Ishchenko, lawful male ak Thief is dead! Knight - ------+------- |....u@........| |..............| |....$.$.......| |..............| |..............| |..o...........| |.o............| ---------------- [Ishchenko the Gallant] St10 Dx8 Co13 In10 Wi8 Ch4 KniAktMalLaw Dlvl:1 $0 HP23(23) Pw17(17) AC-7 Exp1 T1 Bli Latest messages Salutations Ishchenko, welcome to SlashEMExtended! You are a lawful male ak Thief is dead! Knight. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Do you want to turn on the number pad? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 77% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 86% of the time only The following skill was limited to basic proficiency: two-handed weapons The following skill couldn't be trained before a certain turn number is reached: gun control (turn 51932) Heavy curses were more common by 9% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 194275 Monster spawn increase reached its maximum at turn 452629 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 624771 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: subsequential dadaism symposia folksier (freq bonus 24) The monster species that spawned more often: Air Archon (freq bonus 3) The monster species that spawned more often: messed snake (freq bonus 8) The monster species that spawned more often: dwarven impacter (freq bonus 5) The monster species that spawned more often: undead fencer (freq bonus 8) The monster species that spawned more often: gingersnap drudger (freq bonus 4) The monster species that spawned more often: broken laser (freq bonus 12) The monster species that spawned more often: superthief (freq bonus 10) The monster species that spawned more often: marto fish (freq bonus 30) The monster species that spawned more often: shapeshifter (freq bonus 4) The monster species that spawned more often: +2 em barricade (freq bonus 6) The monster species that spawned more often: ghost bat (freq bonus 6) The monster species that spawned more often: ancient nupperibo (freq bonus 12) The monster species that spawned more often: gravity turret (freq bonus 12) The monster species that spawned more often: provoking gruelingly (freq bonus 6) The monster species that spawned more often: ball of gossamer sunlight (freq bonus 12) The monster species that spawned more often: secreting remain (freq bonus 2) The monster species that spawned more often: evil fungus (freq bonus 2) The monster species that spawned more often: argonaut (freq bonus 10) The monster species that spawned more often: through rotater (freq bonus 6) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster species that never randomly spawned: ice play figure The monster species that never randomly spawned: driftwood effectuation palatal creakily The monster species that never randomly spawned: graver The monster species that never randomly spawned: kobold regent The monster species that never randomly spawned: RNG Kchief The monster species that never randomly spawned: macolor ogre The monster species that never randomly spawned: neo-otyugh The monster species that never randomly spawned: tender femmy The monster species that never randomly spawned: petty lava demon The monster species that never randomly spawned: calumet unfilial The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: sling ammo (gray) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: snow (tall) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 15) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 22) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 38) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 221) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 33) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 13) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 5) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: force stone (gray) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: razor whip ((null)) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this trap was always invisible: spell memory trap The RNG hath decreed that this trap was generated more often: interface screw trap (freq bonus 1) Trap randomization happened for 1 in 489 traps Next attribute increase check would have come at turn 816 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You were prevented from having see invisible (0) Your chance to block was 27% You had 1500 points of nutrition remaining You could jump You could fly You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (556) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (rotating helmet) * leather gloves (orange gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (great helmet) * skullcap (full helmet) * flack helmet (spinning helmet) * crystal helm (breath control helmet) * mining helm (green bowel) * field helm (precious helmet) * helm of safeguard (long-hair helmet) * war hat (transversal helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (awesome gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (mary janes) * field boots (beautiful heels) * boots of safeguard (red sneakers) Scrolls scroll of healing (PHD IN HIGH HEELING) scroll of mana (JUFFO WUP) scroll of phase door (LITTLE STRAWBERRY ME BABY) scroll of standard id (RAINBOW FRENZY) scroll of cure (FIQ X FIQ SELFSHIP) * scroll of extra healing (TEPER VY MERTVY) * scroll of greater mana restoration (SLASHEM EXTENDED WANTS YOU DEAD) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Ishchenko the Knight... Since you quit, the score list will not be checked.