Q]) Player: Jahkyah Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-08-12.21:02:33.ttyrec Time: (1565643753) Mon Aug 12 21:02:33 2019 Q]GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Q]oWShall I pick a character's race, role, gender and alignment for you? [ynq] Q] nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Anachronounbinder  g - an Archeologist  h - an Artist  i - an Assassin  j - an Astronaut  k - an Augurer  l - a Barbarian  m - a Bard  n - a Binder  o - a Bleeder  p - a Bloodseeker  q - a Bosmer  r - a Bully  s - a Camperstriker  t - a Caveman/Cavewoman  u - a Cellar Child  v - a Chaos Sorceror  w - a Chevalier  x - a Convict  y - a Cook  z - a Courier  A - a Cracker  B - a Cruel Abuser  C - a Cyberninja  D - a Death Eater  E - a Demagogue  F - a Dissident  G - a Diver  H - a Doll Mistress  I - a Doom Marine  J - a DQ Slime  K - a Druid  L - a Drunk  M - a DunmQ] eer  N - an Electric Mage  O - an Elementalist  P - an Elph (1 of 4)Q]  Q - an Empath  R - an Erdrick  S - a Failed Existence  T - a Feat Master  U - a Feminist  V - a Fencer  W - a Fighter  X - a Firefighter  Y - a Flame Mage  Z - a Form Changer  a - a Foxhound Agent  b - a Gamer  c - a Gang Scholar  d - a Gangster  e - a Geek  f - a Gladiator  g - a Goff  h - a Goldminer  i - a Graduate  j - a Grenadonin  k - a Gunner  l - a Healer  m - a Hussy  n - an Ice Mage  o - an Intel Scribe  p - a Janitor  q - a Jedi  r - a Jester  s - a Justice Keeper  t - a Knight  u - a Korsair  v - a Kurwa  w - a Ladiesman  x - a Librarian  y - a Locksmith  z - a Lunatic  A - a Mahou Shoujo  B - a Mason  C - a Mastermind  D - a Medium  E - a Midget  F - a Monk  G - a Murderer  H - a Musician ]/ K(2 of 4)ZQ] +Choosing Race Pick the race of your Knight   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - asura  q - atlantean  r - aztpok  s - bastard  t - batman  u - borg  v - breton  w - burninator  x - centaur  y - chiquai  z - chiropteran  A - clockwork automaton  B - cockatrice  C - colorator  D - cortex  E - curser  F - dark seducer  G - deathmold  H - deep elf  I - destabilizer  J - developer  K - devil  L - dinosaur  M - dolgsman  N - doppelganger  O - dragon  P - drow (1 of 5)^Q]A)+Use hybrid races? [yn] (n) `Q]nChoosing Gender Pick the gender of your argonian Knight  m - male f - female * - Random ! - Quit(end) aQ]G5+Choosing Alignment Pick the alignment of your male argonian Knight  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) cQ]b+dQ]-w([u@"++dQ]]8[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC-5 Exp1 T1  It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the dQ]i8yattempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lugh!--More--gQ]gQ]}Salutations Jahkyah, welcome to SlashEMExtended! You are a lawful male argonian Knight.--More--jQ]Dq;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--mQ]  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--Q] Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--Q] Q][Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T1 The moon is waxing tonight.Q]u<@Q]VThe saddled pony picks up a full plate mail {250}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T5 u@Q] xThe door resists!The saddled pony drops a full plate mail {250}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T6 [uQ] DDo you want to turn on the number pad? [yn] (n) Q]} y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [falseQ] ]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  hybridaggravator [false] (1 of 4)Q]T[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC-5 Exp1 T6 Ŀ(<Ŀ[u"@++Q]3 2[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T7 u@Q] -[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T7 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T8 u[@Q]J f@You see here a full plate mail {250}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 uQ]2cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--Q] [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC-5 Exp1 T9 (<@u"++Q]V.What do you want to wield? [- ab or ?*] Q]wb Never mind.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q]W Weapons a - a blessed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 23 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0}(end) Q]T"[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q] .What do you want to wield? [- ab or ?*] Q] You are already wielding that![Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q]  Weapons a - a blessed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 23 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0}(end) Q]L"[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q] ,What do you want to drop? [a-m or ?*] Q]Q]WYou drop an uncursed +0 lance {75}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q]mx Weapons a - a blessed +1 long sword (weapon in hand) {16} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 23 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0}(end) Q]W [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 Q]n [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T9 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T10 @uQ]^You displaced your saddled pony.u@--More--Q]o Things that are here: an uncursed +0 lance {75} a full plate mail {250}--More--Q]MH[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T11 uQ]* [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T11 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T12 u@Q]1,You have no legs to kick with.