Heliokopis, neutral male gnomish Wizard --- f@. ... [Heliokopi the Evoker] St9 Dx12 Co11 In11 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 87% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25336 Monster spawn increase reached its maximum at turn 54644 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 848760 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: trip leprechaun (freq bonus 4) The monster species that spawned more often: pikachu (freq bonus 4) The monster species that spawned more often: wood elf mage (freq bonus 10) The monster species that spawned more often: Ruea's plateau boot (freq bonus 6) The monster species that spawned more often: red laser (freq bonus 20) The monster species that spawned more often: healing warp patch (freq bonus 3) The monster species that spawned more often: covetous hill orc (freq bonus 3) The monster species that spawned more often: disrupter turret (freq bonus 4) The monster species that spawned more often: churel (freq bonus 8) The monster species that spawned more often: gnarled fly (freq bonus 10) The monster species that spawned more often: charisma trove (freq bonus 12) The monster species that spawned more often: winter wolf (freq bonus 4) The monster species that spawned more often: farting queen (freq bonus 4) The monster species that spawned more often: wight (freq bonus 6) The monster species that spawned more often: Axel (freq bonus 6) The monster species that spawned more often: wind mold (freq bonus 3) The monster species that spawned more often: hummerhorn (freq bonus 3) The monster species that spawned more often: translucent growth (freq bonus 3) The monster species that spawned more often: visor piranha (freq bonus 4) The monster species that spawned more often: unhandled exception (freq bonus 3) The monster species that never randomly spawned: Olog-hai thief The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: fishtaur The monster species that never randomly spawned: domestic naga The monster species that never randomly spawned: dream spore The monster species that never randomly spawned: USA soldier The monster species that never randomly spawned: black balrog The monster species that never randomly spawned: boar The monster species that never randomly spawned: nexus fungus The monster species that never randomly spawned: leprechaun wizard The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 20) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 9) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 12) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 15) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 20) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 17) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 7) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 86) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 12) Next attribute increase check would have come at turn 762 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (488) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...