JLighter91, chaotic female skillor Gangster ----------------------- |.....................| |.............@.......| |..............$......| |.....................| |.....................| |.....................| ---+-.-------.--------- [JLighter9 the Low Thug] St11 Dx4 Co7 In7 Wi4 Ch12 GanSkiFemCha Dlvl:1 $3 HP12(12) Pw3(3) AC12 Exp1 T1 Latest messages Hello JLighter91, welcome to SlashEMExtended! You are a chaotic female skillor Gangster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Be careful! New moon tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a staircase up here. You don't have anything to drink. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 submachine gun (auto) (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} Armor c - an uncursed burnt +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed fireproof scroll of cure {0} Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property intrinsically: teleport control Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 38 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 83% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 81% Implant drop chance was reduced to 97% Potion drop chance was reduced to 99% Armor drop chance was reduced to 59% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 96% chance The following skill was limited to basic proficiency: unicorn horn The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: dagger (turn 7) The following skill became untrainable if you tried to train it too early: missile weapons (turn 4818) The following skill became untrainable after a while: polymorphing (turn 29253) The following skill became harder to train at higher skill levels: chaos spells Sticky curses were more common by 35% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22157 Monster spawn increase reached its maximum at turn 113847 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 659412 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: chronicled eardrop vitalized (freq bonus 18) The monster species that spawned more often: metal ripper (freq bonus 6) The monster species that spawned more often: erlkonig (freq bonus 12) The monster species that spawned more often: posture passable (freq bonus 2) The monster species that spawned more often: Nyarlathotep, the Crawling Chaos (freq bonus 16) The monster species that spawned more often: quantum warp fungus (freq bonus 6) The monster species that spawned more often: beamcurse mummy (freq bonus 12) The monster species that spawned more often: raincoat preemption swinging (freq bonus 8) The monster species that spawned more often: cerulean sentai (freq bonus 4) The monster species that spawned more often: fellatee whiny (freq bonus 6) The monster species that spawned more often: ogre emperor (freq bonus 6) The monster species that spawned more often: umbered flagellant (freq bonus 12) The monster species that spawned more often: bomb throwing cat (freq bonus 12) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 4) The monster species that spawned more often: giant bright blue jellyfish (freq bonus 7) The monster species that spawned more often: Kop Keelhauler (freq bonus 4) The monster species that spawned more often: disaffector (freq bonus 2) The monster species that spawned more often: shewing saliently (freq bonus 42) The monster species that spawned more often: ash clan (freq bonus 4) The monster species that spawned more often: exit (freq bonus 12) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster species that never randomly spawned: egokraken The monster species that never randomly spawned: crush spirit The monster species that never randomly spawned: nord The monster species that never randomly spawned: batman The monster species that never randomly spawned: Katharina The monster species that never randomly spawned: weight turret The monster species that never randomly spawned: swather museful The monster species that never randomly spawned: yellow slugging The monster species that never randomly spawned: bipolar oddity The monster species that never randomly spawned: kickboxing girl The RNG hath decreed that this item was never generated: roman sword ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: arcane horn ((null)) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 6) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 23) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 10) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 17) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 4) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 16) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 12) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 4) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 8) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: calculator ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 8) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 62) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 17) Trap randomization happened for 1 in 293 traps Trap difficulty was increased by 40 Next attribute increase check would have come at turn 352 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were paralyzed (2) You had not decided on your sexuality yet You were prevented from having infravision (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (81) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of mana (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of phase door (SKYED GNAWN) scroll of standard id (SASH EM EXTENDED OPENING DAY) scroll of cure (YOU DO NOT GO PAST AT ME) * scroll of extra healing (YOU DIDNT DEFEAT THE QUEEN) * scroll of greater mana restoration (CLAM DIVING) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye JLighter91 the Gangster... Since you quit, the score list will not be checked.