalized scroll of remove curse {0} n - an uncursed finalized scroll of trap disarming {0} Potions q - a blessed potion of polymorph {0} Tools e - an uncursed condome {0} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: quad attacks You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 35 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 242 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 96% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 85% Armor drop chance was reduced to 86% Tool drop chance was reduced to 31% Food drop chance was reduced to 85% Monster death drops spawned with only 95% chance The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: form I (Shii-Cho) The following skill was limited to basic proficiency: dart The following skill was limited to expert proficiency: divination spells Items were more likely to be generated cursed by 11% Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 27718 Monster spawn increase reached its maximum at turn 109168 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4147818 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: dragon (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: hireable centaur highwayman (freq bonus 24) The monster species that spawned more often: ringneck planted (freq bonus 12) The monster species that spawned more often: backbringer (freq bonus 28) The monster species that spawned more often: rutterkin (freq bonus 14) The monster species that spawned more often: werepermamimic (freq bonus 8) The monster species that spawned more often: deceptive springy (freq bonus 8) The monster species that spawned more often: drunk jet guy (freq bonus 6) The monster species that spawned more often: wolver (freq bonus 36) The monster species that spawned more often: adult leviathan (freq bonus 8) The monster species that spawned more often: undead paladin (freq bonus 6) The monster species that spawned more often: parlance demeriting (freq bonus 6) The monster species that spawned more often: Green-quendi wierdo (freq bonus 16) The monster species that spawned more often: electric grue (freq bonus 24) The monster species that spawned more often: wereunfairstiletto (freq bonus 18) The monster species that spawned more often: ki-rin (freq bonus 72) The monster species that spawned more often: blue dragonfly (freq bonus 6) The monster species that spawned more often: vamp mimic (freq bonus 6) The monster species that spawned more often: water thief (freq bonus 45) The monster species that spawned more often: petty bearded devil (freq bonus 22) The monster species that spawned more often: animated hugging boot (freq bonus 60) The monster trait that was more common: monsters that have infravision (freq bonus 8) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster species that never randomly spawned: obstinate intently clarinetist The monster species that never randomly spawned: azure mushroom The monster species that never randomly spawned: acid mimic The monster species that never randomly spawned: drying sheeney The monster species that never randomly spawned: petredge vortex The monster species that never randomly spawned: animated marble statue The monster species that never randomly spawned: Denise's girl shoe The monster species that never randomly spawned: engraving sitar compulsorily The monster species that never randomly spawned: black spider The monster species that never randomly spawned: giant green dragonfly The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: uncalled stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 36) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 4) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 12) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 19) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: implant of vanilla (hellatial) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: kati trap (freq bonus 1) Trap randomization happened for 1 in 529 traps Next attribute increase check would have come at turn 1472 Strength training was 26 Dexterity training was 15 Wisdom training was 8 Constitution training was 34 Your sanity was 0 You were poison resistant You were homosexual You were prevented from having quad attacks (0) You had infravision You had 1174 points of nutrition remaining You could swim You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Scrolls scroll of healing (YOU HAVE DIED OF DYSENTERY) scroll of mana (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of phase door (HASTUR HASTUR HASTUR) scroll of standard id (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) scroll of cure (AUTOEXEC BAT) * scroll of extra healing (POKEMONGO GOTTA CHEAT EM ALL) * scroll of greater mana restoration (UTOR COMPERIO) scroll of earth (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of teleportation (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of remove curse (SO LIEBER FLAUSCHIGER REGEN) scroll of trap disarming (THE NOTEYE INTERFACE IS NOT AN EYE) Potions potion of polymorph (greasy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 17 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (33 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Jahkyah the Prostitute...