%ubD Player: IlkkaS Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-05-06.13:41:24.ttyrec Time: (1651844484) Fri May 6 13:41:24 2022 %ub+NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. %ub VShall I pick character's race, role, gender and alignment for you? [ynaq] %ubn name: IlkkaS  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) %ub*+ name: IlkkaS  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) %ub!9+ name: IlkkaS  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) %ub $+ name: IlkkaS  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) %ubi6+ name: IlkkaS  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  IlkkaS, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) %ubb-%ubĿ(f@+%ubIlkkaS the Evoker St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra%ubO&vely with Thoth!--More--%ubT %ubW Hello IlkkaS, welcome to NetHack! You are a neutral male human Wizard.IlkkaS the Evoker St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1%ub!4 Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of magic mapping i - an uncursed scroll of food detection j - an uncursed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - an uncursed potion of gain level g - 2 uncursed potions of booze Rings d - an uncursed +1 ring of increase damage e - an uncursed ring of warning Wands c - a wand of striking (0:6)(end) %ub; %ub.@<%ub~f@%ub- f@%ub] R@fm - a whistle.@f%ub ;There is nothing here to pick up.%ubT Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo%ub}m [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3)%ub[+%ubR+%ub  a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): %ubI[26;1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)%ub$ a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] [2%ub4;1H(3 of 3)%ub_)IlkkaS the Evoker St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1Ŀ@f<+%ubV _ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of magic mapping i - an uncursed scroll of food detection j - an uncursed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - an uncursed potion of gain level g - 2 uncursed potions of booze Rings d - an uncursed +1 ring of increase damage e - an uncursed ring of warning Wands c - a wand of striking (0:6) Tools m - a whistle(end) &ub s IlkkaS the Evoker St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1&ubA: =What do you want to use or apply? [cm or ?*] &ub: KYou produce a strange whistling sound.f&ub#k Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of magic mapping i - an uncursed scroll of food detection j - an uncursed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - an uncursed potion of gain level g - 2 uncursed potions of booze Rings d - an uncursed +1 ring of increase damage e - an uncursed ring of warning Wands c - a wand of striking (0:6) Tools m - a magic whistle(end) &ub)s IlkkaS the Evoker St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1&ub' ,@f&ub 0@f&ub0 #@f&ub@f&ub~@&ub@f&ubZ @f&ub@f&ubZ@f&ub cf@@f&ubi*@f&ubZ U@f@f&ubk @&ub>@&ubu@&ubS[ J@&ub@&ubҪ*@&ub'@&ub( T@&ub&= Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roo&ub^=m [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3).&ub[+2&ubv +7&ubj +:&ub@ a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): :&ub|[26;1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)=&ubc a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] [2=&ubHd4;1H(3 of 3)>&ub[IlkkaS the Evoker ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1Ŀ<+@A&ubt2@B&ubK d@The jackal bites![IlkkaS the Evoker  ]  HP:11C&ub!9You kill the jackal!D&ub۲%@D&ub @D&ub +@E&ubE'@E&ub!Q /@f@F&ubʓ@F&ubQ6 D@F&ub 2x@G&ub[IlkkaS the Evoker ]  HP:12x@H&ub 8You kill the grid bug!fJ&ub$@J&ub`@K&ub!g @L&ubO$@@M&ub@M&ubPs @:N&ub:N&ub @O&ubkfO&ubal2@:fP&ub8Jf:@fP&ub6Q You miss the newt.fThe newt bites![IlkkaS the Evoker  ]  HP:10fQ&ub Q&ubp=You kill the newt!%fR&ub6u@ Things that are here: a newt corpse a slime mold--More--S&ubWfdW&ubm  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - darkW&ub_room [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true]  x - ignintr [true]  y - implicit_uncursed [true]  z - lit_corridor [true]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3)`&ub&+a&ubª a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): a&ub[26;1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)b&ubc a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] &ub4;1H(3 of 3)b&ub9|[IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:10(12) Pw:7(7) AC:9 Xp:1Ŀ@fdĿ<+e&ubʺ8There is a newt corpse here; eat it? [ynq] (n) f&ub (f&ub(cThis newt corpse tastes terrible!dfYou finish eating the newt corpse.The jackal bites![IlkkaS the Evoker  ]  HP:8(12) Pw:7(7) AC:9 Xp:1fh&ubp h&ub ^You kill the jackal!fi&uby wf@%f@j&ub>a@fj&ubVH@%fk&ubus @fk&ubs"f@k&ubtYou see here a slime mold.