Heliokopis, neutral male randomized Wizard -------- ------ |.............| |f@...........| ...........Z..| |.....$.......| --------------- [Heliokopi the Evoker] St5 Dx6 Co8 In16 Wi8 Ch6 WizRanMalNeu S0 Dlvl:1 $0 HP18(18) Pw31(31) AC9 MC0 Mov12 Xp1/0 Wt115/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male randomized Wizard. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: free action You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 297 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 89% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 77) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46115 Monster spawn increase reached its maximum at turn 94625 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1497560 The monster class that cannot be genocided was nymph The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: t-a-n-k (freq bonus 20) The monster species that spawned more often: kamikaze yeek (freq bonus 36) The monster species that spawned more often: ugly stick (freq bonus 8) The monster species that spawned more often: alpha metroid (freq bonus 3) The monster species that spawned more often: Obox-ox (freq bonus 4) The monster species that spawned more often: burning giant (freq bonus 4) The monster species that spawned more often: nasty lich (freq bonus 12) The monster species that spawned more often: dust giant (freq bonus 5) The monster species that spawned more often: undead hyper doll (freq bonus 10) The monster species that spawned more often: water stalk (freq bonus 16) The monster species that spawned more often: shaped force fungus (freq bonus 8) The monster species that spawned more often: kickboxing girl (freq bonus 6) The monster species that spawned more often: animated bronze statue (freq bonus 8) The monster species that spawned more often: Joker Black (freq bonus 4) The monster species that spawned more often: orc-captain (freq bonus 9) The monster species that spawned more often: colorless mold (freq bonus 3) The monster species that spawned more often: player gremlin (freq bonus 10) The monster species that spawned more often: Amy's brother his secret love (freq bonus 4) The monster species that spawned more often: human monkey (freq bonus 4) The monster species that spawned more often: horned reaper (freq bonus 6) The monster species that never randomly spawned: decaying mimic The monster species that never randomly spawned: cursed turret The monster species that never randomly spawned: unseen servant The monster species that never randomly spawned: angry watch lieutenant The monster species that never randomly spawned: steel golem The monster species that never randomly spawned: Lukas's bodyguard The monster species that never randomly spawned: continent centaur The monster species that never randomly spawned: trap force fungus The monster species that never randomly spawned: tear light The monster species that never randomly spawned: prostitute The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 17) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 4) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 14) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 114) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 80) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 14) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 8) Next attribute increase check would have come at turn 2350 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having free action (0) You were prevented from having corrosivity (0) You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (247) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (OXHE SRIAN) scroll of mana (ELF VERY ACCURASY) scroll of phase door (MUQIN BENDAN XI WO DE JIBA) scroll of standard id (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of cure (BUY C1AL1S CHEAP HERE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) devices [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...