Heliokopis, neutral male gnomish Wizard --- ... ------.... ...... |f...- |@...| ------ [Heliokopi the Evoker] St9 Dx12 Co12 In16 Wi4 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 32 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 42% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 11% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37945 Monster spawn increase reached its maximum at turn 120764 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 124696 The monster class that cannot be genocided was gnome The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: dark gray warp fungus (freq bonus 5) The monster species that spawned more often: petty pink sentai (freq bonus 6) The monster species that spawned more often: moose (freq bonus 18) The monster species that spawned more often: aedil (freq bonus 3) The monster species that spawned more often: nickelpede (freq bonus 4) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 3) The monster species that spawned more often: colluded mushroom (freq bonus 3) The monster species that spawned more often: airborne parrot (freq bonus 8) The monster species that spawned more often: petty Uruk-hai (freq bonus 3) The monster species that spawned more often: fierce battlehorse (freq bonus 4) The monster species that spawned more often: improved destruction dino (freq bonus 5) The monster species that spawned more often: rapidash (freq bonus 7) The monster species that spawned more often: chaos mutant (freq bonus 6) The monster species that spawned more often: Micha (freq bonus 8) The monster species that spawned more often: dead pharao (freq bonus 8) The monster species that spawned more often: sea spirit (freq bonus 3) The monster species that spawned more often: great terror wyrm (freq bonus 4) The monster species that spawned more often: radiant stalk (freq bonus 14) The monster species that spawned more often: ebony grue (freq bonus 6) The monster species that spawned more often: black rogue (freq bonus 6) The monster species that never randomly spawned: Jens The monster species that never randomly spawned: Shaddai El Chai, Prince of Air The monster species that never randomly spawned: Kumo, the demon spider The monster species that never randomly spawned: intelligent monkey The monster species that never randomly spawned: aggressive lichen The monster species that never randomly spawned: infidel The monster species that never randomly spawned: dark yeek The monster species that never randomly spawned: Nora The monster species that never randomly spawned: egodretch The monster species that never randomly spawned: corpse shredder The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 136) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 14) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 9) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 7) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 67) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 10) Next attribute increase check would have come at turn 1044 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (58) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...