[IlkkaS the Evoker  ]  HP:9fn&ub_\n - a slime mold.f@o&ub -rYou stop. Your kitten is in the way!fo&ub[-P@fo&ub @f@fp&ub<_@p&ubLZ [@s&ub5Q&fs&ubRYou find a hidden passage.fs&ub5S ,ft&ubp@ft&ube@fu&ubek`@v&ub,[IlkkaS the Evoker  ]  HP:10(12) Pw:7(7) AC:9 Xp:1@w&ub@w&ubj yf@x&ub¸}f@x&ubO @fx&ube @y&ub@fz&ubG@z&ubn@@{&ubT@{&ubM ]@|&ubDO@}&uboN@}&ub B@&ubt_[IlkkaS the Evoker  ]  HP:11@&ubu @&ub4@&ubI2@&ub  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_room&ubu  [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true]  x - ignintr [true]  y - implicit_uncursed [true]  z - lit_corridor [true]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3)&ub~o+&ub+&ub= a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): &ub[26;1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)&ubМ  a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] [2&ubT 4;1H(3 of 3)&ubqf[IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1ĿĿ@ٰĿ<+&ubgO&ubm@&ub( @&ub@&ub :@f&ub| Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [true]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_room &ub| [true]  n - eight_bit_tty [false]  o - extmenu [true]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true]  x - ignintr [true]  y - implicit_uncursed [true]  z - lit_corridor [true]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3)&ubX a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showscore [false]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): &ub[26;1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)&ubz ++&ubX +&ub<+"'ub+$'ub4 a - msg_window [single]  b - number_pad [0=off]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] [2$'ub44;1H(3 of 3):'ub=++<'ubV* ĿĿ@fٰĿ<+[IlkkaS the Evoker <'ub*  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:16 Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1/4Set altkeyhandler to what? Q'ub .S'ub] T'ub2=yU'ubz kV'ubluW'ublW'ubc nW'ub?jbX'ubh['ubx   \'ub  \'ubR  \'ub   ]'ubd BMissing parameter for 'altkeyhandler:'.--More--_'ubH Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) u'ubC+[?1l>[IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:16 Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1/4ĿĿ@fٰĿ<+'ub1Dmv'ub^ !Unknown command 'y'.z'ub)In what direction? {'ubU cmdassist: Invalid direction key! Valid direction keys are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  s direct at yourself (Suppress this message with !cmdassist in config file.) --More--}'ub[IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:16 Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1/4ĿĿ@fٰĿ<+}'ub5l'ubALv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 'ub,+Boolean options not under specific compile flags (with default values in []): (You can learn which options exist in your version by checking your current option setting, which is reached via the 'O' command.) acoustics can your character hear anything [TRUE] autodescribe describe the terrain under cursor [FALSE] autodig dig if moving and wielding digging tool [FALSE] autoopen walking into a door attempts to open it [TRUE] autopickup automatically pick up objects you move over [TRUE] autoquiver when firing with an empty quiver, select some [FALSE]  suitable inventory weapon to fill the quiver BIOS 'ub-L allow the use of IBM ROM BIOS calls [FALSE] blind your character is permanently blind [FALSE] bones allow loading bones files [TRUE] clicklook look at map by clicking right mouse button [FALSE] cmdassist give help for errors on direction & other commands [TRUE] confirm ask before hitting tame or peaceful monsters [TRUE] dark_room show floor not in sight in different color [TRUE] --More--'ubw'ubf #Unknown command 'M-y'.'ub;Unknown command 'y'.'ubա In what direction? 'ubJcmdassist: Invalid direction key! Valid direction keys are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  s direct at yourself (Suppress this message with !cmdassist in config file.) --More--'ub%[IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:16 Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1/4ĿĿ@fٰĿ<+'ub`l'ub+!Unknown command ' '.3(ubi Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [true]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_room 3(ub% [true]  n - eight_bit_tty [false]  o - extmenu [true]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true]  x - ignintr [true]  y - implicit_uncursed [true]  z - lit_corridor [true]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true] (1 