Heliokopis, neutral male gnomish Wizard -------- |.}}}.}| |..@f..| |.}.}..| -------- [Heliokopi the Evoker] St8 Dx6 Co12 In14 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 8 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 73% Wand drop chance was reduced to 96% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17785 Monster spawn increase reached its maximum at turn 40366 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 213024 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: thick potato (freq bonus 40) The monster species that spawned more often: drow sniper (freq bonus 6) The monster species that spawned more often: angbander (freq bonus 6) The monster species that spawned more often: clan outern (freq bonus 12) The monster species that spawned more often: charcoal force patch (freq bonus 6) The monster species that spawned more often: hishi mochi (freq bonus 5) The monster species that spawned more often: gray twen (freq bonus 6) The monster species that spawned more often: dark mushroom (freq bonus 5) The monster species that spawned more often: bad shan (freq bonus 16) The monster species that spawned more often: submachine nymph (freq bonus 6) The monster species that spawned more often: fire girl (freq bonus 14) The monster species that spawned more often: blood stone (freq bonus 12) The monster species that spawned more often: shrunken head (freq bonus 10) The monster species that spawned more often: young adult golden dragon (freq bonus 10) The monster species that spawned more often: phaser warp patch (freq bonus 36) The monster species that spawned more often: uncommon orc (freq bonus 8) The monster species that spawned more often: mega goblin (freq bonus 14) The monster species that spawned more often: dwarf ruler (freq bonus 7) The monster species that spawned more often: Tomas (freq bonus 18) The monster species that spawned more often: Yig, Father of Serpents (freq bonus 10) The monster species that never randomly spawned: gigantic pseudodragon The monster species that never randomly spawned: dude who thinks he's cool The monster species that never randomly spawned: lost soul The monster species that never randomly spawned: petty snow king The monster species that never randomly spawned: snakeman The monster species that never randomly spawned: Laura's cuddly sneaker The monster species that never randomly spawned: celestial horse The monster species that never randomly spawned: sulfur mold The monster species that never randomly spawned: Belial The monster species that never randomly spawned: acidic warp fungus The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 61) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 7) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 50) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 12) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 72) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 15) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 8) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 74) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 4) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 42) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 1) Next attribute increase check would have come at turn 3148 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1350) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...