Jahkyah, lawful male human Knight # -------------- |............-,# ##------- ------- |............|,####,......| |.....| |.............,,,,,,|.....| |.....| |........?...|,####,|.....| |...... -----|--------,# #,|.....|###,,#,,########,,|%....| ,,, ##,####@|.....-,,,,,,,,,,,,,,,,,,....... #`, ,##,,,,,,,......|,##,###,-----,###,|.....| ### #,,,,,###,-------,##,# |...|,# |.....| -------------,#,,,),,,,,,,,,,,,#,,, |.).+,, ------- |............,,,,,,,##,#####,,,,,,, |)..|,, |...........|,#,,,,## #####,## |...|,# |............ |...%,, ------------- |...|,,, |.<..,,#. ### -----,,# . . [Jahkyah the Gallant] St14 Dx4 Co14 In11 Wi10 Ch4 KniHumMalLaw Dlvl:1 $26 HP34(34) Pw20(20) AC-2 Exp2 T331 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Salutations Jahkyah, the human Knight, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! You are lucky! Full moon tonight. # yes: unknown extended command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 27 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 91% Implant drop chance was reduced to 82% Weapon drop chance was reduced to 97% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: unicorn horn The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: boomerang The following skill couldn't be trained before a certain turn number is reached: mace (turn 38332) The following skill became harder to train at higher skill levels: morning star Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 114127 Monster spawn increase reached its maximum at turn 169768 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 938866 The monster class that cannot be genocided was kobold The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: deprelin (freq bonus 9) The monster species that spawned more often: vomit monster (freq bonus 28) The monster species that spawned more often: draug (freq bonus 21) The monster species that spawned more often: giant pest insect (freq bonus 16) The monster species that spawned more often: renegotiable dismount (freq bonus 24) The monster species that spawned more often: reaccredited recalled duplicity yep (freq bonus 18) The monster species that spawned more often: wimpy amethyst dragon (freq bonus 24) The monster species that spawned more often: lullabied inflectional undiscouraged boastful (freq bonus 18) The monster species that spawned more often: solid mold (freq bonus 48) The monster species that spawned more often: blant fish (freq bonus 14) The monster species that spawned more often: lothrian agent (freq bonus 32) The monster species that spawned more often: reusing extracted extensively (freq bonus 9) The monster species that spawned more often: Mister Head (freq bonus 27) The monster species that spawned more often: overloaded fileting (freq bonus 16) The monster species that spawned more often: undead ant (freq bonus 8) The monster species that spawned more often: collie melamine (freq bonus 32) The monster species that spawned more often: playtypus (freq bonus 64) The monster species that spawned more often: kobold bridgeman (freq bonus 28) The monster species that spawned more often: wolverine (freq bonus 20) The monster species that spawned more often: ragnar vortex (freq bonus 48) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 10) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 4) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 10) The monster trait that was more common: monsters whose attacks time you (freq bonus 36) The monster species that never randomly spawned: horsehair selfish audient The monster species that never randomly spawned: dark star The monster species that never randomly spawned: spellcasting turret The monster species that never randomly spawned: hantarget mimic The monster species that never randomly spawned: evasive hill giant The monster species that never randomly spawned: Armed Kop Kleever The monster species that never randomly spawned: aligning ant The monster species that never randomly spawned: fishing rod The monster species that never randomly spawned: hangared shinbone The monster species that never randomly spawned: grunt dragon zombie The monster class that more likely to generate with musable stuff: ghost The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: dark bar ((null)) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: diving (CLAM DIVING) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: yellow lightsaber (lightsaber) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: implant of maggots (hexing) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 18) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 7) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 4) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 3) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 4) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 8) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 4) Trap randomization happened for 1 in 729 traps Next attribute increase check would have come at turn 979 Strength training was 7 Dexterity training was 4 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having poison resistance (0) Your chance to block was 32% You had 1545 points of nutrition remaining You could jump You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.5.4 (5a30ac8b) - last build Wed Aug 14 02:58:19 2019. You could not have safely prayed (148) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 2X Prepared(0) healing hands 2X Prepared(0) shield bash 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (glibskin helmet) * leather gloves (paper gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail stone (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (dim colored helmet) * skullcap (radiant helmet) * flack helmet (transversal helmet) * crystal helm (tasseled helmet) * mining helm (translucent helmet) * field helm (orange visored helmet) * helm of safeguard (metal disk) * war hat (formula one helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (odd pair of gloves) * gauntlets of plugsuit (black gloves) * commander gloves (fingerless gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (failuncap shoes) * boots of safeguard (feelgood heels) Scrolls scroll of healing (NAMEEXPERIENCEGOLDTIME) scroll of mana (TSCHAEAUBANG) scroll of phase door (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of standard id (YOU ARE CLOSE TO DEATH) scroll of cure (THEY DIED FAR ONES WITH PRESSURE ON ESC) * scroll of extra healing (DYNAMOHACK WHEN) * scroll of greater mana restoration (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 8 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (22 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (29 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Jahkyah the Knight...