IceSphere5, lawful female borg Anachronist ----- |..<| |...| ##-.--- ###,))# #,,,### #,### ----.------ ,# |.........- ,# --.....)..)|#,,## ## | -...........,,,---\--- ...| --.........|#,,))@k........ |..........,,#|@)k..kk...| -----------# +..........| ------------ [IceSphere the Survivor] St13 Dx7 Co11 In5 Wi5 Ch7 AnaBorFemLaw Dlvl:1 $0 HP-1(12) Pw3(3) AC-5 Exp1 T125 Elb Latest messages [-2 -> 3] The kobold throws a dart! You are hit by a dart. [-1 -> 2] Warning: HP low! What do you want to write with? [- abc or ?*] (2x) You wipe out the message that was written here. You scrawl on the floor with an uncursed +0 force pike (alternate weapon; not wielded) {80}. What do you want to scrawl on the floor here? The jedi called Luke Skywalker the youngling swings her lightsaber at the pack kobold. The jedi called Luke Skywalker the youngling hits the pack kobold. The pack kobold is killed! The pack kobold throws a crude spear! The crude spear hits the pack kobold. The pack kobold wields a crude short sword {12}! The pack kobold thrusts his crude short sword at the pack kobold. The pack kobold misses the pack kobold. The kobold throws a dart! You are hit by a dart! You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - an uncursed +0 force pike (alternate weapon; not wielded) {80} c - an uncursed +0 rifle {12} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} f - an uncursed +0 plasteel helm (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} l - an uncursed +1 robe {16} m - an uncursed +0 pair of leather gloves {4} Comestibles j - 20 uncursed pills {0} Scrolls n - 4 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Tools k - an uncursed +1 red lightsaber (1258) {24} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 52% Wand drop chance was reduced to 75% Implant drop chance was reduced to 84% Armor drop chance was reduced to 96% Tool drop chance was reduced to 35% Food drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: enchantment spells (turn 12) The following skill couldn't be trained before a certain turn number is reached: whip (turn 21417) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71250 Monster spawn increase reached its maximum at turn 155273 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2058214 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: wild dog (freq bonus 5) The monster species that spawned more often: greater basilisk (freq bonus 6) The monster species that spawned more often: recriminating writhed (freq bonus 3) The monster species that spawned more often: corridor brickiest (freq bonus 4) The monster species that spawned more often: religious house noticer (freq bonus 84) The monster species that spawned more often: giant frog (freq bonus 3) The monster species that spawned more often: potterer laceier (freq bonus 16) The monster species that spawned more often: Princess Cathlette (freq bonus 8) The monster species that spawned more often: crappy warp fungus (freq bonus 12) The monster species that spawned more often: chestburster (freq bonus 20) The monster species that spawned more often: white blob (freq bonus 10) The monster species that spawned more often: orange seraphon (freq bonus 18) The monster species that spawned more often: probe mold (freq bonus 10) The monster species that spawned more often: Amelje (freq bonus 28) The monster species that spawned more often: shady monkey (freq bonus 20) The monster species that spawned more often: iceblock wall (freq bonus 10) The monster species that spawned more often: internet swarmer (freq bonus 24) The monster species that spawned more often: canterville ghost (freq bonus 24) The monster species that spawned more often: edgecutter vortex (freq bonus 18) The monster species that spawned more often: enormous rat (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 6) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 8) The monster species that never randomly spawned: devil's snare The monster species that never randomly spawned: rebut rumored The monster species that never randomly spawned: semilich The monster species that never randomly spawned: daat sephirah The monster species that never randomly spawned: dull patch The monster species that never randomly spawned: flinging strapping The monster species that never randomly spawned: pish eulogizing The monster species that never randomly spawned: Orochimaru, the Snake Ninja The monster species that never randomly spawned: pedigree slutton The monster species that never randomly spawned: rod permamimic The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 6) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 8) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 10) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 9) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 57) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 11) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 82) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 8) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 11) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 12) The RNG hath decreed that this item was always generated cursed: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this trap was always invisible: meltem trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 8) Trap randomization happened for 1 in 435 traps Next attribute increase check would have come at turn 697 Strength training was 1 Dexterity training was 4 Wisdom training was 4 Constitution training was 6 Your sanity was 0 You were level-drain resistant You were magic-protected You were standing on an active Elbereth engraving You had not decided on your sexuality yet You were prevented from having psi resistance (0) You had infravision You had 1435 points of nutrition remaining You could survive without air You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Balder, Edda and Hagen Your deity was Balder The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (464) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (blue cloak) robe (black robe) leather gloves (racer gloves) Scrolls scroll of healing (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of mana (YOU DIDNT DEFEAT THE QUEEN) scroll of phase door (THE LAKITUS ARE THROWING LAKITUS) scroll of standard id (LIZARDS LOOKING LIKE LEPRECHAUNS) scroll of cure (CHE NON SONO IO) * scroll of extra healing (NONEXEMPT CONUNDRUM) * scroll of greater mana restoration (K2 DOENER KEBAB CENTER) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kobolds (1 created) 0 tucholds (1 created) 3 pack kobolds (9 created) 0 partial nymphs (1 created) 0 sewer rats (1 created) a one-winged bat 0 jedis (1 created) 0 percenti devours the tripe ration.'s (1 created) 16 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 2 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (28 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye IceSphere5 the Anachronist... You died in The Dungeons of Doom on dungeon level 1 with 48 points, and 0 pieces of gold, after 125 moves. Killer: a dart You were level 1 with a maximum of 12 hit points when you died. You reached the 205th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 252318 ziratha-Rog-Cen-Mal-Cha died in Sewer Plant on level 17. Killed by a monster (sky elf). - [162] 3 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 203 62 Jahkyah-Fig-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 15 [15] 204 51 krumch-Dru-Add-Mal-Neu quit in The Dungeons of Doom on level 1. 14 [14] *205 48 IceSphere5-Ana-Bor-Fem-Law died in The Dungeons of Doom on level 1. Killed by a dart. - [12] 206 46 Nirol-Sex-Nul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (steam vortex). - [12] 207 45 krumch-Cha-Kha-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14]