Heliokopis, neutral male gnomish Wizard ------------- ............| |...........| |........@*.| +........f..| -- - -------- [Heliokopi the Evoker] St4 Dx12 Co13 In15 Wi7 Ch5 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC4 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 38% chance Wand drop chance was reduced to 70% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 75% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12032 Monster spawn increase reached its maximum at turn 82015 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 424320 The monster class that cannot be genocided was nymph The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: sticky warp patch (freq bonus 6) The monster species that spawned more often: watch captain (freq bonus 7) The monster species that spawned more often: illusionist (freq bonus 32) The monster species that spawned more often: seven-feet we-sell (freq bonus 10) The monster species that spawned more often: three-headed troll (freq bonus 5) The monster species that spawned more often: glare growth (freq bonus 20) The monster species that spawned more often: dark hound (freq bonus 16) The monster species that spawned more often: venom lichen (freq bonus 5) The monster species that spawned more often: bandersnatch (freq bonus 36) The monster species that spawned more often: suxxor permamimic (freq bonus 8) The monster species that spawned more often: lukus sephirah (freq bonus 6) The monster species that spawned more often: Tinanya (freq bonus 11) The monster species that spawned more often: swamp fern spore (freq bonus 12) The monster species that spawned more often: black mold (freq bonus 12) The monster species that spawned more often: blink force patch (freq bonus 6) The monster species that spawned more often: eternal eye (freq bonus 9) The monster species that spawned more often: chaos warrior (freq bonus 7) The monster species that spawned more often: bouldergon (freq bonus 5) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 14) The monster species that spawned more often: Rame Duck (freq bonus 6) The monster species that never randomly spawned: interceptor doll The monster species that never randomly spawned: volcanic grue The monster species that never randomly spawned: ant captain The monster species that never randomly spawned: taiga bear The monster species that never randomly spawned: edderkop The monster species that never randomly spawned: angry watch leader The monster species that never randomly spawned: whirlwind The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: forest giant The monster species that never randomly spawned: sticky warp fungus The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 4) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 3) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 40) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 40) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 18) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 5) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 4) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 59) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 3) Next attribute increase check would have come at turn 840 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (210) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...