--More--Q]N=Try a full-body tackle instead? [yn] (n) Q]\ n[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T12 Q]' [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T13 @Q]%@Q]N[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T13 The saddled pony picks up an uncursed +0 lance {75}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T14 u[Q]7[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15 @uQ]#2[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T15 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T16 @Q]z @uYou see here a bag {5}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T17 uXQ]?n - a bag {5}.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T17 Q] <N[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T17 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T18 @uXQ]A[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T19 @uQ] S[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T19 [Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20 @uXQ]p; Weapons a - a blessed +1 long sword (weapon in hand) {16} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 23 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Tools n - a bag {5}(end) Q]a-m"[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20 Q]IPick an object.Q]5Unknown direction: '5' (use 2468 or .).--More--Q]Q]Q]k[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20  Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) Q]T[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20  Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) Q]T[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20  Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4}(end) Q]x8[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20 Q]jYou see no objects here.[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20 Q]g+Pick an object.Q] 5Unknown direction: '5' (use 2468 or .).--More--Q]݉ Q]`@ a human or elf or you (argonian knight called Jahkyah)  Accessing Pokedex entry for argonian...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = -1, magic resistance = 0, alignment -9. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, carnivorous, herbivorous, thick-skinned swimmer. Follows you to other levels. Can be seen with infravision. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Q]  Attacks:  2d4, uses weapon - ordinary physical  1d1, uses weapon - ordinary physical  --More--Q] d[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw  21(21)  Pw 13(13)  AC-5 Exp1 T20 Q])0 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Q]( + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) Q] +Really quit? WARNING: this will erase your game permanently! [yes/no]? Q] yQ]*NeQ];_sQ] [Jahkyah the Gallant  21(21)  Pw 13(13) <@u[X"++[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC-5 Exp1 T20 ] F1HDo you want your possessions identified? DYWYPI? [ynq] (n) Q]J(1n Weapons a - a blessed +1 long sword (weapon in hand) {16} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 23 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Tools n - an uncursed sack {5}(end) Q]"The sack is empty.--More--Q]=BDo you want to see your attributes? [ynq] (n) Q]8nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: scent view. You could not have this property extrinsically: hallu party. You could not have this property intrinsically: telepathy. Potion identification only worked 3 times out of 17. Ring identification only worked 4 times out of 13. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 9. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 7. Gem identification only worked 100 times out of 145. Monsters only dropped their musable items with 57% chance. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 78%. Implant drop chance was reduced to 80%. Potion drop chance was redQ]Ruced to 93%. Weapon drop chance was reduced to 87%. Armor drop chance was reduced to 89%. Food drop chance was reduced to 95%. The following skill was trained at half the usual rate: body armor. The following skill was trained at one fifth the usual rate: spirituality. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: boomerang (turn 34). The following skill became untrainable after a while: two-handed weapons (turn 32480). The following skill couldn't be trained before a certain turn number is reached: body armor (turn 56137). The following skill became harder to train at higher skill levels: petkeeping. Sticky curses were more common by 31%. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn inQ]mcrease would have started at turn 34770. Monster spawn increase had reached its maximum at turn 102352. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 646100. The monster class that cannot be genocided was orc. The monster species that was spawned more often: blood wing (freq bonus 6). The monster species that was spawned more often: Nina's clunky heel boot (freq bonus 4). The monster species that was spawned more often: unpack tenterhook boarish geomagnetic (freq bonus 2). The monster species that was spawned more often: petro centipede (freq bonus 2). --More--Q]The monster species that was spawned more often: low gnome lord (freq bonus 24). The monster species that was spawned more often: petty poisonous blob (freq bonus 4). The monster species that was spawned more often: downer maggot (freq bonus 16). The monster species that was spawned more often: lawyerly ethically (freq bonus 20). The monster species that was spawned more often: hells fishing rod (freq bonus 9). The monster species that was spawned more often: angst plagiarize craggy (freq bonus 6). The monster species that was spawned more often: master heroic dragon (freq bonus 6). The monster species that was spawned more often: devised force fungus (freq bonus 6). The monster species that was spawned more often: bright laser (freq bonus 6). The monster species that was spawned more often: religious potato (freq bonus 2). The monster species that was spawned more often: yith daemon (freq bonus 4). The monster species that was spaQ]wned more often: floorboard motionlessly (freq bonus 4). The monster species that was spawned more often: pearl golem (freq bonus 1). The monster species that was spawned more often: sloppy sloth (freq bonus 4). The monster species that was spawned more often: unox (freq bonus 16). The monster species that was spawned more often: heavy girl (freq bonus 12). The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1). The monster trait that was more common: monsters that want to arrest the player (freq bonus 1). The monster species that was never randomly spawned: forest ogre. The monster species that was never randomly spawned: wereprostituteshoe. The monster species that was never randomly spawned: oceanid. The monster species that was never randomly spawned: angular tuit. The monster species that was never randomly spawned: unscarred sterilely. The monster species that was never randomly spawQ]ʝned: ultra destructive monster. The monster species that was never randomly spawned: defraudation rootlike risible pagan. The monster species that was never randomly spawned: Ruth. The monster species that was never randomly spawned: giant shark. The monster species that was never randomly spawned: instrumental wight. The RNG hath decreed that this item was never generated: dunce cap (conical hat). The RNG hath decreed that this item was never generated: white dragon scale mail ((null)). The RNG hath decreed that this item was never generated: levitation (agate). The RNG hath decreed that this item was never generated: enlightenment (crystal). The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected). The RNG hath decreed that this item was never generated: cutting laser ((null)). The RNG hath decreed that this item was never generated: rain cloud (magnificent). The RNG hath decreed that thisQ]ӝ= item was never generated: keen memory (black lily). The RNG hath decreed that this item was never generated: amber (yellowish brown). The RNG hath decreed that this item was never generated: summon elm (celestial). The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 7). The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 11). The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 8). --More--Q]: The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 2). The RNG hath decreed that this item was generated more often: nether mist (challenging, freq bonus 28). The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 12). The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 25). The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 5). The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9). The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 7). The RNG hath decreed that this item was generated morQ]X e often: teleportation (VENZAR BORGAVVE, freq bonus 5). The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 8). The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 17). The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 3). The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 2). The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 9). The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative). The RNG hath decreed that this item was always generated cursed: platinum saber ((null)). The RNG hath decreed that this item was always generated cursed: implant of anal retention (fumigated). The RNG hath decreed that this item was always generated cursed: hellish bolt (helliQ]c sh). The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)). The RNG hath decreed that this item was always generated cursed: restore ability (pink). The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag). The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES). The RNG hath decreed that this item was always generated cursed: school cap ((null)). The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine). The RNG hath decreed that this trap was always invisible: trashing trap. The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 16). Trap randomization happened for 1 in 316 traps. Next attribute increase check would have come at turn 239. Strength training was 0. Dexterity training was 0. Wisdom training was 0. CQ]n onstitution training was 2. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from hallu partying (0). You were prevented from having scent view (0). Your chance to block was 27%. You had 1480 points of nutrition remaining. You could jump. You could swim. You could survive without air. Your luck was zero. You could not have safely prayed (182). --More--Q],You survived. --More--Q]1S<@u[X"++[Jahkyah the Gallant ] St17 Dx4 Co10 In5 Wi6 Ch7 KniArgMalLaw Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC-5 Exp1 T20 Do you want to see your discoveries? [ynq] (n) Q]pqQ]Wr$