of 3)8(ubv a - menu_objsyms [false]  b - menu_overlay [true]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [true]  j - showrace [true]  k - showscore [true]  l - silent [true]  m - sortpack [true]  n - sparkle [true]  o - standout [false]  p - time [false]  q - tombstone [true]  r - toptenwin [true]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - whatis_menu [false]  w - whatis_moveskip [false]   Compounds (selecting will prompt for new value): [26;8(ub1H playmode [normal]  name [IlkkaS]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  x - altkeyhandler [unknown]  y - boulder [`]  z - disclose [ni na nv ng nc no]  A - fruit [slime mold]  B - menustyle [full]  C - menu_headings [inverse] (2 of 3)=(ub}  a - msg_window [single]  b - number_pad [1=on]  c - packorder [$")[%?+!=/(*`0_]  d - paranoid_confirmation [pray]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pile_limit [5]  h - runmode [run]  i - scores [3 top/2 around]  j - sortloot [loot]  k - statushilites [0 (off: don't highlight status fields)]  l - statuslines [2]  m - symset [IBMgraphics, active]  n - roguesymset [default]  o - suppress_alert [(none)]  p - whatis_coord [none]  q - whatis_filter [none]   Other settings:  r - autopickup exceptions [(0 currently set)]  s - menu colors [(5 currently set)]  t - message types [(2 currently set)]  u - status hilite rules [(0 currently set)] [24=(ub} ;1H(3 of 3)D(ubH [IlkkaS the Evoker  ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:16 Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:9 Xp:1/4ĿĿ@fٰĿ<+D(ub}I lG(ubv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) L(ub# \(ub; [IlkkaS the Evoker ]  HP:12@f](ubJ@f](ub):@f^(ub_H@f_(ubJ@f_(ub:@f_(ub\@f`(ubv;@f`(ubwi@f`(ub<@fa(ubIn what direction? c(ub. XYou kick at empty space.fe(ub >@ff(ubd#@fg(ubf@h(ub)f@i(ubf@j(ubf@j(ubI f@k(ubJnf@l(ubf@l(ub6 E@fm(ub<f@m(ub ]@f@fn(ubU@n(ubs 6@@o(ub92@f+o(ub @fp(ubThe door opens.    q(ub@      q(ub: n Ŀ @r(ubT7f@s(ub=4@s(ub.f@ s(ub*@f    t(ubS@f    f@ u(ub9+@u(ubjx:@v(ubeYou kill the newt! S:20 /5fw(ub @w(ubx f@x(ub-@y(ubb@fy(ub @fz(ub f@{(ubf@+{(ubQf@}(ub#Yf@}(ub @The door resists!f~(ubxf@~(ub 3The door resists!f(ub 1The door resists!(ub[G1The door resists!(ubP AThe door resists!f(ub (ub The door opens.f$((ubof@>(ubuf@+(ub8V@(ub/9VYou see here 7 gold pieces.f(ub(ub} S:27  $:7$ - 7 gold pieces.f@(ub f@(ubTTYou see here a large box.f(ub0Unknown command 'U'.(ub-*In what direction? (ubQThere is a large box here. Check it for traps? [ynq] (q) (ubYYou find no traps on the large box.f(ub^{There is a large box here, loot it? [ynq] (q) Hmmm, it turns out to be locked.(ub=>f(ubJW ;You have nothing appropriate for your quiver.--More--(ub7What do you want to throw? [$a or ?*] (ub!Never mind.(ube  Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview (ube   p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) (ubg  [IlkkaS the Evoker ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:27 Dlvl:1 $:7 HP:12(12) Pw:7(7) AC:9 Xp:1/5(ubˠ Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview (ub:  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) (ub  [IlkkaS the Evoker ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:27 Dlvl:1 $:7 HP:12(12) Pw:7(7) AC:9 Xp:1/5(ubf(ub Extended Command:   ? - ? [list all extended commands]  a - adjust or annotate  c - chat or conduct  d - dip [dip an object into something]  e - enhance [advance or check weapon and spell skills]  f - force [force a lock]  i - invoke [invoke an object's special powers]  j - jump [jump to another location]  l - loot [loot a box on the floor]  m - monster [use monster's special ability]  n - name [name a monster or an object]  o - offer or overview (ubk  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - terrain or tip or turn or twoweapon  u - untrap [untrap something]  v - version [list compile time options for this version of NetHack]  w - wipe [wipe off your face] (end) (ubD/+ [IlkkaS the Evoker ] St:10 Dx:14 Co:15 In:18 Wi:8 Ch:10 Neutral S:27 Dlvl:1 $:7 HP:12(12) Pw:7(7) AC:9 Xp:1/5There is a locked large box here; force its lock? [ynq] (q) (ubx(ubxYou start bashing it with your quarterstaff.fYou succeed in forcing the lock.f(ub&(ubXo - a broken large box.f@)ubC@f)ubOE@)ubYou feel sluggish.[IlkkaS the Evoker  ]  HP:10f)ub8 )ub:f@^)ub>@f)ubT6f@+ub##Unknown command '^J'.+ub0A+ubA?The door resists!>f+ubT +ub CThe door opens.+ub If@+ubU Z@+ub Ff@+ub? [IlkkaS the Evoker  ]  HP:11f@+uby@+ub=v@+ub՚ Xf@f@+ubp,f@+ubC,f@+ubDxf@+ub[/Hxf@+ubZ'@+ubLBfxf+ub6*^x+ub 0What do you want to ready? [- $ or ?*] +ub0 !Never mind.+ub-Really save? [yn] (n) +ub4 Saving...+ub> "Be seeing you...