Jahkyah, neutral male human Prostitute ---------------------------## |.........................-,#------------ |.............)...........|,,...........| ------#-#---# |.........................|,,|..........| |..........-# --------------.-#---------- ..........<| ###|..........|# #,,`,,,,,####,, |..........| #,,...........|## ,,,,,(,,,,,,,,, ---.--------##=#|.....@$....,# -----------.-,, #,,# ##,,,,#|........v.|,# |............,,,####,# #,,####-------.----,# |...........|,,,,###,## #,## #,,%,#,# |...........|,,,,,,,,,# #,# ####,#,,####### |............,##,#-.-.---#,# #,,,,,,,,,,# |...........|###,,......|#,# ####,##,,#,# |...........| #,#|......,,# #,--.-------- ------------- #,,....{.|### #,..........| ###------- ##|.........| ----------- [Jahkyah the Light Girl] St11 Dx11 Co11 In6 Wi6 Ch11 ProHumMalNeu Dlvl:1 $0 HP17(17) Pw8(8) AC9 Exp1 T275 Latest messages In what direction? [47896321><] As you kick the door, it crashes open! You displaced Elif. (2x) Sorry, you can only swap your secondary weapon while not dual-wielding. There is a wall in the way! (11x) You stop. Elif is in the way! You hear some noises. You displaced Elif. The vulture just misses! The vulture misses. There is a wall in the way! (3x) The inka string hurts the vulture! You kill the vulture! There is a wall in the way! You see here a vulture corpse {80}. There is a wall in the way! (2x) You see here a vulture corpse {80}. You see here 6 gold pieces {0}. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} c - an uncursed +0 pistol {8} d - 50 uncursed -1 bullets (in quiver) {1} Armor l - a cursed +0 dunce cap (being worn) {2} Comestibles n - a blessed white sweets {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} Spellbooks k - an uncursed spellbook of nexusport (0:5) {0} Wands m - an uncursed wand of haste monster (0:10) {0} Tools j - an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 189 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 61 Implant identification only worked 1 times out of 95 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 87% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 76% Tool drop chance was reduced to 94% Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: occult spells The following skill became untrainable if you tried to train it too early: attack spells (turn 18) The following skill couldn't be trained before a certain turn number is reached: bow (turn 42061) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50332 Monster spawn increase reached its maximum at turn 242811 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1118090 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: rodent (freq bonus 4) The monster species that spawned more often: kite zombie (freq bonus 36) The monster species that spawned more often: little migo (freq bonus 60) The monster species that spawned more often: solar creeper (freq bonus 24) The monster species that spawned more often: hole mold (freq bonus 12) The monster species that spawned more often: petty centaur shaman (freq bonus 5) The monster species that spawned more often: reutilize part (freq bonus 12) The monster species that spawned more often: parlyz cube (freq bonus 60) The monster species that spawned more often: chaos hobbit (freq bonus 24) The monster species that spawned more often: abnormal mold (freq bonus 12) The monster species that spawned more often: snow woman (freq bonus 10) The monster species that spawned more often: watch kop (freq bonus 14) The monster species that spawned more often: bouldergon (freq bonus 12) The monster species that spawned more often: luxury yacht (freq bonus 40) The monster species that spawned more often: golden dragon (freq bonus 18) The monster species that spawned more often: kobold archer (freq bonus 32) The monster species that spawned more often: notable stalk (freq bonus 8) The monster species that spawned more often: yellow mold warrior (freq bonus 42) The monster species that spawned more often: el drone (freq bonus 10) The monster species that spawned more often: alligator snapping turtle (freq bonus 7) The monster species that spawned more often: clay spore (freq bonus 26) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 1) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that cuss (freq bonus 8) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 4) The monster species that never randomly spawned: amorphous force patch The monster species that never randomly spawned: capybara The monster species that never randomly spawned: gab stealth execeptional The monster species that never randomly spawned: yak croakiest swaybacked vacuum The monster species that never randomly spawned: lethe fish The monster species that never randomly spawned: speedhack horror The monster species that never randomly spawned: ventilation lagoon The monster species that never randomly spawned: sludgebomb lich The monster species that never randomly spawned: stoning trove The monster species that never randomly spawned: rebilling phosphatic The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 12) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 20) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 18) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 6) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 16) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 7) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 8) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 4) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 50) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: urine trap (freq bonus 2) Trap randomization happened for 1 in 303 traps Next attribute increase check would have come at turn 686 Strength training was 5 Dexterity training was 3 Wisdom training was 3 Constitution training was 5 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You had 1210 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Misty The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (COPAC DE INUNDATII) scroll of mana (ARTHUR SONIC PENDRAGON) scroll of phase door (NOM STYL STUNT IS FLY STYL) scroll of standard id (GNOZAB) scroll of cure (YOU HAVE BEEN VIOLATED) * scroll of extra healing (OGRANICHENIYE SAPOGI) * scroll of greater mana restoration (BANDARCHOR GO HOME) Spellbooks spellbook of nexusport (tender) Wands wand of haste monster (octagonal) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (23 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (23 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Jahkyah the Prostitute...