]%  Player: Ishchenko Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-09-27.10:48:39.ttyrec Time: (1569581319) Fri Sep 27 10:48:39 2019 ];FThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ] Restoring save file...]k ]! 0[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC2 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More-- ]?-----|...|...||.0.||.@.||[.@||...|-.-|- ]K[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC2 Exp1 T1 Hello Ishchenko, the roommate Jester, welcome back to SlashEMExtended![Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T1 --More--]S>PYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that).--More--]----- |...But if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to take such measures. Anyway, have fun playing! --Amy--More--]b ]-----] m[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T1 Par Be careful! New moon tonight.[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T2 Par --More--]} YThe priest called Septimus the aspirant drops 9 gold pieces.--More--]tThe priest called Septimus the aspirant swings his mace at the stationary wall. --More--] e The priest called Septimus the aspirant misses the stationary wall.[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T3 --More--]0D"You can move again.[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T3 --More--]o`The priest called Septimus the aspirant picks up 9 gold pieces {0}.--More--] tThe priest called Septimus the aspirant swings his mace at the stationary wall. --More--] The priest called Septimus the aspirant misses the stationary wall.F--More--]V$You feel squirming in your backpack![Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 ]I 0Unknown command ' '.--More--] pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ]n----- |... |...|Turn the number pad on? [yn] (n) ]n[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 ]ު0Unknown command ' '.--More--]ppYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ]Q n----- |... |...|Turn the number pad on? [yn] (n) ]1V n[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 ]"0Unknown command ' '.--More--]pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ] n----- |... |...|Turn the number pad on? [yn] (n) ]n[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 ]*0Unknown command ' '.--More--]T pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) !]Un----- |... |...|Turn the number pad on? [yn] (n) "] n[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 #]u0Unknown command ' '.--More--$]5'pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) &]q n----- |... |...|Turn the number pad on? [yn] (n) )]oJn[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw  14(14)  Pw 4(4)  AC2 Exp1 T4 ,]q # .]quit/]  /]\ t1],p1]  1] 2] quit3]*Really quit [yes/no]? 4] y4]e5]s5] [Ishchenko the Little Fool  14(14)  Pw 4(4) -----|...|...||.0.||.@.||[.@||.F.|-.-|-[Ishchenko the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch10 JesRooFemLaw Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC2 Exp1 T4 Do you want your possessions identified? DYWYPI? [ynq] (n) 7]^q7]s" 7]; Since you quit, the score list will not be checked.