Heliokopis, neutral male gnomish Wizard ------------ ...........| |..@.......| |.f........| |..........| |..........| |..........| |..........| ..........| |..........| ------------ [Heliokopi the Evoker] St10 Dx12 Co7 In19 Wi5 Ch8 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt47/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 33 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 142 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 95% Wand drop chance was reduced to 94% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18788 Monster spawn increase reached its maximum at turn 63335 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 525300 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: long worm (freq bonus 5) The monster species that spawned more often: highway sharpshooter (freq bonus 6) The monster species that spawned more often: healing iron piercer (freq bonus 2) The monster species that spawned more often: The Shishigami (freq bonus 6) The monster species that spawned more often: The Mason (freq bonus 6) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 12) The monster species that spawned more often: rum drinker (freq bonus 3) The monster species that spawned more often: porter deactivator vortex (freq bonus 6) The monster species that spawned more often: furious stalk (freq bonus 3) The monster species that spawned more often: lesser black reaver (freq bonus 7) The monster species that spawned more often: sucker (freq bonus 3) The monster species that spawned more often: nibelung (freq bonus 12) The monster species that spawned more often: energy growth (freq bonus 2) The monster species that spawned more often: dream spore (freq bonus 2) The monster species that spawned more often: floating dream eye (freq bonus 16) The monster species that spawned more often: waived potato (freq bonus 8) The monster species that spawned more often: pale growth (freq bonus 4) The monster species that spawned more often: evil doctor (freq bonus 6) The monster species that spawned more often: earth devil (freq bonus 12) The monster species that spawned more often: tender asian girl (freq bonus 4) The monster species that never randomly spawned: forest wolf The monster species that never randomly spawned: flesheater The monster species that never randomly spawned: mini rust monster The monster species that never randomly spawned: Genjuro The monster species that never randomly spawned: kraken The monster species that never randomly spawned: master rogue The monster species that never randomly spawned: stiletto lover The monster species that never randomly spawned: spike stalk The monster species that never randomly spawned: Wurie The monster species that never randomly spawned: argonian The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 7) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 53) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 15) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 30) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 6) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 103) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 61) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 6) Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (304) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...