Heliokopis, neutral male gnomish Wizard ---+-- - |......| |@...... |.f..$.| -------- [Heliokopi the Evoker] St9 Dx4 Co11 In17 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC11 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 36 Gem identification only worked 100 times out of 110 Wand drop chance was reduced to 91% Amulet drop chance was reduced to 80% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 74% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53477 Monster spawn increase reached its maximum at turn 100180 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 433136 The monster class that cannot be genocided was light The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: jolteon (freq bonus 10) The monster species that spawned more often: reproducing imp (freq bonus 6) The monster species that spawned more often: bully mimic (freq bonus 5) The monster species that spawned more often: Karin's combat boot (freq bonus 4) The monster species that spawned more often: sniper (freq bonus 6) The monster species that spawned more often: water growth (freq bonus 4) The monster species that spawned more often: irresistible force patch (freq bonus 2) The monster species that spawned more often: fire giant (freq bonus 2) The monster species that spawned more often: semi-novice mindcrafter (freq bonus 4) The monster species that spawned more often: Beetle McNasty (freq bonus 2) The monster species that spawned more often: cyan mold (freq bonus 2) The monster species that spawned more often: embalmed corpse (freq bonus 3) The monster species that spawned more often: randomizer (freq bonus 6) The monster species that spawned more often: nethackbrass horror (freq bonus 16) The monster species that spawned more often: well-hidden drow (freq bonus 16) The monster species that spawned more often: darkest thief (freq bonus 6) The monster species that spawned more often: petty centaur shaman (freq bonus 7) The monster species that spawned more often: scroll trove (freq bonus 6) The monster species that spawned more often: wood troll (freq bonus 4) The monster species that spawned more often: geology scorpion (freq bonus 4) The monster species that never randomly spawned: Lucy Westenra The monster species that never randomly spawned: violet bladewitch The monster species that never randomly spawned: decaying mimic The monster species that never randomly spawned: psybur The monster species that never randomly spawned: light green sentai The monster species that never randomly spawned: red force fungus The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: blastoise The monster species that never randomly spawned: bright white fungus The monster species that never randomly spawned: Rocket Science PhD The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 12) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 34) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 16) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 8) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 5) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 4) Next attribute increase check would have come at turn 186 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (359) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...