Heliokopis, chaotic female missing Drunk --.--- |....| |....| .....| |.`d.| |...@| ------ [Heliokopi the Drinker] St16 Dx17 Co19 In13 Wi9 Ch10 DruMisFemCha+E S0 Dlvl:1 $0 HP20(20) Pw9(9) AC7 MC0 Mov12 Xp1/0 Wt43/1850 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a chaotic female heretic missing Drunk. Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 20 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50318 Monster spawn increase reached its maximum at turn 110559 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 211978 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: lilac warp patch (freq bonus 5) The monster species that spawned more often: slithy snake (freq bonus 4) The monster species that spawned more often: rod permamimic (freq bonus 16) The monster species that spawned more often: werepanther (freq bonus 3) The monster species that spawned more often: petty Uruk-hai (freq bonus 8) The monster species that spawned more often: pink jelly (freq bonus 8) The monster species that spawned more often: siena stalk (freq bonus 3) The monster species that spawned more often: fumblebee (freq bonus 30) The monster species that spawned more often: warrior (freq bonus 4) The monster species that spawned more often: zephyr hound (freq bonus 5) The monster species that spawned more often: volt fungus (freq bonus 12) The monster species that spawned more often: void stalk (freq bonus 12) The monster species that spawned more often: dark gray warp fungus (freq bonus 4) The monster species that spawned more often: domestic dragon (freq bonus 8) The monster species that spawned more often: voracious piercer (freq bonus 6) The monster species that spawned more often: guardian naga hatchling (freq bonus 8) The monster species that spawned more often: bramble warp fungus (freq bonus 5) The monster species that spawned more often: Chaos (freq bonus 80) The monster species that spawned more often: hidden colony (freq bonus 6) The monster species that spawned more often: time bomb (freq bonus 8) The monster species that never randomly spawned: magic mold The monster species that never randomly spawned: spotted mushroom patch The monster species that never randomly spawned: clock spore The monster species that never randomly spawned: poison prince The monster species that never randomly spawned: hole growth The monster species that never randomly spawned: master colony lichen The monster species that never randomly spawned: giant fire termite The monster species that never randomly spawned: abyss penetrator The monster species that never randomly spawned: quantum mold The monster species that never randomly spawned: frenzytaur The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 13) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 326) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 10) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 27) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 7) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 60) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 91) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 27) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 64) Next attribute increase check would have come at turn 847 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, Tommy and Daini Your deity was Daini You could not have safely prayed (219) You survived You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Drunk...