Heliokopis, neutral male gnomish Wizard --------------- ---- |YYYYffffffffff ---.|... |..`| |fqqfYqfYYfqYffqf .......`| |.|<| |fqfffqffYffqffYfYf | ---.-.---.--- |.|.| |qYffSYYffqfffYffqffY |.......`.|...| ---.|.| |fqffffYYqfq*ff.ffffqYf --------.|-----.--.|--.| |...|.| -ffqSfffffqfYfffqYfffqff-@...|...|....%`...|...| |.--|.| ----- |fffYYffSffffqqfYffffff ----.|.---.---.-----.--- ....|.| |...| |.f.fqfffqfSffYYqffas |.|.......| ..|`....| -----.|.--|.|.| |SYfffqqYffqfqfffYq |.----....|.|.|.---- |...|.|*..|.|.| |ffYff.ffYffYfYqf %.........|...|.|...| |.|.-----.|.|.-- |fSfYfqfqff.YYY |.---.-----%--|.|.|.--- |.|.......|.|...||fffqqqffYffY |.|*..|.......|...|...| |.---------.---`---------------------------.|.-----------------.| |............ |`............................|.................... ------------ -------------------------------------------------- [Heliokopi the Warlock] St18 Dx18 Co18 In25 Wi19 Ch8 WizGnoMalNeu S360692 Dlvl:11 $11652 HP187(187) Pw195(203) AC-33 MC3 Mov12 Xp14/80283 Wt639/2550 T21897 Satiated Latest messages You see here a worthless piece of yellowish brown glass {1}. F - a worthless piece of yellowish brown glass {1}. What do you want to drop? [$##########abd-zA-FH-KM-ORTVX-Z or ?*] You drop a worthless piece of yellowish brown glass {1}. Unknown command ' '. Your cloak of magic resistance blocks the anthrazite patch's attack. There's some graffiti on the floor here. Use "r." to read it. 1 gold piece. Really attack the large bat? [yn] (n) (2x) You find an umber mimic. That door is closed. In what direction? [hykulnjb><] The door opens. Unknown command ' '. Pick an object. Y an apelike creature (ape) (base level 4) (female) [seen: normal vision, infravision] Accessing Pokedex entry for ape... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 10. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d3, claw (punch, hit, etc.) - ordinary physical 1d3, claw (punch, hit, etc.) - ordinary physical 1d6, bite - ordinary physical Pick an object. a an ant or other insect (peaceful ant sergeant) (base level 9) Accessing Pokedex entry for ant sergeant... Base statistics of this monster type: Base level = 9, difficulty = 13, AC = 3, magic resistance = 0, alignment 0. Fast (18). Normal generation in groups, with frequency 3. Resists poison. Conveys poison resistance. Small, genocidable, carnivorous, poisonous. Is a valid polymorph form. Attacks: 3d4, bite - ordinary physical 3d5, sting - drains strength Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 51 Your max alignment was 51 You carried 26 sins Scroll identification only worked 100 times out of 215 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 38 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 73% Monster death drops spawned with only 72% chance Number of artifacts generated was 6 Number of fake artifacts generated was 9 Monster spawn increase started at turn 32368 Monster spawn increase reached its maximum at turn 66779 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2622912 The monster class that cannot be genocided was worm The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: cackling spirit (freq bonus 6) The monster species that spawned more often: crippling self-doubt (freq bonus 30) The monster species that spawned more often: mimicry rubber (freq bonus 6) The monster species that spawned more often: life seeker (freq bonus 8) The monster species that spawned more often: wierdo horror (freq bonus 4) The monster species that spawned more often: hidden growth (freq bonus 6) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 6) The monster species that spawned more often: psycho turret (freq bonus 8) The monster species that spawned more often: rhyperior (freq bonus 3) The monster species that spawned more often: terrible jermlaine (freq bonus 8) The monster species that spawned more often: shimmering draconian (freq bonus 9) The monster species that spawned more often: pit archer (freq bonus 7) The monster species that spawned more often: small lich (freq bonus 3) The monster species that spawned more often: cursed grue (freq bonus 8) The monster species that spawned more often: undead naga (freq bonus 4) The monster species that spawned more often: goomba (freq bonus 8) The monster species that spawned more often: migo warrior (freq bonus 7) The monster species that spawned more often: shadow wyrm (freq bonus 28) The monster species that spawned more often: large wand trove (freq bonus 3) The monster species that spawned more often: Demimaster Assassin (freq bonus 6) The monster species that never randomly spawned: randomisator lich The monster species that never randomly spawned: Mister Admonisher The monster species that never randomly spawned: random horror The monster species that never randomly spawned: deep sea drowning fish The monster species that never randomly spawned: disgusting growth The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: Ann Kathrin's cuddly boot The monster species that never randomly spawned: selenite The monster species that never randomly spawned: anthrazite warp patch The monster species that never randomly spawned: adult sarkany The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 54) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 4) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 18) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 13) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 8) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 8) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 10) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 4) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 7) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 68) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 2) Next attribute increase check would have come at turn 25298 Strength training was 26 Dexterity training was -26 Wisdom training was 1 Constitution training was 25 You were fire resistant You were sleep resistant You were poison resistant You were magic-protected You were acid resistant Your chance to block was 41% You saw invisible You leeched mana You had automatic searching You had infravision You had 3220 points of nutrition remaining You were stealthy You could jump You had teleport control You were fast You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 699% b - resist sleep 1* protect 0% 0% c - knock 1 matter 0% 107% d - slow monster 2* enchant 0% 0% e - ice beam 8* matter 0% 0% f - magic missile 3 attack 0% 511% g - lightning 4 matter 0% 694% h - sleep 2 enchant 0% 21% i - healing 1* healing 0% 0% j - full healing 6 healing 0% 76% k - identify 5 divine 0% 286% l - restore ability 4 healing 0% 9% m - cure stun 3 healing 0% 31% n - cure blindness 2 healing 0% 82% Techniques known in the end Name Level Status reinforce memory 14X Prepared(0) vanish 14 R Prepared(0) appraisal 14 R Prepared(0) phase door 14 R Prepared(0) invoke deity 14 R Prepared(0) draw energy 12X Prepared(0) power surge 10X Prepared(0) sigil of control 8X Prepared(0) tinker 8 R Prepared(0) disarm 5 O Prepared(0) sigil of tempest 1X Prepared(0) Voluntary challenges You eaten 113 times You eaten food with animal by-products 64 times You eaten meat 56 times You have communicated with the gods 30 times You prayed to the gods 2 times You hit with a wielded weapon 2205 times You killed 1351 monsters You read items or engraved 55 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (64 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (2591 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (134 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (1390 of 1280) healing spells [Basic] (max Expert) (23 of 160) divination spells [Skilled] (max Expert) (360 of 540) enchantment spells [Basic] (max Master) (88 of 160) protection spells [Basic] (max Master) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Expert] (max Expert) (798 of 12800) Goodbye Heliokopis the Wizard...