Jahkyah, neutral male human Fighter ### --------- #,# |.......| ------.-------- #########----------- |..---..| |.............|######`,,,,,,,%..........| |..| |>.| ######|.............|,,,,,,,###,####|.........| |..---..| ##---------#,,,,,..............|#####,,---|-- |.........| |..%....| #,-........,,####------%.......|,,,,,,,|..<.|##|.........| --|------ ####,|.....{{|###########|.........,######|....|#`..........| #,,## #,,,,|........,,,,,,,,,,,|........|## ##|.....,,---|------- ##,,##### #,###----|----#######$##,|........| #,.....|,,# #,# ##,,,,,# #,#### #,# #,-------.-- ##,|....| ###,# ###--.--###,,,,# #,# #,,,,[# -----####,,------ #,,,# |...|#,,,,### #,## #####,##|....,,,,,## --.--# |....,,##, #,,# #,,,|...|###### |...| |.[.|#,##`-------.- ###,....| ..@.| |...-,,,,,|.......| ##|...| |.f.| |...|,,#,#|.......| ----- ----- |.... #,,-.......| ----- ###--------- [Jahkyah the Mercury] St15 Dx9 Co15 In7 Wi10 Ch5 FigHumMalNeu+J Dlvl:1 $30 HP15(15) Pw5(5) AC3 Exp1 T458 Latest messages You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) You see here a boulder {9000}. There is a wall in the way! You kill the low ooze! The door opens. There is a wall in the way! You cannot diagonally move through a door! There is a wall in the way! (2x) You cannot diagonally move through a door! (3x) There is a wall in the way! You hear a dripping tap. There is a wall in the way! You see here a wooden box {500}. You displaced your kitten. You see here 5 gold pieces {0}. 5 gold pieces. You see here a wooden box {500}. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 24% chance Monsters only dropped their equipment with 88% chance Musable item generation frequency had a negative bias of 33% Wand drop chance was reduced to 83% Implant drop chance was reduced to 95% Potion drop chance was reduced to 63% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 81% Tool drop chance was reduced to 59% Food drop chance was reduced to 98% Monster death drops spawned with only 95% chance The following skill could not be trained at all: petkeeping The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: polearms Heavy curses were more common by 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20044 Monster spawn increase reached its maximum at turn 73363 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1313487 The monster class that cannot be genocided was centaur The monster species that spawned more often: shaded lichen (freq bonus 10) The monster species that spawned more often: theme ox (freq bonus 4) The monster species that spawned more often: less ogre (freq bonus 4) The monster species that spawned more often: peacock (freq bonus 6) The monster species that spawned more often: sorrel paunchy (freq bonus 18) The monster species that spawned more often: sphinx (freq bonus 2) The monster species that spawned more often: navy force fungus (freq bonus 9) The monster species that spawned more often: stinking feet mechanic (freq bonus 8) The monster species that spawned more often: evil teacher (freq bonus 4) The monster species that spawned more often: tome of nether wrath (freq bonus 3) The monster species that spawned more often: acid tschelli (freq bonus 4) The monster species that spawned more often: unfortunate forest (freq bonus 12) The monster species that spawned more often: machinated jowled democracy (freq bonus 3) The monster species that spawned more often: elojaguar warrior (freq bonus 3) The monster species that spawned more often: freeloader objection (freq bonus 6) The monster species that spawned more often: hovercraft swimmiest (freq bonus 4) The monster species that spawned more often: undirected clannishly inescapable axing (freq bonus 27) The monster species that spawned more often: falling warp fungus (freq bonus 24) The monster species that spawned more often: vampire orc (freq bonus 3) The monster species that spawned more often: steam drill (freq bonus 12) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 5) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 3) The monster species that never randomly spawned: water people The monster species that never randomly spawned: Iwan The monster species that never randomly spawned: evaporator capacitance The monster species that never randomly spawned: airiest blissfully The monster species that never randomly spawned: kopten The monster species that never randomly spawned: benzedrine ultrafiltration The monster species that never randomly spawned: sheer alien The monster species that never randomly spawned: fitly photoinduced The monster species that never randomly spawned: wrinkled force fungus The monster species that never randomly spawned: dash bug The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: cut nutrition stone (gray) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 51) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 57) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 62) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 43) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 10) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 8) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 2) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 14) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 40) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 78) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: BUC knowledge (priestly) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 3) Trap randomization happened for 1 in 335 traps Next attribute increase check would have come at turn 1146 Strength training was 4 Dexterity training was 7 Wisdom training was 3 Constitution training was 14 Your sanity was 0 You had not decided on your sexuality yet You had 1017 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (ruined helmet) * sedge hat (water-pipe helmet) * skullcap (dark helmet) * flack helmet (etheric helmet) * crystal helm (translucent helmet) * mining helm (orange visored helmet) * field helm (gas mask) * helm of safeguard (meso helmet) * war hat (filtered helmet) * plasteel gloves (white gloves) * leather gloves (padded gloves) * gauntlets of safeguard (odd pair of gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (boxing gloves) * field gloves (mirrored gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (persian boots) * field boots (hugging boots) * boots of safeguard (femmy boots) Scrolls scroll of enchant armor (NORBERT DUANE MICHAEL) scroll of earth (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of teleportation (HP RECOVERY BY GRAUP) scroll of healing (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of mana (THAI MASSAGE IS BETTER THAN SEX) scroll of phase door (YASD GUARANTEED OR YOUR MONEY BACK) scroll of standard id (WASH EM EXTENDED LAUNDRY SERVICE) scroll of cure (ODIV) * scroll of extra healing (THE MIDDLE FINGER OF ELBERETH) * scroll of greater mana restoration (REDEM SHIN) Wands wand of polymorph (ominous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 5 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (24 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (2 of 20) Goodbye Jahkyah the Fighter...