Heliokopis, neutral male gnomish Wizard - --------- |.......@.- |......f..| |.....$.(.| ----------- [Heliokopi the Evoker] St6 Dx14 Co9 In15 Wi11 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt50/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 98% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21465 Monster spawn increase reached its maximum at turn 48402 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 916146 The monster class that cannot be genocided was dog or other canine Today, this monster class was always generated invisible: human or elf The monster class that was spawned more often: umber hulk (freq bonus 3) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: larva (freq bonus 6) The monster species that spawned more often: dream colony (freq bonus 20) The monster species that spawned more often: elemental particle (freq bonus 12) The monster species that spawned more often: baby bronze dragon (freq bonus 6) The monster species that spawned more often: frost wall (freq bonus 8) The monster species that spawned more often: shaped fungus (freq bonus 8) The monster species that spawned more often: nightmare monster (freq bonus 8) The monster species that spawned more often: siena mushroom (freq bonus 4) The monster species that spawned more often: medium generator (freq bonus 20) The monster species that spawned more often: tentacle newt (freq bonus 4) The monster species that spawned more often: duergar lord (freq bonus 5) The monster species that spawned more often: ancient water dragon (freq bonus 7) The monster species that spawned more often: eating gargoyle (freq bonus 8) The monster species that spawned more often: sweeping eye (freq bonus 12) The monster species that spawned more often: very old stone dragon (freq bonus 6) The monster species that spawned more often: flying deep orc (freq bonus 72) The monster species that spawned more often: epidote patch (freq bonus 5) The monster species that spawned more often: crooked imp (freq bonus 6) The monster species that spawned more often: psychic (freq bonus 8) The monster species that spawned more often: nature lady (freq bonus 10) The monster species that never randomly spawned: ferrous laser The monster species that never randomly spawned: flying bone fish The monster species that never randomly spawned: nasty wraith The monster species that never randomly spawned: sweet sister The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: cloak mimic The monster species that never randomly spawned: gray warp fungus The monster species that never randomly spawned: pile of silver coins The monster species that never randomly spawned: anti-defense monster The monster species that never randomly spawned: deep one The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 18) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 3) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 14) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 9) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 10) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 15) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 1) Next attribute increase check would have come at turn 355 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...