Ishchenko, lawful female nastinator Form Changer ------------- ....(.......| |...........| +.....f@....| |...........| ------------- [Ishchenko the Balanced Doppelganger] St11 Dx12 Co10 In9 Wi6 Ch8 ForNasFemLaw Dlvl:1 $0 HP14(14) Pw34(34) AC9 Exp1 T1 Latest messages Restoring save file... YOU RETURN TO LEVEL 1 IN THE DUNGEONS OF DOOM. HELLO ISHCHENKO, THE NASTINATOR FORM CHANGER, WELCOME BACK TO SLASHEMEXTENDED! THE MOON IS WANING TONIGHT. # REALLY QUIT [YES/NO]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: manaleech You could not have this property intrinsically: peacevision Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 57% Wand drop chance was reduced to 96% Implant drop chance was reduced to 63% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 87% Food drop chance was reduced to 91% The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: pick-axe Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28614 Monster spawn increase reached its maximum at turn 169974 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 10057740 The monster class that cannot be genocided was trove The monster species that spawned more often: river goblin (freq bonus 4) The monster species that spawned more often: surgery supt (freq bonus 1) The monster species that spawned more often: flying Woodland-elf (freq bonus 1) The monster species that spawned more often: slimy stalk (freq bonus 12) The monster species that spawned more often: Lunar (freq bonus 12) The monster species that spawned more often: hellof stonebiter (freq bonus 12) The monster species that spawned more often: clavish (freq bonus 32) The monster species that spawned more often: chevalier (freq bonus 6) The monster species that spawned more often: grand elder thing (freq bonus 18) The monster species that spawned more often: fiendish hobgoblin (freq bonus 4) The monster species that spawned more often: intoner (freq bonus 3) The monster species that spawned more often: ancient of randomization (freq bonus 12) The monster species that spawned more often: Cait the cat (freq bonus 20) The monster species that spawned more often: doughnut brie deviated fluidize (freq bonus 2) The monster species that spawned more often: stained glass golem (freq bonus 2) The monster species that spawned more often: player gremlin (freq bonus 9) The monster species that spawned more often: flibbertigibbet avowable (freq bonus 6) The monster species that spawned more often: hc young woman (freq bonus 24) The monster species that spawned more often: earlier ordinance (freq bonus 4) The monster species that spawned more often: tracheobronchial constricted (freq bonus 12) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 3) The monster trait that was more common: monsters that are amphibious (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster species that never randomly spawned: chaotic spider The monster species that never randomly spawned: reassuringly peartly The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: undefined creature The monster species that never randomly spawned: harrowbark walker The monster species that never randomly spawned: super ape The monster species that never randomly spawned: hata-mata The monster species that never randomly spawned: sue warp fungus The monster species that never randomly spawned: Officer Natalia The monster species that never randomly spawned: tonic transmigratory The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: paving (clack-clack) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 111) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 18) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 33) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 31) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 13) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 6) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: strangling (choking) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this trap was always invisible: clockwise spin trap The RNG hath decreed that this trap was generated more often: permacurse trap (freq bonus 1) Trap randomization happened for 1 in 69 traps Next attribute increase check would have come at turn 562 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had BIGscript. (0) You had not decided on your sexuality yet You were prevented from having jumping (0) You had 1500 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Polypiling The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (523) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (PEDULI SING JALMO SIMBOL PANGAN) scroll of mana (POOFY IS NOT AN INSULT) scroll of phase door (BEE VERSUS SPIDER THE CONTEST) scroll of standard id (YASD GUARANTEED OR YOUR MONEY BACK) scroll of cure (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) * scroll of extra healing (AAIO) * scroll of greater mana restoration (I WANT TO SEE URANUS TOO) Wands wand of polymorph (lens-shaped) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Ishchenko the Form Changer... Since you quit, the score list will not be checked.