Heliokopis, neutral male gnomish Wizard --------.- +...%..@.| |.....f..| |.......$| ---------- [Heliokopi the Evoker] St6 Dx9 Co13 In9 Wi8 Ch7 WizGnoMalNeu S4 Dlvl:1 $4 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt45/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 276 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 88% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 94% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26216 Monster spawn increase reached its maximum at turn 158616 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 560256 The monster class that cannot be genocided was piercer The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: shadow warrior (freq bonus 8) The monster species that spawned more often: wizard of the high council (freq bonus 7) The monster species that spawned more often: lizard man (freq bonus 16) The monster species that spawned more often: goldeen (freq bonus 32) The monster species that spawned more often: baby tatzelworm (freq bonus 20) The monster species that spawned more often: yukionna (freq bonus 7) The monster species that spawned more often: devious girl (freq bonus 20) The monster species that spawned more often: Olog-hai (freq bonus 60) The monster species that spawned more often: javelin chucker (freq bonus 14) The monster species that spawned more often: Naga Raja (freq bonus 40) The monster species that spawned more often: suicide dwarf (freq bonus 8) The monster species that spawned more often: otaku (freq bonus 16) The monster species that spawned more often: millipede (freq bonus 8) The monster species that spawned more often: Windows 2000 (freq bonus 11) The monster species that spawned more often: sue lich (freq bonus 8) The monster species that spawned more often: decayed patch (freq bonus 9) The monster species that spawned more often: triton (freq bonus 16) The monster species that spawned more often: General Zaroff (freq bonus 18) The monster species that spawned more often: sludge elf (freq bonus 7) The monster species that spawned more often: warty mushroom (freq bonus 9) The monster species that never randomly spawned: Corina The monster species that never randomly spawned: maw fiend The monster species that never randomly spawned: crippling self-doubt The monster species that never randomly spawned: will o' the wisp The monster species that never randomly spawned: Conse The monster species that never randomly spawned: kappa wizard The monster species that never randomly spawned: large death dog The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: pit lord The monster species that never randomly spawned: tough trove The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 51) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 10) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 5) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 16) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 1) Next attribute increase check would have come at turn 1151 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (316) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...