Henry, chaotic male specialist Shapeshifter ### #,# -------|--- |.........| ..........---- |............| +..........*.| |........<...| --------*----- #,# #,# #,# #,# #,# -|------ |@.....| |.k....| |......| |......| -------- [Henry the Polymorph Trainee] St9 Dx6 Co8 In16 Wi15 Ch10 ShaSpeMalCha Dlvl:1 $13 HP13(13) Pw21(21) AC10 Exp1 T44 Latest messages Pick an object. # a raised drawbridge or a solid rock (solid rock) The RNG turns into a twen! The RNG turns into a sheep! You hear a door open. The RNG turns into an adom mummy! Pick an object. , a corridor or a lit corridor (lit corridor) Pick an object. , a corridor or a lit corridor (corridor) Pick an object. k a kobold (kobold) (base level 0) (male) Accessing Pokedex entry for kobold... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -2. Very slow (6). Normally appears everywhere, with frequency 24. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical You begin bashing monsters with your bare hands. You miss the kobold. The RNG turns into a neolithic turret! You miss the kobold. What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 69835 Monster spawn increase reached its maximum at turn 112100 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1206184 The monster class that cannot be genocided was vampire The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: kung-fu guy (freq bonus 8) The monster species that spawned more often: ruby warp fungus (freq bonus 9) The monster species that spawned more often: shock trove (freq bonus 3) The monster species that spawned more often: undead erdrick (freq bonus 14) The monster species that spawned more often: fake spore (freq bonus 5) The monster species that spawned more often: steel wolf (freq bonus 7) The monster species that spawned more often: eleven-headed hydra (freq bonus 10) The monster species that spawned more often: marten (freq bonus 8) The monster species that spawned more often: active eye (freq bonus 36) The monster species that spawned more often: null colony (freq bonus 4) The monster species that spawned more often: great black wyrm (freq bonus 10) The monster species that spawned more often: special xorn (freq bonus 6) The monster species that spawned more often: night lich (freq bonus 16) The monster species that spawned more often: interceptor doll (freq bonus 6) The monster species that spawned more often: poison virus (freq bonus 6) The monster species that spawned more often: diabolic shaman (freq bonus 3) The monster species that spawned more often: maelstrom (freq bonus 28) The monster species that spawned more often: owlbear (freq bonus 8) The monster species that spawned more often: muzzle fiend (freq bonus 28) The monster species that spawned more often: land dragon (freq bonus 14) The monster species that never randomly spawned: cat eared devil The monster species that never randomly spawned: fiend of Slaanesh The monster species that never randomly spawned: orangutan The monster species that never randomly spawned: slithy tortoise The monster species that never randomly spawned: oddish The monster species that never randomly spawned: cerulean warp fungus The monster species that never randomly spawned: Schmidts The monster species that never randomly spawned: gonadic deva The monster species that never randomly spawned: irresistible warp patch The monster species that never randomly spawned: white jelly The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 56) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 3) Next attribute increase check would have come at turn 598 Strength training was 3 Dexterity training was -1 Wisdom training was 0 Constitution training was 1 You had 1454 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of -admirer, versity campus and er Your deity was er You could not have safely prayed (257) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Henry the Shapeshifter...