Heliokopis, neutral male gnomish Wizard ------- ...f@.| |h....| -.....| |.....| |..... ------- [Heliokopi the Evoker] St7 Dx11 Co9 In20 Wi10 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 57% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 79% Ring drop chance was reduced to 92% Potion drop chance was reduced to 93% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41335 Monster spawn increase reached its maximum at turn 78375 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 143888 The monster class that cannot be genocided was xorn The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: moon clan (freq bonus 5) The monster species that spawned more often: charisma trove (freq bonus 7) The monster species that spawned more often: chain devil (freq bonus 10) The monster species that spawned more often: mirror mushroom (freq bonus 22) The monster species that spawned more often: evasive atomic soldier (freq bonus 8) The monster species that spawned more often: banshee (freq bonus 6) The monster species that spawned more often: pellet mage (freq bonus 4) The monster species that spawned more often: leadwolf (freq bonus 4) The monster species that spawned more often: nupperibo (freq bonus 8) The monster species that spawned more often: edderkop (freq bonus 6) The monster species that spawned more often: phase force fungus (freq bonus 10) The monster species that spawned more often: Katzou (freq bonus 10) The monster species that spawned more often: evil mage (freq bonus 3) The monster species that spawned more often: bomb throwing cat (freq bonus 4) The monster species that spawned more often: karmic colony (freq bonus 4) The monster species that spawned more often: water fungus (freq bonus 3) The monster species that spawned more often: baby diamond dragon (freq bonus 4) The monster species that spawned more often: air giant (freq bonus 16) The monster species that spawned more often: berserker (freq bonus 10) The monster species that spawned more often: jobless warden (freq bonus 4) The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: frogman chieftain The monster species that never randomly spawned: holy fishing rod The monster species that never randomly spawned: Muraki Kazutaka The monster species that never randomly spawned: giant flea The monster species that never randomly spawned: dull grey ooze The monster species that never randomly spawned: warty force fungus The monster species that never randomly spawned: The disgusting smoker friend of Marie The monster species that never randomly spawned: shining piercer The monster species that never randomly spawned: charcoal warp patch The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 38) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 16) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 14) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 193) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 10) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 5) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 12) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 101) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 2) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 6) Next attribute increase check would have come at turn 236 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (479) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...