Ishchenko, neutral male human Gunner ------- |.....| ------- |.....| ----- |.....| |.....| |...| |.....| |.....| --...--## |.....| ##|.<...| |......,# |.....| #,......| |.....|,# |.....| #,|.....| |....--,# |....}| #,--.----#|.`..|#,# |.....| ,#,##,,,,,,----.-#,# |.....| ,,,#######,,,##,#,,# |.....| #,,---------.--,#,## |.....| #,,|..........|,#,# |.....| #,,|..........|,#,# |.....| #,,|..........|,#,# |.....| ,,----------.-%#,# -|----- |,,,,,,,,,,,,,#,#,# #,##### ---.|,###########,,,#,# #,,,,,# .... #,,##,# #####,# # .. #,,##,# #,# ,##. #,,##,# #,# ,@,, #######,,##,# #,## #,,,, ,,,, #,,,,,,,,,#,# #,,##### #,,,--------------------.------------.-----,,#,# ##,,,,,# ###,|.....................................|,##,# #####,# #,|.....................................|,##,------------------|-------------------------------- #,|.....................................|,##,|.................................................| #,|.....................................|,##,..................................................| #,---------------------------------------,###|.................................................| #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# |.................................................| #########################,,,,,,,,,,,,###### |.................................................| ---.---,##,,,,,,# |.................--------------------------------- |.....|,#-.--------- ------------------- |.....-,#|.........| |.....|##|.........| |.....| |.........| ------- |.........| ----------- [Ishchenko the Pistol User] St13 Dx11 Co9 In9 Wi10 Ch12 GunHumMalNeu Dlvl:1 $14 HP24(24) Pw9(9) AC8 MC0 Mov12 Sn0 Exp2 Wt79/1340 T382 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Ishchenko, the human Gunner, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was 11 You carried 0 sins Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 72% Tool drop chance was reduced to 81% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 80% chance The following skill was limited to basic proficiency: divination spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 25) The following skill became untrainable after a while: bare-handed combat (turn 80457) Sticky curses were more common by 9% Items were more likely to be generated cursed by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 52686 Monster spawn increase reached its maximum at turn 108396 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 596223 The monster class that cannot be genocided was naga The monster species that spawned more often: camo rubber (freq bonus 72) The monster species that spawned more often: poofy draconian (freq bonus 6) The monster species that spawned more often: shock wolf cub (freq bonus 8) The monster species that spawned more often: Baendre (freq bonus 12) The monster species that spawned more often: rotting horror (freq bonus 3) The monster species that spawned more often: Joker Black (freq bonus 1) The monster species that spawned more often: concrete elemental (freq bonus 96) The monster species that spawned more often: water wight (freq bonus 7) The monster species that spawned more often: Boris (freq bonus 2) The monster species that spawned more often: scythe uppermost late (freq bonus 4) The monster species that spawned more often: giant tan bat (freq bonus 4) The monster species that spawned more often: unseen servant (freq bonus 3) The monster species that spawned more often: runestone permamimic (freq bonus 12) The monster species that spawned more often: zap mandrake (freq bonus 9) The monster species that spawned more often: blackest febrifuge diligently (freq bonus 18) The monster species that spawned more often: Ona Kenugi (freq bonus 9) The monster species that spawned more often: boar (freq bonus 3) The monster species that spawned more often: daimonic tacky (freq bonus 12) The monster species that spawned more often: banished potatoes (freq bonus 4) The monster species that spawned more often: random effect butterfly (freq bonus 14) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster species that never randomly spawned: timid depth rat The monster species that never randomly spawned: millimicron lissomly The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: disgusting mold The monster species that never randomly spawned: bushy interdiction The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: livener sinfully The monster species that never randomly spawned: nausea mold The monster species that never randomly spawned: undead amazon The monster species that never randomly spawned: prick colony The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: implant of dread (noxious) The RNG hath decreed that this item was never generated: curseuse stone (gray) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 17) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 17) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 6) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 65) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 6) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 8) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 4) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 9) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 86) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 67) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 26) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: implant of total nonsense (nonsense) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 2) Trap randomization happened for 1 in 858 traps Next attribute increase check would have come at turn 2346 Strength training was 5 Dexterity training was 6 Wisdom training was 2 Constitution training was 17 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You had 1093 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Utu, Kossuth and Garyx Your deity was Kossuth The version you were playing was: Unix SlashEMExtended Version 2.4.8 (c4fef598) - last build Tue Apr 9 23:22:11 2019. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 2X Prepared(0) surgery 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Scrolls scroll of healing (METOO IS THE GERMAN WORD OF THE YEAR 2017 LOL) scroll of mana (RUSSIACK IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of phase door (STRESS PRESSING TO VERY BOOSTING) scroll of standard id (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of cure (BOJACK HORSEMAN SEASON FIVE) * scroll of extra healing (WONDERLOVELY BATHING HOUSE) * scroll of greater mana restoration (OWERED HITTING BY LOOK SOUP) scroll of elementalism (DARONG PLEYBECK HOT Q TU RITARN HIRI) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (32 of 160) Spellcasting Skills (none) Goodbye Ishchenko the Gunner...